Wotricalix by AngelDE98 2013-12-25T14:50:00
Agree with jsjwooowooo
Nice graphics, sounds and stuff, just somehow does not motivate to try again when you die somewhere far -_-
And I did not exactly understood how theme was used -_-
Foon → Ludum Dare Explorer → Users → teamMightyFingers
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 28 | You Only Get One | You have only one... | jam | 239 | 3.14 | 2.48 | 3.00 | 2.77 | 4.00 | 2.50 | 3.00 | 2.85 | 41 |
Agree with jsjwooowooo
Nice graphics, sounds and stuff, just somehow does not motivate to try again when you die somewhere far -_-
And I did not exactly understood how theme was used -_-
Pretty fun, my record 11616
With some more work on "variations/techniques" of throwing it could be a fun game, with levels may be :) Great work man!
Wow, I actually really liked the idea. You got only one level. That changes each time you pass it tho :) Very nice man!
Yeah, nice for 3 hours. I do think that idea has some potential. Aka looking for a best spot to do a shot.
I am not exactly sure how it works though... Is it a sniper shot trough or just being in proximity works?
My best was 16 so far...
Heh, nice game.
I actually made similar game for LD when theme was exploration, doing solo run back then(now in Jam team)
http://www.ludumdare.com/compo/ludum-dare-16/?action=preview&uid=232
Damn this long unskippable dialog intros are a bane of ludumdare... I cam to play, and sitting waiting for what seems to be a minute when there are thousands of other games waiting -_-
Other then that, job very well done, loved your use of sounds + atmosphere you created in the game!
Hmm, I was thrown out two times for pushing buttons in security room. And its too far to run there again... -_-
Failed to pass it as it should be done, but found a bug. If package is outside the screen they can't get it. I lost it near a slope and fell down, as a result I passed the game lol :D
Anyways, well done, can't say that it uses theme in clever way but otherwise fun game with nice graphics and sounds!
Nice game and graphics. Has issues though. That you can't drop along with not always being able to see makes for weird combo... You often loose for reasons unrelated to you -_- You just did not see...
Also it would have benefited greatly from some ambient forest background sounds.
Still nice graphics and idea :)
Nice graphics.
Can't say that its very engaging tho -_-
Hey guys, thanks. We will fix texts and final screen today, hopefully will make it slightly more understandable.
And there will be a blog post later explaining ideas behind it. But yeah, needs more polish -_-
Thanks guys!
Our designers sure deserve a praise for great work :)
On post-jam version of a game. I think idea for a game is great, may be it can be turned in to an editor where people can add their own characters, dialogs and achievements. But it sure needs more thinking and polish.
At this point we are not sure what will happen with it post-jam but its definitely in backlog as curious game idea to work more on later :)
Wah, great use of theme that turned out unexpectedly fun. Nicely done!
Nicely done, though I got lost in darkness... Can you attack with that sword?
Did you do all graphics yourself? If so then pretty impressive!
Not sure I got the core mechanic -_-
So you play as long as you want and then use bomb, the longer you played the more score you got?
Wah, so addicting, I just spent half an hour playing this :)
Not very best use of theme but still I had loads of fun wit this.
And man last two guys are strong. Failed to kill them -_-
I liked retro graphics. I like how passable it is but I did not pass it -_- Still job well done. Though I did not get how you used theme -_-
Still liked it a lot :)