Heist by Saxon Douglass 2013-01-03T13:38:00
I was good enough to leave Audio unrated, although unfortunately the lack of it or much context of any sort drops Mood a bit. Otherwise I was able to give average to good scores, as it was fairly engaging and looked nice. I even gave 3 stars for Humour, as the exclamation mark is a reference. I enjoy a good reference.
LD26 — Minimalism (8)
QbQbQb by rezoner 2013-05-05T19:25:00
Incredibly polished. Not the deepest game in the compo but the best experience I've had so far.
ERASERLAND by little_polygon 2013-05-03T18:32:00
Impressive. Really cries out for touch controls.
Ball & Cup by ohsqueezy 2013-05-02T18:39:00
I'm not quite sure, which is the best fruit?
Pure Platformer by K1kk0z90 2013-05-02T18:04:00
This might be the best feeling game in the compo, and it doesn't overstay its welcome. Yes it's slippery, but it's still a pushover compared to the average NES platformer! I've seen games with more minimalist mechanics, but this gets full marks in graphics for actually making a rectangle appealing. High marks overall!
TetraVampire by Wulo 2013-05-02T17:39:00
Cute concept, but I never found it challenging after learning the controls, except in one or two cases where TetraVampire just didn't fit through gaps nicely. If you're any good at platforming it's simple to drain one Tetromino and hurry to the next. Perhaps if enemies could retaliate or the levels included some timing challenges this would be more interesting. It's quite well polished, though, and I like the character becoming ghostly over time.
Robot Boogie by Skulls 2013-04-30T04:18:00
Audio and level design are really good. My only problem is that I didn't feel much need of my gadgets - platforming and shooting was fluid enough.
Life of Colonies by Overv 2013-04-29T16:11:00
Brilliant use of Game of Life to create an actual game. Would be mind-boggling with multiplayer.
The epicly short adventure by JaJ 2013-04-29T15:56:00
Most thematic so far.