kinzata 2013-04-29 05:20
Awesome!
Foon → Ludum Dare Explorer → LD26 → Life of Colonies
By overv
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 82 | 3.82 | ||
| Innovation | 156 | 3.68 | ||
| Theme | 188 | 3.96 | ||
| Fun | 288 | 3.29 | ||
| Graphics | 363 | 3.32 | ||
| Audio | 487 | 2.81 | ||
| Mood | 566 | 2.86 | ||
| Humor | 714 | 2.00 | ||
| Coolness | 1411 | 45 |
Awesome!
Very great game. Its fits the theme very well and looks amazing.
Finnally my knowledge of conways game of life has a practical application.
Life_of_colonies.exe is not a valid windows32 exe.... could you provide just the love file?
Oh, I see, 64 bit executable (bad idea this... there are still a ton of us with win xp)
Great atmosphere, the generation counter in the background was nice touch. Some ambient sound would've great, but anyway a great execution.
I really enjoyed this! It was a little hard to predict what would happen based on my actions so I didn't feel I was 100% in control, but once you get aggressive and start attacking other colonies its a lot of fun
Fun game (awesome with strategy a strategy game!) and loved the music with it! Didn't get any information of how to restart when I won?
a really good idea. I would love to see a multiplayer game based on this.
great idea
is here AI contorling other colors?
I was doing really well until I turned red into a glider!
Nice. Played many times. So simple, yet so hardly predictable :-)
A really neat idea. Great game.
Unfortunately I had no time left to give the other colonies real AI, they're currently based on just the rules without any intervention.
I'll update it with a restart button right now.
Brilliant use of Game of Life to create an actual game. Would be mind-boggling with multiplayer.
It was neat to have a competitive game of life thing, although I felt like I knew too much about how it worked for it to be much of a challenge. You can just stick one of the stable configurations in the corner and let the other ones die off
Such a clever idea. I wonder how deep the game could get playing against human opponents. That I'd like to see!
Really interesting, but hard to grasp with so many units on the screen. It might have been more interesting if each of the colonies started with a small stable collection of units, rather than a large random mix.
Were the sounds an indication of whether you lost or gained units in that generation? I really couldn't tell.
Sorry like all the games made with LOVE I tried to rate, I could not test it on windows. It just crashes at startup. :(
Haha, man we both used Conway's Game of Life as basis for your games. Though your is more of a game then mine.
Its fun, but something is lacking...
Firstly beauty of Convay's Game of Life is not seen.
Secondly game lacks depth somehow... Some score and ending resources should be added I guess.
Anyways, fun to see someone trying in same direction as I did! Good work!
Nice idea. It is a bit difficult to track the interactions of your colony (even more taking into account neighbours), but that makes it more interesting to me. Great job!
Interesting concept, good execution. I could see this being very tricky in multiplayer, although that may be because I have trouble predicting the results sometimes.
Sadly it doesn't seem to be a Win32-bit version. :(
I found the sound perfectly done.
Source works. Thank you!