The Tourist by FunkyDelPueblo 2012-04-24T19:52:00
I liked the concept. Its a little too hard to find items though. I broke down walls for three minutes and didnt find anything.
I liked the movement and the way everything worked though.
Foon → Ludum Dare Explorer → Users → Lacutis
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | YOGO Cookie | compo | 733 | 2.73 | 2.91 | 2.82 | 3.13 | 2.11 | 1.70 | 2.90 | 2.44 | 100 | |
| 2012 | 24 | Evolution | Game-Age | compo | 611 | 2.50 | 2.54 | 2.36 | 3.08 | 2.42 | 2.17 | 2.00 | 2.42 | 45 | |
| 2012 | 23 | Tiny World | Tiny God : Small Diety, Big Pantheon | compo | 410 | 3.00 | 3.11 | 3.31 | 3.13 | 2.44 | 2.49 | 2.77 | 2.65 | 82 |
I liked the concept. Its a little too hard to find items though. I broke down walls for three minutes and didnt find anything.
I liked the movement and the way everything worked though.
The music was quite loud in the opening screen while you try to read the directions. Then as much as the music was needed it got really repetitive. I like the graphics and how the world wrapped. However, I wish that the little people followed you and helped out more.
I liked the concept a lot, the execution was frustrating though. Also the click sound on the will button was incredibly annoying.
Very innovative idea though!
Game is fun, controls seem a little off, or maybe it's the collision. Could use more feedback when you are hit.
I thought this was a very cool concept but it got really hard moving through some of the planets where you had to like suck an atmosphere, remove the freeze, create an atmosphere and move through it before the freeze came back.
I did play long enough to get all 4 powers though.
Maybe some kind of mini map?
I enjoyed this game. It was funny and original, although short.
Good job!
I like the game. I'm not sure how it fits the tiny world theme, or not sure that it really expresses it though. It's fun though.
I loved the concept, very creative.
Took a second to get used to what was being done. Good job!
I thought this was a cute game. Sometimes it was really hard to turn the planet and the craters would stop you dead. Jumping also caused the planet to stop spinning.
Good concept though, I really liked it.
Great game, a tutorial might have been useful. The first time I played I ran myself out of iron before I had all the building types I needed.
Other than that I think its a solid entry.
Interesting game. The only problems I had was that it was hard to tell how many I needed to kill before I was going to grow and I wasn't sure how bad it was to be touching the red discs?
Still, fun, faced paced game.
Cool cross between strategy and shooter. I liked the capturing moons and using them as guns mechanic.
Was hard to stay alive for a significant amount of time though.
Is there a way to "win"?
The wave sizes are random. I was having a hard time in playtesting picking good ranges for the waves. It uses the same range for all three waves it just multiplies the result by the wave number.
Also, sometimes a few of them go after your cows instead of the people which could make it harder by cutting off food.
In the instructions it says you need to reach 2500 Life Force to beat the level. I'm going to put up an updated version tonight that makes the transition clearer hopefully.
Oh and just as an update, last night I refactored the code so that I could easily build additional levels with the story arc I had come up with during the competition.
So I got that working and I started working on the second level of the game. Which I hope to post up soon, during the week just eats up a lot of my time. Also due to the "tedious grass" feedback, I think I might add a unit above men that spreads grass.
wgemigh: I added your question to the FAQ. The answer to plateauing is to build more units. The more units you have the higher your life force and the more life power you get each tick.
That's because animals reproduce if given time. So do people.
Great graphics, nice sound. The controls where a little loose though and the jump button especially felt like sometimes it didn't register.
Nice entry though!
The game was a lot of fun although the cloud monster that chases you is a little fast and it was frustrating trying to run away from him when I had no clue where I was going.
Great mechanic, like the game.
Interesting game, I liked that it was one of the few puzzle games I played. I could see playing it on my phone.
Fun game, On the web player with ear phones I didn't hear any sound though.
The humor was good. I especially liked them commenting on his hands and then the reveal at the end.
There were a few glitches where you could be standing on the edge of a building and not crush it.
It was really difficult. The enemies move extremely fast and fire extremely rapidly. Everything seems to work well though.
I liked the sound effects and music.
Maybe have the enemies drop something when you kill them to gain some health with as well?
I liked this entry. I couldnt figure out what the end game was though. Is there one? Also might have been good to have an AI enemy god running around trying to convert your worlds by giving them food when you let them run low.
Overall, good game.
