videahgams 2013-12-16 16:29
There is not data folder, the game won't run.
Foon → Ludum Dare Explorer → LD28 → the only one left
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 66 | ||
| Graphics | 67 | 4.00 | ||
| Mood | 194 | 3.29 | ||
| Audio | 517 | 2.46 | ||
| Humor | 774 | 1.38 | ||
| Theme | 872 | 2.13 | ||
| Overall | 889 | 2.47 | ||
| Innovation | 948 | 2.00 | ||
| Fun | 967 | 1.93 |
There is not data folder, the game won't run.
When I try to start the exe it tells me that there is a data folder supposed to be next to it.
give me a mo im sorting it out it was working earlier
could not run! Only the .exe in the download
problem fix should work
The visuals are good, but it's really dark. I couldn't find any way to pick up a torch, or any other object, which made moving between the extremely sparse light sources difficult. Upon reaching the water pit (and falling in), and finding no way out, I gave up. The concept is there, the visuals are good, but it isn't really playable. Good job on getting this much finished! I would definitely keep working on it and submit to #1GAM, but it isn't finished enough for me to vote on it here.
The visual and atmosphere was outstanding, lost on the theme not sure what I had one of but very nice visuals.
The atmosphere is done really well, like the darkness and the dripping water. One thing that put me off is that there is a sword in my hand, but no way to use it (I think?). Also some hallways are too dark, I found myself walking backwards (while looking at a light) just so that I could know whether I was still walking. Otherwise its so dark that you might be endlessly walking in a wall. I found the exit! Thats what I thought but when I looked around it seems like I stepped outside of level geometry. Is that supposed to be the exit or just an unintended hole in the level? :P
Did you really create all the models and textures in the 48 hours?
@Lacutis some of the textures were not mine like the metal of the sword but i made sure i was aloud to use them
Great graphics and ambiance :)
I do like me a good exploration game. I really enjoyed just looking around. I'm sure it would of been stellar with even more time.
It is very dark, which makes it hard to move around. The objects look nice and the movement is cool, kinda reminded me of Amnesia :)
Im so pleased that so many people are liking it as it is my first unity game a have shared with the public
Controls are a little wonky, the movement itself is detracting, but the atmosphere fits the theme, and the game looks really good.
It might have been nice to see some audio to cue the player on how alone they are.
Overall, pretty good.
Well done on the graphics if they were done in one weekend!
Beautiful graphics, a bit too dark around some corners though.
Awesome atmosphere. Good use of the 3D sounds. I'm sure you learned a lot about Unity in the process. If you make another first-person Unity game, I recommend using Screen.showCursor=false and Scree.hideCursor=true once you go to play mode from the menu. Nice work.
I really couldn't figure out what to do with this game. Good audio effects though and really nice lighting. Don't forget to upload your source.
I can't open this game(please, do web version
Great graphics! :O
Finish this game please it will become awesome!
If you have time please consider rating my game! I would really appreciate it :)
Nicely done, though I got lost in darkness... Can you attack with that sword?
Did you do all graphics yourself? If so then pretty impressive!
I really like the mood you set with this and I hope you develop it further. I would really be interested to see what your original dungeon-crawler ideas would have looked like.
One thing that I think would be really beneficial for the player would be to lock the cursor to the screen. It makes the game a whole lot easier to play and Unity makes it pretty easy to do (http://docs.unity3d.com/Documentation/ScriptReference/Screen-lockCursor.html).
Good work, and I hope to see more games from you in the future!
Did you do that sword by your-self? I remember something like this in the asset store.