Final Journey by Macroz 2013-04-29T04:05:00
I like the style! But it feels a little slow.
Foon → Ludum Dare Explorer → Users → Kinzata
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Hedgegeddon | compo | 739 | 2.96 | 3.07 | 2.56 | 3.37 | 2.33 | 2.74 | 2.48 | 47 | ||
| 2013 | 28 | You Only Get One | Below Zero | compo | 465 | 3.04 | 2.93 | 3.07 | 2.54 | 3.37 | 3.71 | 48 | |||
| 2013 | 26 | Minimalism | You Don't Belong Here | compo | 471 | 3.25 | 3.14 | 2.91 | 3.63 | 2.62 | 2.36 | 2.12 | 2.78 | 100 |
I like the style! But it feels a little slow.
Interesting idea. There are a lot of things you could do with this! :)
Nice work! My one criticism is that there are certain angles that are harder than others because the mouse can leave the app window easier. Otherwise well done!
Make the squares move faster! That's a core mechanic and it gets awfully annoying to wait for them to slide across the screen. Otherwise I love it!
Nice little puzzle game!
Exit on close!!!! App is still held in memory when you close the window.
Always love shooters like this! Nice style.
Click and hold is always nice for these types of games ;) Even if you shoot a little slower than otherwise. Having to click for every shot hurts the finger after a while.
Took me a while to realize what I was supposed to be doing haha. Nicely done.
Nice!
All I get is a pink screen...
Not rating because I can't play 2 player, but it looks like it would be pretty entertaining!
I like it!
Awesome!
Quite fun and has a very clean style. :)
This is pretty freaking cool.
Haha I like it!
GET THE POTATO!!!!!!!!!!!!!!!!!!!!!!!!!!!
Crashes right away. Windows 7 64-bit
I like it :)
Susan, tbh I don't know, I can't test it on Linux, but Unity builds for it so I figured I would upload it just in case. Sorry if you can't get it to work.
Yeah, I played and tweaked that specific part for so long I decided to stop because I couldn't figure it out. Too little momentum and it doesn't feel like a ball, too much, you just hit things.
Gah! Sorry you're having so many issues. Hope you like it after all the effort you're putting into getting it to run X_X
Yeah that is one thing I would have liked to spend more time on. There isn't much that changes as time goes on. The level structure was actually something I added about 2 hours before 'my' deadline so I didn't get a chance to do a lot with it.
The ultimate inventory management game for LD! Haha!
Great job! I love the pulse of light!
HAHAHAHA! I love the humor here :) Great short little story :D
I really like the concept. You should come back and add more levels later when you have time!
I love little games that give personality to otherwise blank objects. :)
Yeah, I would have loved to add sounds/music but I just didn't have time. I really enjoyed working on it so I might come back to it and add sound and polish once I recover.
Love the text! First game this jam that made me fully laugh out loud!
I found it hard to control the character because it would get stuck on elevation changes. Otherwise it's great!
Love it! With the exception of needing to walk allll the way back just because I made the wrong choice. I realize that it's the punishment for choosing wrong, but it got old very quick.
Love the models! I knows it's been said but I'll jump on the comment train, it's a bit too difficult. Either zoom out the camera to allow the player to see the wolves coming, or allow the player to move a bit faster.
Awesome! Only real complaint is that the dynamite was really loud compared to the rest.
I enjoyed it! The only issue I encountered was once I went to the left enough it appeared that all light was only working for half my screen. Made it a bit tricky to find the last 2 caches. Otherwise good job!