FoonLudum Dare ExplorerLD24 → Breeding Cubes

Breeding Cubes

By lion

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CategoryRankScoreCount
Theme1463.50
Humor1792.71
Innovation2963.04
Fun4122.71
Overall5442.67
Mood5462.30
Graphics6542.13
Coolness74239

Comments

th3dz 2012-08-27 15:13

It was ok. The collision wasn't exactly spot on. But jump on it LIKE MARIO! :)

pardue 2012-08-28 01:25

It was a good first game, I like the idea of breeding with other characters to gain new skills.

dvdking 2012-08-28 09:28

Very nice idea of breeding. But movements were quite bad.
I laughed from "Kill them liked Mario" :)

p.s. I wish my first game was something like this.

zccc 2012-08-28 13:50

Nice for a first game.

ragzouken 2012-08-29 09:36

Nice idea :) The pushing physics was a little weird - very jittery and I think I managed a jump only because I launched between two boxes :p

adventureislands 2012-09-02 10:36

Nice job, very short, but the concept of breeding with others to gain new abilities was very good. Nice first entry!

cataclysmicknight 2012-09-04 01:41

Yes, I loved the idea of breeding with other blocks to gain new powers, that has a lot of potential!!! And totally agreed - "jump on it like Mario" is too hysterical ;)

colapsydo 2012-09-04 18:20

"Kill them like Mario" is definitively the best tutorial instruction I ever read. The breeding concept is nice, it could give birth to a whole plateformer/puzzle game.

goffmog 2012-09-09 13:35

Quite fun but the physics are awkward and it's possible to get stuck and have to restart. Overall a nice idea though :)

huchickut 2012-09-09 13:53

Really nice concept. Would be cool if you could decide with which cube you want do breed, so you can't just take all of them.
Also I was stuck at the end in my first try, since I pushed the boxes to hard and they all were in the hole and I couldn't jump high enough to get up nor move the boxes back.

lekochen 2012-09-10 07:48

Nice concept and puzzles. IMO 2D is enough for this game, the 3D perspective confused me sometimes.

numpad 2012-09-13 04:57

For your first game it was ok.
But the collision detection was actually bad. Jumping at left/right walls was really messed up.
The gameplay was a nice idea, but the level was too short.

nseward 2012-09-13 20:01

I couldn't commit suicide at the end. BTW, you have to figure out if you out if you are in a vertical or horizontal collision and then only kill off that component of your velocity. At least that is how most users will expect a collision to go.

I loved the look and feel. The hints are great. You could easily add procedural levels and let this go on for a long time.

lacutis 2012-09-16 01:47

It was an interesting idea. I wish there was more to it and more choices to be made.