I very much liked this game. I did hate having to wait so long to run out of air when you over jumped. I think I played it at least 10 times!
I liked this game. I didn't like that I had no idea what resource tiles were in each region until I moved and moving ate a turn. Maybe putting the four squares in the mini map would help. You still wouldn't know how many weeblos where there or what they wanted, but at least you wouldn't move a ship full of thirsty ones to a full region of grass.
Nice puzzle game though!
It was interesting. I'm not sure it was a game though, it almost seemed like interactive art. I did enjoy the growing and shrinking effect although it probably would have been better if it was drawn out more.
What was with the question mark boxes?
Interesting game. Not sure what the cake was for. I kept getting hung up on walls. The health indicator blocked part of the level. Good try though.
I really liked this game, the only problems I had was sometimes the movement was a little fast and that there should be a key to reset back to your last checkpoint. I got caught in orbit for a while once.
I like the concept a lot. It was hard to target the planets sometimes though when you really needed to push ships out.
It was fun though. Although I don't know if it really pushes the "Tiny World" theme. They are regular size worlds, just zoomed out.
Good work though! I ended up getting to level 4 before losing.
Good Game, I love the magnifying glass effect, that really pulls it all together. I also like how they are easier to kill the farther out they are but also harder to see.
Great concept and setting.
My first thought, was "wow, harsh." It's fun running around and jumping off the hills as the dog though. I wish there was more game behind it, like you get to spend the frisbees you catch on higher stats or abilities to make catching frisbees easier.
The graphics were nice though and the controls good.
I loved the blowing up of the little people!!! However the ending was slightly disappointing in that I collected the parts and then there was nowhere to place them afterward.
I think the idea is there. I could see playing this on my phone or tablet. The main problems I see with it are that it takes a really long time to play out a board. Maybe consider shrinking the board. Maybe multiple difficulty levels with different board sizes and different square types?
That was an interesting game. A little on the dark side. I liked the concept though of some kind of small zoo where all the animals talk to each other.
Didnt like how when you exit on the left you appear on the left and vice versa, should be reversed.
I liked the game. It took a really long time to beat though.
I enjoyed the back and forth with the computer although I'm not sure what each of the cells did or exactly what I was doing.
A minimap would be nice. I basically spammed tons of virus till I captured a cell and pushed forward till I won.
Nice game, the gravity is way too high though which makes it nearly impossible to get through the spikes. The "credits" splash after you die also takes a long time which makes it hard to replay as you have to wait.
The graphics were pretty good, the pacing was kind of boring. You basically are sitting there watching scroll bars. I like the concept though. Also the spacebar squeaky sound gets annoying.
I would like to see where you take it though.
I really liked the concept and I think it fit the theme really well. It was also fun. There were a fair number of bugs though. There are some performance issues, some display issues with the part counts, if you lose and restart it wont let you buy the things you already upgraded last game.
Still, fun game!
I like the idea a lot. It seemed really difficult to get started and I couldn't seem to hit anything I came across to fight. I couldnt even land a hit on a grizzly bear in the beginning and I'm not sure why.
I really like the concept though.
I thought this was one of the coolest mechanics that I've played so far in LD23! That last room with all the lava or whatever tool me FOREVER to clear.
I did beat the game. Very good.
One bug I noticed is the first time you throw the globe it has a lot less pull. If you set it down and pick it up and throw it a second time it has a lot more pull in every room.
I like classic arcade games, and it was fun. Saying that though the controls were really difficult. Also, at one point an asteroid pinned me against the planet and I couldnt move. Still, a fun game!
Also, having some kind of end goal, like X asteroids destroyed would have been nice. Maybe, asteroids drop minerals and after X minerals you get a defense outpost at one corner of the planet. Once you get four of them the planet is safe.
Great game. I liked the concept and the execution. The only part I didnt like was on a level with tall buildings if the top of the snow globe gets damaged you are cut off from half the globe and they just wipe it out.
Great game, some clipping issues and the controls were really loose, but overall I liked it.
I liked your game. I got to a score of 8025 before I died. The power ups didn't seem to do anything noticeable though, and when the game ended I could still shoot and the enemies kept coming. A few more sound effects and a way to win would have been nice as well.
Overall though, a good entry!
I liked the world effect and the eating of the kittens was surprising. It was amusing though. The controls were a little rough, as was collision. Some of the graphics looked like they were different resolutions.
Good entry though!
Decent game, collision is horrible though. It made it basically impossible to beat. Best I got was 5 cells.
