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brianshaler

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201223Tiny WorldPico Planetscompo1693.433.393.073.212.641.452.322.6048

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by brianshaler

LD23 — Tiny World

Lost Oxide by SidetrackGames 2012-04-23T09:07:00

Love the graphics!

Getting around was pretty intuitive, too. I guess my main critique would be of the level design. It was pretty frustrating to navigate all the way around a huge level only to bump into something that I couldn't see, even after bumping into it.

Pico Planets by brianshaler 2012-04-23T04:01:00

> when I drifted off into empty space, but I couldn't stop laughing

Just imagine if I had time to make an animation for the astronaut.. Arms and legs flailing like crazy.. actually, maybe I'll try (after compo) cycling through the existing sprites and see how that looks. Sound effects would've helped here, too. Even a simple "Uhh, Houston, we have a problem," would be hilarious.

> Would be great to see more levels and a bigger playing screen.

Very much agree with this! I would've made more levels if I had time. It's a bit time consuming to make good ones, so I should make a basic level editor..

Pico Planets by brianshaler 2012-04-23T07:00:00

Wow, thanks guys!

> more levels

Without a level editor, making levels is pretty time consuming. If I had more than 48 hours, I probably would have built a level editor to speed up that process.

> some sort of compass always pointing north or something would be great

Neat idea! I think it helps to have the green arrow pointing you in the right direction, but I agree, a compass or a mini-map would probably help a lot more. Also, I could probably smooth out the camera rotation a bit to make it less jarring.

> reset level key

Either that or detect that you're A) not within the gravitational pull of any planets and B) not moving toward any planets, and then automatically reset..

> I drifted off second jump every time

I hope you tried repositioning your character on the planet before jumping the second time! It wouldn't hurt to have extra planets for early levels to help people practice.

Tiny Stomp by DoktorAce 2012-04-23T08:53:00

Awesome! The sound got a little repetitive and annoying but the graphics and gameplay made up for it

(Tiny) Worlds of Illusion by madmaw 2012-04-23T09:32:00

lol wtfffffff

Short Life in a Box by tequibo 2012-04-23T09:21:00

Agreed about the mouse sensitivity. It also seems rather slow and spread out. And as a newcomer, it's hard to figure out where you are, where you've been before, and where you still need to look, because it all looks about the same and you have to check every corner of every room to see if there's a hidden passageway. I was eventually able to shoot, and while shooting looked cool, I didn't have much reason to shoot..

Gods Inc. by BlackDogg 2012-04-23T22:32:00

Love the graphics! I wish there was a little more to the gameplay than just feeding tribes, but it was just a 48h compo after all. Great work!

Inside My Radio by TurboDindon 2012-04-24T18:49:00

Wow. Just wow.

Tiny Conflict by Redream 2012-04-23T07:26:00

Nice graphics! It took me a little while to figure out what I was supposed to be doing, though (click to migrate)

Pirates VS Aliens by CoOz 2012-04-23T09:12:00

Looked great! But after several minutes of sailing around I didn't encounter a single alien..

Trucking the Universe by FrozenCow 2012-04-23T04:07:00

Hilarious! Felt a bit more like I was driving a cockroach than a truck