Foon →
Ludum Dare Explorer →
LD29 →
Spacehack
Spacehack
By gallefray
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Fun | 171 | 3.35 | | |
| Overall | 202 | 3.46 | | |
| Innovation | 261 | 3.27 | | |
| Theme | 271 | 3.36 | | |
| Mood | 379 | 3.05 | | |
| Humor | 393 | 2.50 | | |
| Graphics | 494 | 3.05 | | |
| Coolness | 1718 | 39 | | |
Comments
I really liked this game, and I was able to complete the entire first level! I was unable to figure out how to climb the stairs, but then the game blew up as I was trying to figure out how to use them. http://i.imgur.com/vs6iwzV.png
Nevertheless, very cool!
Ahh `>` moves you down the stairs
And I can fix that bug as it's a crash, right?
I'm so glad to see a rogue-like entry!! This is really good.
Fantastic to see a roguelike here :) It's hard to make one of those in the time given. Impressive work!
Thanks everyone! :D
The latest build appears to be a .love file and a readme. I am uncertain what to do with the .love file.
almost
2014-04-30 23:33
HJKL for movement is probably standard for some existing games, but it feels weird to me. I also keep pressing escape if I am in the wrong menu state (trying to eat and nothing to eat) and it instant quits without a prompt. I guess it tells me to press i or spacebar.
The starting monsters seem sometimes really strong and sometimes really weak, but I don't seem to lose when my health is negative, so I guess that is ok.
I also eventually experienced the same crash as josefnpat. It should be fine to fix a crash as long as you don't add new game content.
Fun little game, well thought out!
metkis
2014-04-30 23:52
I love the return to form here, awesome. GREAT WORK.
@shasharala: If you download LOVE and drag the .love file on top of love.exe, it will play.
I couldn't figure out the stairs either, roguelikes aren't really my thing but at least I cleared out the first level.
I like that the monsters flee when they're low on health, but in my game they just ran into a wall and stopped without returning my attacks. If they were cornered, I expected they would fight to the death.
I hit -1200 health... I think it's a bug? :D
Still fun!
@ReactorScram Thank you!
That was fun for a short while. I would like to see it fleshed out more.
I would like to note that I did receive the same error as josefnpat when I went to mine near the top of the level at some point.
Regardless, it was interesting to be able to modify the environment like that in a rogue-like. In that aspect, it reminded me a bit of Dwarf Fortress.
Nice game, I really enjoyed it. It seemed I could not really die, as I could continue even with negative health.
neonlare
2014-05-01 18:09
Pretty damn fun game, was also able to go into negative health but the feel and vibe of it was surprisingly good!
xrxr
2014-05-01 19:39
Nice, I like that old school vi direction controls. Pretty easy to crash the game though, just press w then d. Fun concept!
Thanks everyone :D
Yeah I'll investigate into the crashes in a post-compo version.
I meant to get death into the game with the menu system but that was scrapped due to a lack of time and I forgot about it D:
Congrats!
friken
2014-05-08 13:37
I'm a sucker for oooolschool :) I love text rendered games
voxel
2014-05-08 14:57
my guy is so terrible at aiming his mining laser. stupid aliens. fun times