It was a cute game. I was only able to find one of the hidden locations though. Good Try.
Good entry, I liked the fish animations and the idea. Playing with the fisheye on is really difficult! The timer running out doesn't actually end the game. Would have been nice with some atmosphere sounds.
I liked your entry. It reminded me a lot of SpaceWar which I was really fond of back in the day. It doesn't really hit on the Tiny World theme though because the planet is normal sized as seen by it's relative size to your ship. You are just looking at it zoomed out.
Still, a fun game!
Really cool interactive story. I'm not sure if there is an end or a way to end but I like what I've seen as I've played so far.
Good start, would like to see where you take this!
Great little strategy game. Level 10 is certainly hard to deal with. Maybe would be more fun and strategic if there was a limit to the amount of commands you could put on a line.
Cute game. I thought the graphics were really good. Everything else was simple but it was fun as a simple, fast paced game.
Very fun puzzle game. Enjoyed the mechanics, even the button map switching. Liked the alternate game fields played at the same time. Could have used a couple more sounds. Don't know if it fit the theme very well.
This was fun. The controls were good and the collision was good. The only bug I really saw is when you die and it puts you back to a checkpoint your velocity isn't reset.
I really enjoyed this game. I could see myself playing it on my phone. You should polish it up and add sound.
I was able to get to the third round before I died.
Cool idea. It was hard to figure out how many cattle you had to eat before you were close to growing, also fire didnt seem to do anything to the red things.
Charon also one shotted me, I don't know if I did something wrong or if he is just really tough.
I loved the mechanic. This could definitely be expanded into a full game.
Cool game, I liked the literal translation of the theme. It was a tad on the hard side. Is there a way to regain health?
Interesting entry, not at all what I expected but different isn't bad.
Cool retro game. I didn't like that it didnt say what items where for though when you pick them up. Cool little puzzle game.
Very cool game, I like what you did with it. I wish there was a way to knock a planet further out of orbit once its locked in though.
Wow, really liked this game. I liked the mechanics although it would be interesting to see where you could take it.
The timing and pace could be adjusted, but given the constraints it was made under I think its great. Only thing that bit me is that I accidentally clicked skip at one point and there is no way to go back or go to a level select screen.
Simple but incredibly frustrating. The controls are a bit imprecise so it's really hard to land where you want. Sometimes the enemies run through you and everything is really fast. I couldn't make it up the the first jumping area.
It sounds like issues related to the speed of the game rendering. It's a HTML5/WebGL game and I did see some problems on one of my old laptops which had a really underpowered video card.
So if your computer is really underpowered or you were running it in a browser that doesnt have hardware rendering then the controls will be really laggy due to the rendering trying to catch up.
The rate of fire was probably slow due to to you clicking the mouse instead of holding it down, the fire definitely isn't tied to mouse up, it's tied to the mouse being held down.
The time you got the game over was due to you losing your last life. Once you lost all three of your lives (or maybe 4 based on what Nile said) then the game was over.
I want to thank you for the constructive feedback, I hope the above didn't sound like excuses. I hope you download the newest Firefox or Chrome and try it again in case it was just a case of your browser not having hardware rendering. I would really like to know!
I'll also give a brief rundown of the controls above in my description.
This was a fun and interesting game. Devolve mode was hilarious. Got stuck after the weight button. Interesting idea that you should definitely flush out.
I initially had a problem because I thought I died a few times and didn't realize what the different colored pellets did. I like the concept though and I think with more time you could have fleshed it out really well. I liked the animation on the amoeba stage.
It was an interesting idea. I wish there was more to it and more choices to be made.
This was an incredibly awesome idea. I love how the enemies you are playing against are former players. Awesome take on the evolutionary concept. I also like how the blocks altered strategy.
Great game. You guys should develop it further.
I couldn't figure out how to play your entry. There are no instructions that I could find and I tried clicking, dragging, pressing keys, etc. Nothing I did affected the outcome. Perhaps with some instructions in your description it might be more fun?
I liked this game a lot, the only part I had to complain about was I was never sure how much damage my ship had or how close I was to dying. That or how powerful I was. It was a really fun and frantic shooter though!
Liked it a lot.
This was hilarious. It was crazy when the whole screen was filled with bullet shooting zombies.
Great game.
I liked your entry. My only issue was that the controls where a little sticky and I sometimes got stuck inside another block requiring me to restart the level. This happened on the last level a few times. All in all I liked the idea for a puzzle game although more depth would be nice.
