FoonLudum Dare ExplorerLD23 → Micro World

Micro World

By oye-beto

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CategoryRankScoreCount
Coolness1100
Audio533.61
Humor1762.84
Fun2443.16
Mood3142.88
Theme3143.25
Graphics3613.00
Overall3873.05
Innovation7042.33

Comments

mattchu 2012-04-23 22:34

Simple, fun game. My only complaint is that a few times I'd restart and be killed instantly.

mach60kas 2012-04-23 22:43

I like the idea of your project quite a lot - and it's very clear how it ties in with the theme! The happy microSD was a nice touch I must admit, however it seemed as though the circuit patterns were meant to serve a purpose, yet didn't.

pacifistgames 2012-04-25 00:34

I really enjoyed it! Who knew something so simple could be so fun!

aquasheep 2012-04-25 00:37

Awesome! I got 97% and then died, and I liked it!

Good theme, good music, simple, effective gameplay.

Very well done!

edbadiux 2012-04-25 04:30

Simple, clean, elegant and polished. Good game! (So far 36 seconds is my best).

tyruspeace 2012-04-25 05:17

The music was unexpectedly rad. Clean and surprisingly fun given the simplicity. I was a bit surprised that the green lines didn't seem to matter for gameplay at all, but that didn't actually make the game any harder for me to play. Nice work.

killswitch 2012-04-26 00:34

Awesome game! You have to move your mouse cursor to get the papers and to avoid the those CPU parts. :P I like the graphics and sounds are just cool. A small setting in a computer system fits the theme well. :D

chambers 2012-04-26 01:42

TyrusPeace's comment is exactly everything I wanted to say. My time was 44.9. I hope this wins the Sound category! XD

mess110 2012-04-26 05:56

really fun!

zazery 2012-04-26 05:56

Nice and simple but surprisingly fun. Would have liked to see a bit more variety and AI that reacts to the player. Liked the music.

dukope 2012-04-26 05:58

Very basic gameplay but it was fun enough to replay until I completed it. I appreciate that there's a goal I'm working towards as opposed to just playing until I die.

machinas 2012-04-26 05:59

44.37 fun idea. were the green-wall-looking-tiles supposed to stop movement? I might recommend not spawning enemies near the start / restart buttons. I had one time where I did immediately after starting. You could also make the player immune for a few seconds and count down to give them time to get to safe spot.

GeraGalvan 2012-04-27 06:46

Easy but adictive gameplay ;D! The music was a great fusion on the game
Soo fun And the MicroSD faces were lovely
39.28 my best soo far Keep the Good work Sr Beto ;3

zemmi 2012-04-27 07:21

I had fun with this, I would change up the background so it looked less like walls though. Maybe less contrast on the background would make it have less depth.

madflame991 2012-04-28 20:55

Simple gameplay, neat graphics, nice tune and a bit addictive, bravo!

lacutis 2012-04-28 22:50

Cute game. I thought the graphics were really good. Everything else was simple but it was fun as a simple, fast paced game.

jezzamon 2012-04-29 02:36

This game is pretty good. I'm not a big fan of mouse-controls, but this game still worked pretty well.

I liked how this game fit the theme, instead of just having a small planet or something.

It's kinda weird when this game ends, 'cause it seems like a game that should be endless and get progressively hard. Still it was kinda fitting was a small game.

Anyways um yeah pretty cool game.

refreshcreations 2012-04-29 09:43

Nice, simple, fun little game, I suffered from the occasional spawn-death which is my only complaint. Really liked the music and the pixelly graphics. Wandered what the green walls were there for, having them as physical barriers would add to the difficulty if it were to become level-based in the future but overall a great, complete LD entry!

pixel_3 2012-04-29 10:37

now i know what goes on inside windows XP.

allusion 2012-04-29 21:20

Fun little game. A level up or continuation would be cool, later levels can have powerups with "shields" or "avoiders". But fun little game.

Great sound and music. Nicely done.

datamosh 2012-04-29 22:23

Really addictive mini game! At first glance I was confused about what I had to do, or if I had to use the keys. Even if it was a Pacman labyrinth style. But don't worry, turned out more enjoyable than all that :)

Love the music too! Good job!

matthias_zarzecki 2012-04-30 21:34

Nice take on the avoider-genre! Didn't like the music re-starting, it was a nice track I wanted to hear all the way through.

mooosh 2012-05-01 02:12

surprisingly addictive :0

I liked the graphics; they were simple, but the colors were quite nice. I do kind of wish it were just a little more complex.

I think it would be cool if the blip sounds from picking up files went along with the music.

nebulaorbit 2012-05-02 08:14

The graphics are extremely good, and the facial expression of the SD card makes me smile :D

summaky 2012-05-02 13:30

Very basic gameplay but I found it charming nonetheless.

kungphoo 2012-05-03 16:54

Good stuff. I liked the music. Top!
I got 100%, 40 sec - is that right?

It played a bit fast, so the enemies are pretty dull. Maybe when they moved slower, but with some more intelligent pattern it might have been cooler. Also the maze-background didn't have any meaning other than graphics here. Was that on purpose?

shifty 2012-05-04 12:21

Fun and addictive game! Like it! Great tunes!

paveldlouhy 2012-05-05 17:11

I like it! It is nice! Thank you! ;) Score: 100% Time: 52.34 ;)

hume 2012-05-08 00:20

Oh dear.

I think there's something wrong with my experience -- the mouse was very slow (~1 update per second) and got slower as the game progressed. It was pretty much uncontrollable.

I probably shouldn't rate based on that experience, because I don't see anybody else with the same complaint. Sorry.

asfdfdfd 2012-05-10 15:44

Damn controllers! :) Nice music.

dr_soda 2012-05-11 07:15

Is it just me or does it seem like the circuit board pattern should act as walls? Simply running your mouse around the screen to avoid the randomly moving enemies while picking up files with no collision detection on what appear to be walls just feels odd.

The music is particularly nice though, and the graphics are cute.

cmo7 2012-05-11 10:16

I love the cute SD card icon xD

kvisle 2012-05-11 22:34

Neat, but I'm a bit confused if the walls had a purpose - or if it's one of those unfinished features that you hoped to implement but didn't quite make.

Other than that; Pretty solid. Fun, neat.

csanyk 2012-05-12 16:37

Nice music. It's fun, but gets boring before you get to 100% -- if you incrementally step up the challenge, you could have something pretty decent. One thing I didn't understand is why the background appears to have walls, but everything in the game seems to ignore them.

kevinworkman 2012-05-13 18:28

The engine is there and seems to work perfectly, and it was fun enough as is. But it seemed like the walls were meant to do something. Either way, great work for 48 hours.