Foon → Ludum Dare Explorer → Users → XrXr
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Forgettable | jam | |||||||||||
| 2014 | 29 | Beneath the Surface | Rabbit Hole | jam | 690 | 2.50 | 2.39 | 2.00 | 1.63 | 2.24 | 2.61 | 2.67 | 2.30 | 62 |
Nice art! The game is on the short side
Congrats on finishing your first LD! It was mine too :D
I finished it :D very nice level design! Simple concept expanded to its fullest, and doesn't overstay its welcome.
Great!
Simple and fun! Not sure how the submarine goes so fast though :D
Why would I hit mole?
I like the sliding mechanic! The game is pretty difficult, I couldn't get too far away from the starting room.
Also kudos for using Python and packaging it :D Python ftw!
The art looks pretty good :D the game play is not bad either. Not a big fan of the music though
Wow! Fluid controls, great art, perfect music. 5/5! Very well done!
Nice gameplay! The feeling when you go at full speed for a while is great!
Great art! Some sound would add to the mood. Good job!
Very creative! The game is challenging and fun!
Nice art, the font was hard to read though. I got stuck because I ran out of electricity, without realizing that its not finished. I wish there was more. Still good though :D
The web version wouldn't load for me :(
Wow! really polished! The physics on the boxes are really great
The concept is great, the controls not so much. I feel the game would be better if there is a path finding system. Clicking on directions directly isn't too intuitive
Wow, very well done platformer! Nice visuals, good controls and nice level length! Sweet!
It might be because I'm not familiar with rule of pipe game, but sometime the game ends unexpectedly. For ex I have a 4 dir pip that has 3 ends connected, the water goes through one directed, but not the other. Not sure if that is intended. Other than that, good game!
I think a visual change to the game, making the compound pipe light up only in the section where the water actually pass through, would make the mechanic more obvious. It also makes the game more self-contained. I enjoyed playing this game! My favorite so far!
Even though nothing happens and I'm just in a box with water, the game does a great job at building the atmosphere.
Maybe there is a way to make something happens, but I couldn't figure it out. Good job!
Lol I saw it on IRC while I was writing code, I just had to come back and rate it. Crazy and funny
I liked the music! Doesn't play too well on the keyboard through. Also I don't like how the aim arrow has momentum to it. Pretty good!
Nice little game! simple gameplay but fun!
Interesting gameplay, but probably need more of than just one mechanic. Good job!
Its kind of hard to tell exactly where the enemy is, other than that, the control is fluid and the shooting feels pretty satisfying. Not sure if there is anything beyond the red walls. The art is also pretty nice. Good one!
The jumping feels okay, and there is a spot where its impossible to go through. At least I think it was. The level shows up after a few deaths. Still okay though!
unity loading error here too
Mspaint art style is best art style
The jumping doesn't feel quite natural, it feels like I'm in space. Other than that, the Pepsi rap is fun and the concept about the game is just crazy! :D Good fun
This made me smile the first time I saw it :)
Ceosol, thanks playing and for mentioning the bird, I added a hint to the submission! :D
Maniulo, there was suppose to be more levels, and at some point you would be able to use your carrots to dig rabbit holes :)
Figglewatts, thanks for pointing out the jumping! The jump speed is non-constant, which is unusual. I will choose more carefully next time.
Really complex controls and nice visual style! I couldn't have figured out the control without looking at this page
Not sure if I finished the game. This is cool!
Very well done! Simple mechanic, fun and challenging to play, good visuals, good enemy movement. Very polished game.
Simple concept and well executed! not sure if there is an end to the game. I got to ~100m