I really like this game. It's a great twist on the game of life. I like how you shooting causes the different cells to "explode" in different ways. I think this could have been great with maybe one or two additional weapons, a slightly bigger playfield (to see the cell explosions better) and a score.
Great game!
Amusing game. I wish there was something more to it. I'm not sure what but something.
Anyway, nice entry :)
I liked this game, the only thing that was annoying was the jumping sound. I had to turn my pc sound all the way down and it was still too loud.
It was fun though, and creative. Card selection was a little difficult at times.
I liked this game. I wasn't quite sure how some of the elements interacted, like what the difference between eating different things was. Overall though it was fun. I did manage to leave the level on accident and had to restart. The music was a little grating with headphones on.
Cool idea. Was a little hard to figure out what each card did. I think it could be a cool little sandbox though.
Its a fun game with good graphics and sound. I don't really see the tie in with evolution, but it's still fun (and funny).
The art in this game was obviously great. Having to hit spacebar repeatedly to shoot was kind of a pain. The concept was good although I think it was loosely coupled to the evolution concept. Really good for your first ludum entry. Keep it up!
Interesting idea. I think with some more time it could definitely turn into something unique. I think you should keep working on it!
That was great! Awesome entry. I loved blasting the guy off the dinosaur and watching him plummet to his death.
Nice little game. Liked the use of the theme although it seemed maybe too rigid?
Keep making games!
Fun game, good graphics and nice mechanic.
If you get stuck at the main screen waiting its because the cookie hasn't been clicked. I tried to make that clearer on the webpage after the fact but I wish I had just added a simple press any key to pass the main screen.
Try refreshing if she gets caught, I'm not sure why she does but I'm trying to make it happen less.
If she gets caught and youd like to play the other levels the update link has bug fixes.
Yes, I will build it tonight and update the game. I didnt think anyone would want it if I had the web player.
Just so everyone is aware, I did a bunch of bug fixes and put it up as the "Post LD" link. It includes fixes for the parents glitching and not pathfinding properly as well as a change so if you lose in round 2 or 3 it just restarts you on that round. So take a look at the Post LD version! Thanks!
The title is from your parents point of you, You only get one cookie. Your mission is to sneak around their tyrannical cookie rule.
Sorry, point of view. Not you. I'm tired heh.
Good point, I had planned on adding other items in the game that could distract the parents like toys you could set off and things but like everyone I ran out of time. I'll keep that in mind when I make changes to it. I considered making it so if you ran back to your bed they would lose interest.
After you get the cookie you take it to your bed and hide (drop it) inside.
Then you do it again till you meet the goal and move to the next level.
@BSowers: That was a common request, the post compo version she ignores you if you go back to bed.
Hey guys, thanks for the feedback. I will definitely take it into consideration for next time. Sadly, I ran out of time when it came to sound and the dog only barely got added.
@mortus A lot of what you said has already made it into the post compo version. Your parents will leave you alone if you get to bed. I wanted to make the parent drag you back to your room but time constraints prevented it.
@Colapsydo Yeah they kind of are, but at the same time arent most parents from a kids view? "I just want a cookie and my parents wont let me and just want me to go to bed" becomes sort of tyrannical from a kids point of view.
@Hypnohustla Thanks! I intentionally made them faster than you because you are supposed to be a little kid and the parents are supposed to be much larger. I didn't have enough time to really work on the scale the way I wanted.
@loxo Yeah, sorry about sending you back to the start screen after getting caught. I fixed that in the post compo version to allow you to restart right in the same level.
@Fenmar Awesome! can't wait to check it out!
Interesting use of the theme. Felt like a choose your own adventure book in computer form.
Funny game, I like the idea of it and the way you used the theme.
Love the voice acting, use of theme was cool. Not sure if it was a bug but I was able to stack multiple swords by going back and forth between screens.
Nice game, the animation stopped sometimes on the follower but its a nice take on the theme.
Good job with the mechanics although the follower dies of hunger really easy.
I was disappointed there where no "achievments" after 10,000. Made it up to 75K before I called it quits.
Neat take on the theme and well worth 10 mins.
Nice game, I liked the use of the theme in it.
Pretty nice work for only 24 hours.
Interesting game, the graphics and humor were nice but im not exactly sure how it relates to the theme.
Nice entry though!
Good use of the theme. The little game inside the game was fun but it seemed like getting past the dots was kind of random.
