kinzata 2013-12-16 00:42
I really like the concept. You should come back and add more levels later when you have time!
Foon → Ludum Dare Explorer → LD28 → Constrained
By split82
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 13 | 4.12 | ||
| Theme | 6 | 4.31 | ||
| Fun | 28 | 3.84 | ||
| Overall | 38 | 3.87 | ||
| Mood | 238 | 3.18 | ||
| Graphics | 330 | 3.25 | ||
| Humor | 597 | 2.00 | ||
| Audio | 813 | 1.06 | ||
| Coolness | 1141 | 45 |
I really like the concept. You should come back and add more levels later when you have time!
Very good, amazing that you were able to make it in just 3 hours!
Reminded me of 140 which is an awesome thing, very nice game short but good, (Link to 140; http://store.steampowered.com/app/242820/)
Cool stuff! The idea is simple and well executed. Impressive that you made it in 3 hours.
brilliant work for a three hour piece. Strongly reccomend you expand this.
Simple but nice. Very Thomas was alone-ish in the graphics! :)
Nice use of the only get one theme.
really really amazing for 3 hours! awesome job
Congratulation, that's really good : fun, in the theme, simple but good graphics. That's very impressive for a 3 hour game!
wow nice idea. Great job on the level design :D
Nice little puzzle / jump'n'run combo. Too bad you didn't have enough time to design more levels (or whatever you call the sections between the safepoints) and add sounds. The graphics are quite basic, but very appealing - especially the parallax scrolling of the text gives an awesome effect!
Absolutly great, completly insane to make that in 3 hours. The idea is perfect, too bad there is no more levels ^^. Keep pushing a direction for a long time can be a bit painfull.
Pretty good concept you got here. Such a shame you only got 3 hours, I would have loved to play more levels. Very impressive though
I like the concept and design. Would definitely like to see more of it... Too bad you only got three hours to make the game.
That was awesome !
Nice idea! Reminds me of "Thomas was alone".
I could foresee some interesting puzzles coming out of this game.
I really like how you use the theme in the game mechanic.
A pity you had only 3 hours, I can't imagine what you could have done in 48.
This is Awesome game mechanics. Design is simple and clever. leveldesign is gorgeous. Great work. Too short, yeah. But it powerful thing =)
It's great and i love the idea behind it. At first i thought it was bugged(i think that the tutorial text should be one of the first things you see) but when i understood it i was amazed. It's one of the greatest game mechanics i've seen so far in this LD.
This was really fun haha! Kind of platformer mixed with a bit of puzzle strategy! Was very interesting and frustrating at the same time! You should definitely add more levels in the future
Really cool even for a game made in 3 hours. The idea was interesting it still looked polished. Really nice job!
Pretty interesting and fun mechanic and the puzzles were pretty good regardless of the 3 hours.
Really impressive puzzle design and graphics, especially for such a short amount of time. I definitely want to see this game expanded further.
I really love the concept and the challenge. This should really be developed further.
Very clever use of the theme, and impressive for 3 hours! Would love to see more content.
Awesome idea!
Awesome mechanics. Audio and move levels would make it an awesome game.
"I only had X hours" is not an excuse. You had 48 hours, or even 72 if you'd jammed. Whatever obligations you might've have during all that should still have left you with plenty of time to do more content.
Regardless, I think it's a promising concept, and I like the way you need to collect the arrows in the right order. The minimalistic presentation is appropriate.
These mechanics are astoundingly genius. For only three hours, this is absolutely incredible!
A new type puzzle game!
I like your idea, it really fit the theme :)
Nice idea and and nicely executed!
Really quite impressive for three hours! It is a bit hard to keep track of what I have active when executing, though maybe that is part of the point. On the second puzzle I was just doing trial and error until I found a path that worked. It's a clever idea, though and I had fun!
Really great concept and what a feat to do it in such a short time. Got stuck right about where your main screenshot is taken. So I think you could develop this further with a smoother progression of difficulty and more levels. Also maybe have a bit longer (or introduce) a grace-period to decrease the number of resets?
I wish it was longer ;)
Oh wow... dat gameplay mechanic is really intriguing.
Very cool idea! Deserves more attention and post-compo work! Keep it up!
Really cool idea. Good take on the theme. Only in 3 hours but it's really well made. I love to see more levels to play.
Such a great concept!
Nice gameplay mechanics and nice level design. Rated highly. :)
A very nice use of the theme, good job! Even for the short time of creation, it looks good yet minimalistic.