FoonLudum Dare ExplorerLD29 → Operation Blind October

Operation Blind October

By jyrkface

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CategoryRankScoreCount
Coolness353
Innovation533.83
Theme973.74
Overall2583.38
Graphics2973.57
Audio3013.21
Mood3443.10
Fun3463.03
Humor6081.86

Comments

magicrat 2014-04-29 02:43

I liked the difficulty added by the sonar mechanic, and the ramping difficulty, very fun!

lyje 2014-04-29 17:51

Cool idea! The difficulty can get frustrating though!

zerkruemler 2014-04-29 17:56

Cool idea and solid implementation.
The sound effects are also very fitting. It has the right feelig of an arcade game. Unfortunately the sub moves quite fast and the difficulty is quite high.
Well done!

victordoval 2014-04-29 18:02

Fun and epilectic!

ninjabit 2014-04-29 18:31

I love the sound effects and art style, but the sonar game play was difficult for me. Favorite part was the game over explosion, which I heard alot :D

maek 2014-04-29 18:31

I like this black/white graphic. But the game is too hard.

xrxr 2014-04-29 18:33

Very creative! The game is challenging and fun!

moosefly 2014-04-29 18:45

Interesting concept, but either the implementation needs some work or I just don't get it. It felt somewhat bland and then the difficulty setting suddenly turned to 11 :P. Loved the style and mood though, good job.

Anssi@MooseflyGames

tchem 2014-04-30 01:55

Great idea,,, fantastic intepretation of theme,,, simple but awesome,,, i loved it,,,,

urisensei 2014-04-30 09:30

A very cool idea, and well made besides. It gets pretty hard pretty fast though.

blockbot 2014-04-30 18:47

This is a great concept, very interesting mechanics.

baykush_figtree 2014-05-03 01:39

Cool! But the light time should last more than that, it's really hard to dodge something you can't see at all

calvinsm 2014-05-05 00:13

The sonar audio is perfect, these graphics too. You need some practice to score in this game

kddekadenz 2014-05-06 21:57

Cool idea, but the bad controls make this frustrating.
You move too fast and glide a long way after the button is released.
I also don't see any reason, NOT to press the Sonar button. Hammering rapidly on it works fine.

The graphics are ok. Enemies are a bit hard to distinguish from your own boat, which can be confusing.
The audio is good too.

The end requires a seizure warning for epileptics either in the description or as preloader.
Also, on the presentation of the game itself: if the SWF would be centered and the page having a dark background, it would look ways better.

All in all a cool idea, but the controls make it frustrating to play.

artless 2014-05-07 05:10

It is a constant battle against momentum and gravity that makes it hard to control your character from crashing into objects. Layer on top of that the face that you cannot always see where you are and you are in for a quick death.

Audio matches perfectly and graphics look good when I can see them.

jujule 2014-05-07 10:25

Good concept, nice art. I think setting inertia a little bit softer would make the game easier.

meszka 2014-05-09 18:27

The concept and aesthetics are great! Controlling the ship is a little difficult. It would be nice if it was easier to stand still.

Rustam 2017-05-17 04:50

Best works with cocos2d because it's built on top of it. http://newdownloadthingsfast.com The adult or teacher can adjust the level of difficulties such as the quiz duration/passing score to cater to the varying needs of the learner.