Love the concept though!
I thought this game was fun until I ran out of arrows.
Nice game, I liked how you implemented the theme.
Pretty repetitive after the first couple levels. Still a nice game. The skull blocks didnt make it more difficult though, only made accidental clicking aggravating.
Held my interest though till level 5.
Good use of the theme, sometimes it was hard to tell when you where going to get hit. Still fun dragging a giant beer keg and dodging cannonballs!
Great idea for a game, I can see how it could be expanded and made a lot of fun. I like the flipping number mechanic.
Good job!
Loved the humor and the art. Really creative use of the theme. Was disappointed when it ended so soon!
Nice graphics! I had to play and rate your since we used the same idea to create our games.
Nice sidescrolling platformer type game!
So I finally beat your game. It was a little frustrating at the beginning when the turrets kill you before you can kill them. I ended up just dying a lot and pumping my top speed and then just ran for the exit.
I think if I had a better way of telling how damaged a turret was it might be helpful so you dont get frustrated as fast.
All in all though, good game!
Really cool. Liked the different uses for the crate. The spitting guys were a pain since they attack you before you can see them.
Good use of the theme, good arrow mechanic.
Nicely done!
I can see what you where going for, and as a prototype I think it works well. I hit a point though where I was going and could leave the power, one computer and the captains internet down and just repair the second computer, o2 and the engine and keep going forever.
You should flesh this idea out more.
Neat little game. The yellow guys neutralizing the satellites surprised me!
Great game. It gave me a list a few times that I couldnt complete like needing 10 printers.
Impressive amount of modeling done for the time frame.
The crashes are hilarious, as are the dead bodies.
This was a ton of fun. I really liked the spell mechanics. Great for 48 hours. The trap form is really underpowered though and is the way I almost died every time.
Congrats on an entry. Just submitting something is more than a lot of people have done, so feel proud!
I liked your use of the theme and could see where you were going with it. i look forward to seeing your next game.
Really nice concept. Was really difficult to play and I ended up going bankrupt.
I think it was really ambitious and interesting for a LD entry!
Interesting game. The constant clicking and dragging makes it really difficult. Good use of the theme though.
Interesting game and idea. I think it could use some fleshing out. I couldnt figure out when to cut my tether in order to get where I needed to.
The theme seemed a little tacked on as well.
Nice graphics though! Good entry.
Loved it, really funny. Interesting take on the theme.
Great mood in this game. Pretty scary overall but a lot of fun. I made it 83 seconds and dodged an asteroid only to have another one too close and died.
A lot of fun.
Got 921 kills on my first try. Interesting game. I wish I could tell when my guys where close to death.
Very creative! The graphics are nice and it used the theme very creatively.
Neat game, when i entered thee third level it spawned two enemies right on me and I instantly died.
The theme kind of seems secondary to this one since there is only one character, how is it different than any other game?
In other words the "choice" doesnt seem meaningful.
Really cool entry. Was extremely difficult though, I couldnt get to the end. Art was great and I think the concept has a lot of potential!
Neat game. At first I didnt see the humans that show up because you blast a building so I was wondering where to get more. Cool concept!
Funny game, good pun with the theme.
I liked this entry, borrows a lot from cookie clicker but still cool.
Good job, pretty fun!
Very funny idea. It seems really easy to tip your tray but its not frustrating. Good use of the theme!
I liked the art and sound effects, I think the theme was stretching it a little bit but its great you got your kids involved in game development!
Interesting game. Really difficult in the beginning to get upgrades. Played for about 10 mins and had like 2 coins.
Good use of the theme, the graphics were nice.
Funny game, not sure what the tie in to the theme was other than you have one attack (beer?)
Very short, wish there where more opponents!
Good game, the art was great and I died on the end boss.
I kind of wish there was a way to replay at the level you where at. Getting health back after you lose is a bit hard but its fun.
Great atmosphere, the graphics were good too as was the music.
Nice game!
Good use of the theme. A fun puzzle game.
Weird entry? Decent use of the theme but I felt like I was just guessing what to do and then I was in the next room.
Great atmosphere. The blind mechanic was really well done. I agree that the hitboxes may be a little small but all in all a really well done game.
Good game for a first entry! Nice take on "pong" with a good use of the theme. Keep making games!
Interesting idea. Really immersive experience. Great graphics too.
Cool game, was really hard to control once you started to spin though. Nice game for 48 hours!
