FoonLudum Dare ExplorerLD23 → dot

dot

By jceipek

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CategoryRankScoreCount
Mood993.38
Audio1173.29
Graphics1773.52
Theme1963.48
Overall2013.38
Humor2602.60
Innovation2863.25
Fun5242.65
Coolness89730

Comments

jceipek 2012-04-23 01:54

This is my most complete Game Jam game ever!

kylerhoades 2012-04-23 14:45

Haha that really was a kids storybook, and the voices that should be used to read one out. Nice aesthetic man. It's really cool.

jceipek 2012-04-24 02:22

Thanks, kylerhoades!

bitbof 2012-04-24 14:32

Your voiceover and the visuals go nicely together. But I don't understand the sinister twist. Maybe I missed something.

jceipek 2012-04-24 15:24

@bitbof - I assume that you are talking about the start of level 02? There are 3 levels in all, and it is possible to win all of them. Just escape gravity.

lacutis 2012-04-24 23:01

Interesting entry, not at all what I expected but different isn't bad.

azurenimbus 2012-04-24 23:04

I really love the design of this game. The simplicity, the voice-over: I really enjoyed it. I'd really love to see this expanded upon!

lukerissacher 2012-04-24 23:06

Cool. Liked the art style and audio. Figuring out how to get through level 2 was fun.

cmo7 2012-04-24 23:06

It's great!

Needs some kind of background to know if you are moving, but I loved it.

pixelulsar 2012-04-24 23:06

Cool, but it was really short, only 3 levels.

garethjenkins 2012-04-24 23:33

Really made me smile :)

jceipek 2012-04-25 00:03

Thanks, everyone! I'm hoping to improve this during the summer by adding more levels, a background (I'm thinking of placing some procedurally generated planets to help you see where you are), and a camera animation to the goal.

Is there anything else that you think is missing?

devwil 2012-04-25 00:17

i couldn't not crash into the planet. the one time i avoided it, i was just floating around disoriented and the particles shooting out of me were going the wrong direction.

jceipek 2012-04-25 00:48

@devwil: The particles that shoot out of dot's volcano inherit his velocity. If you are going really fast in one direction but trying to slow down, the particles will appear to pass in front of you. This and your position relative to the camera are currently the only indicators of speed (see cmo7's comment and my response).

The physics system obeys Newton's first law - every time you eject particles, you continuously move in the opposite direction unless you apply reverse thrust by turning around and pressing space. It sounds like that is the state you were in when "the particles shooting out of me were going the wrong direction."

**SPOILER**

To get past the planet, slingshot around it.

**END SPOILER**

benw 2012-04-25 04:23

Wish it was a bit longer.

kai.austin 2012-04-25 06:36

Cool,
I like the intro (great voice there)
Someone had previously mentioned, but yeah, you may want something to help indicate that you are moving. For me it just feels like I am just moving from corner to corner and not really going anywhere.
But otherwise nice and simple. Great graphics too. :P

jceipek 2012-04-25 14:35

@BenW: I do, too. Maybe this summer?

@kai.austin: Thanks! I'm trying to come up with the best way to do that without ruining the aesthetic. An unobtrusive, non-repeating background may be the best way to do this, but I'm open to other suggestions. Right now, you can see if/how fast dot is moving by looking at his offset relative to the camera and his particle trail, but I think that these indicators are too subtle. I do want to preserve the feeling of the vastness of space, though.

ignatuszuk 2012-04-26 04:55

Really liked the feel this game had, the story telling added a lot to it, I just wish it was bit longer.

jceipek 2012-04-26 07:59

Thanks, IgnatusZuk. I'll see what I can do this summer (schoolwork is getting in the way at the moment).

zythiku 2012-05-01 04:28

Was sort of disorienting without anyway to know where you or how far away the star is. Like the idea though and the presentation was excellent.

datw 2012-05-06 16:43

Good game, liked the "tale" aspect of it. It's a shame it only has some levels :/

jimmypaulin 2012-05-09 19:25

Great ambience, really like the voice over, it is very immersive and really added to the experience. I enjoyed the hand-drawn effect graphics and the mechanics, though it wasn't easy to work out which way I was going / supposed to go / how to get there - but I guess that is the point! All good