Dig Hard by petey123567 2014-04-30T09:35:00
I laughed out loud when I got to the ending and the girl option being a ponytail is hilarious. I am a bad enough dude
Foon → Ludum Dare Explorer → Users → urisensei
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | DUNGEON DUNGEON DUNGEON | jam | 463 | 3.06 | 2.51 | 2.63 | 3.26 | 4.37 | 3.77 | 2.05 | 3.12 | 60 |
I laughed out loud when I got to the ending and the girl option being a ponytail is hilarious. I am a bad enough dude
lots of fun! Cool visuals and sound as well!
Really interesting gameplay! Congrats!!
Installed but couldn't move. I'm on win7
This time, I was able to move, loved the peaceful mood of the game. Great music!
Really fun one, I just wish you could push the other player around as well, also addictive as all heck.
A very cool idea, and well made besides. It gets pretty hard pretty fast though.
Could do with more difficulty, the music was rad enough though :)
Sadly my finances are horrible in this game, the sound on the countdown is a really nice touch, really brings home the urgency.
Really god for a first game. Could do with more sound though, a splash when you go under and an underwater sound.
It's all fun and games until a chest burster flies into your face. Wacky idea, and good execution, only bug I came across was after wacking the Medical Hammer tm (great name) a few times in a row, no more patients came down.
Don't do drugs kids
Really loved this one, good art, good concept, great execution. Good job!
It was a bit hard to control the character but I found it just added to the humor. Good effort.
I really loved this one, a really impressive entry for such a short amount of time! The visual style is great and the concept itself is a neat idea. Great job
Sorry guys, we're working on those game breaking bugs (brought about by last minute) we'll update soon.
You're on the right track, xbcw. We've updated the game with a few fixes, give it a go guys.
@petey123567
We discussed how we would show the controls, mabye it's a bit hard to come by... Should've seen the writing on the wall.
@LemmingSurvivor
The wall crash is a collision problem, we'll fix it soon. The chest one we didn't know about, there wasn't really any time to test out the game but thanks for telling us about it! Looks like you got to an ending and were close to another one, good job!
@MidCry
Yeah, we made it a point not to have obvious solutions. We may have been too keen on that :/
@wicht
Thanks! Did you have the jems equipped when you tried the chest?
@voxel
We tested it out on a couple of macs, didn't have that problem. So far, I know of one other person who had the same problem as you, we'll look into it. We're also going to upload a web version pretty soon so you can try that one out though I can't say it won't have a few more bugs :/
@voxel
We figured out why you're not able to run the OSX version of the game.
You have to go to System Preferentes -> Security & Privacy -> General and set Allow apps downloaded from: to Anywhere. Then you should be ale to run the .app without any issues.
@TeamEagle
Yeah, we didn't have any time to test and debug so some things are pretty weird, but it is possible to play through the whole game.
@camlang
To damage the monster with your sword you have to hit it in the hand after it attacks with a punch.
@jhrrsn
What error do you get? And what version of OSX are you running? We've tested on a few Macs running Mavericks and we didn't encounter any problems.
@MakeAGame
No, there aren't any more items after the wizard staff. Our intention was to have a bunch of items, each of them allowing new solutions to the monster problem, but we only had time to implement the weapon items :P
Either way, there are three "endings" in the game, have you found them?
@Zccc
We're going to release a post-jam version with the game fixed and more content probably during next week. Stay tuned :)
I liked the fast explosion keeping you on your toes though I could do with some sort of enemy or something working against the player. Good job.
Who would've thought it would be fun to roll around in an egg. Besides that you should totally change the control scheme to WASD or arrow keys, I spent around a minute figuring it out, and it would be cool if the music upped the tempo close to the end. Saved 37 chicks!
The shooting sounds were pretty funny, I'd love to have other levels taking you through the body. Good job
You may say it's unfinished, but I can see great potential in this game, the music is excellent and the visuals and mood are pretty good as well, I think you have a bright tadpole on your hands, spend a little more time with it and who knows what it will grow up to be.
I look forward to its development!
This is like a cooler WarioWare, I only wished there was more of it. Couldn't figure out how to drop the drummer though.
Loved the music, perfect. Collisions are a bit dodgy, got stuck a few times.
Good execution. I would have prefered a bit more variety with the monsters, their growl got repetitive pretty quickly. That said, it's pretty fun to go in a straight line pressing the cursor a bit ahead of you, digging away to your heart's content.