Nice game. The last puzzle with the door had me stumped for a few minutes but overall it was fun. The aiming of the boomerang at a long distance seemed off though.
Wow, this was a really cool concept. Really well implemented.
I wish I could tell better when I was close to dying though.
Nice try! Wish there was a retry button. Controls where a little jittery in places but I like the idea.
Can't wait to see what you do next LD!
It was a nice concept but none of the levels before the last one could be lost and the final level was completely random.
I can see the idea though. Keep it up!
Really nice game for a first entry! I think maybe it took a bit long to eat the cookie but with the limited amount of play maybe not?
Graphics where great.
Nice to see what other people do with the same idea I had!
Great world you created. Really dark. I played through it completely crippled and illiterate. Some of the jumping puzzles are really, really hard.
Third try was on spastic and there is no way with how hard the jump timing is.
Good game though!
I really liked your game. It was a good use of the theme!
The difficulty ramped pretty fast but was still fun.
Very deep game. It has an interesting message. The graphics are nice although the movement can be a little buggy.
I dislike having to go to a page full of ads to play the game though.
Interesting game. To me it was really hard. Highest score I got was a 3. Good entry though.
Nice puzzle game! I really liked how the ball had several uses. The spiders made it really difficult because they are faster than you and its hard to accurately throw the ball.
I liked it a lot though and quit at the bridge.
Nice entry, I kind of see the link to the theme but you get a lot more than 1$ with which to work.
Still, very nice for 48 hours and an interesting simulation.
Good game, liked the idea of it. Couldn't figure out how to make sandwiches and most of the coffee drinkers didnt ask for sugar or cream but it seemed like it made me put it in?
Anyway, it was fun and a nice little game.
Good use of the theme, my health kept dropping though even with nothing near me. Not sure if thats a bug or not.
Good game mechanic though with the light.
I thought the concept of this game was good. I was pretty bad at the rythym part but I can see how it could be fun.
Good concept and use of the theme.
Good game! Keep making games and they will only get better.
I liked the jumping sound effect, funny stuff.
Wow, pretty impressive game. The reveal at the end was nice, the music was really good.
Very interesting choice!
Did you really create all the models and textures in the 48 hours?
Good job for such a short time frame. More levels would be nice. I had a bug where the try again and menu button stayed on the screen and wouldn't go away.
Nice game. I played all the levels.
The graphics where a little low res, but got the point across.
Funny, I wish I would have known it wasnt finished but I'll give you credit for theme heh.
I put a windows version of my LD up like you asked for if you want to check it out.
Nice idea. I agree with Defrag in that it would be nice if there where user created levels or if as people edited and changed the cards that everyone could see the result.
Good idea, keep it up!
That was hard, but fun. I liked the humor as well. Maybe some more time before the packages fall off?
Really interesting take on the theme. Played it a few times just to see some of the different outcomes.
Great use of the theme, the weapon mechanic is really cool and unique.
Sometimes it was hard to keep it in the air but I think that just comes with practice.
Cool game, I think it would be awesome as a multiplayer game.
I accidentally threw myself off the level fighting the dummy. heh.
Good game, a lot of different variations. I like how you used the theme.
good game! I had a similar idea for a platformer when the theme was announced, but this was well done.
It's a little difficult though I think, or maybe my timing is just horrible :)
The controls and the mechanic felt solid but it got really repetitive, especially with the sound.
A good idea though and well executed.
Nice little game and a good start. I look forward to seeing what you produce for the next ludum dare!
The graphics in this are great. The sound effects are simple without being super repetitive, the puzzles are nice.
I think maybe it could be worked closer to the theme, maybe something like only allowing you right OR left turns, choose at the start of each level?
also, where is the source? I'd love to get a look at how the trails are done.
Good game! I think the music loop may have been a little short but it was nice. Graphics where good.
Great game. I really liked how you implemented the theme.
The three different robots with different abilities was very cool. I dont really have anything negative to say other than the energy maybe running a little fast.
Nice use of theme. I'm pretty bad at it, but it was fun.
Funny game, the jump in difficulty from level one to 2 was a lot. Good job though!
More levels would have been great. It's a nice concept but it seemed more like, "You get a bunch" instead of only one.
Your game was interesting. The controls where really spongy which made me fall down the holes a lot.
Some of the sound effects became a bit repetitive as well.
I'm not sure if there is a way to "win" your game, or if any of the quizes have an outcome on the end.
On the plus side you completed a game! Congrats!