FoonLudum Dare ExplorerLD23 → WaterdropWorld

WaterdropWorld

By barigorokarl

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CategoryRankScoreCount
Coolness362
Theme2853.30
Innovation3223.18
Humor3752.32
Overall4103.00
Fun4392.79
Graphics5632.64
Mood5772.46
Audio7941.00

Comments

de10ter 2012-04-24 19:31

An interesting concept and there looks to be a fair bit of content and presumably gameplay that goes with it unfortunately I wan't able to see much since performance problems made it unplayable :(

zkenshin 2012-04-24 19:34

Not bad, had a bit of fun with it. :)

fenmar 2012-04-24 19:37

A very cute idea :) I found the controls a bit unintuitive (A goes right and D left) I lost the first game and when I restarted, I could not build the things I already did in the first try.

nilmrots 2012-04-24 19:38

Great game!
Very unique concept and nice gameplay.

ghostik 2012-04-24 19:42

Simple and funny. Maybe you should have play with graphic little more and add some sound effects. ;)

bonezoner 2012-04-24 20:14

The collision detection is wacky, at first I could pass 5 pixels into another object and not get a response, and later on they could be 40 pixels away from my blob and would get picked up.

Also if you're holding a button down during the endgame state the "game over screen" flickers on and goes away after 1 frame.

Also since they're small and green and from Mars I'm guessing the accepted term for beings from that planet is "Martians".

The collecting and building is nice though :)

john_conder9 2012-04-24 20:15

At first I was a bit unsure of what was going on but once I got the hang of it I thought it was pretty fun: by the time I had a radar I was about to crash into a building and the pressure was on! Surprising how much of a "oh no oh no oh no" effect that had :D

barigorokarl 2012-04-24 20:18

@De10ter: Sorry to hear that :-(.
The underlying browser is unfortunatly very important, since Google Chrome, Firefox and Opera have the only javascript-engines to speak of - IE can be kicked out of the window(s *chch*) and I don't have a mac to test safari. I only have a core2duo from 2007 and it works fine under chrome.

@Fenmar: The controls are a bit strange to me, too. I didn't recall to have made them that way ôÔ.

@Nilmrots: Thanks! That's what I wanted to hear :-P
@Ghostik: Thanks, too! Yeah, I know, I didn't have the whole weekend to work on that and I never did sound and music before ;-)

barigorokarl 2012-04-24 20:23

@s0ulcrusher: Sorry, I'm from germany ;-) Mars -> Marsians, you know? Ok, I f**cked that up.
The collision detection is like I wanted it to be - the graphics aren't. Once you built the Clamps you can collect things from further away, that's the 40 pixels.
And yes - the start and endscreens aren't that good, the keyboard handling is horrible.

@john_conder9:
I wasn't sure if you should build the radar or have it from the beginning, but I guess I made the right choice. Thanks! :-)

netmute 2012-04-24 21:02

Very cute idea. The controls were a bit hard. I felt sorry for all the little guys I had to leave behind because i missed them ;)
Great job!

zamando 2012-04-24 21:06

Nice small game :)

orgarus 2012-04-24 21:41

Hi! I finish it (first game I play from the beginning to the end :))!
Nice gameplay, is true that needs to polish but the base is there and the contest was about to make a game in 48 hours and you made it!
Congratulations!

rvmook 2012-04-24 22:16

I almost made it in my first try, had fun playing it

lacutis 2012-04-24 22:52

I really liked the concept and I think it fit the theme really well. It was also fun. There were a fair number of bugs though. There are some performance issues, some display issues with the part counts, if you lose and restart it wont let you buy the things you already upgraded last game.

Still, fun game!

SethR 2012-05-06 02:40

Great job.

supersoul 2012-05-07 20:49

Very nice concept! Never felt much tension though. Overall, very nice.

pixel_3 2012-05-07 21:07

I couldn't play this game. The lag was unbearable, but then again I am on my laptop. i'll try again on my computer sometime.
Also, nice avatar.

madbranch 2012-05-07 21:59

I had fun. I managed to lift off on my second try. Good job.

asfdfdfd 2012-05-09 20:45

Nice concept!

davidwparker 2012-05-10 20:00

Interesting game. I found it ran extremely well in Chrome on OSX.

Sound would be nice... and I had no idea if I won or not (or whatever... I just got enough to build everything).

Where's the source code?

raptor85 2012-05-11 21:29

as long as you think to get the clamps first there's pretty much no way to lose...was kinda laggy (max around 5 fps firefox 11, which is weird because i've had no issues with any other html5 games) and hard to play though and the way things just "disappeared" and appeared when spawning or the clamps picking up was weird.

the controls also felt left/right inverted.

fredericrp 2012-05-11 21:33

Great idea ! That was too hard to catch something without being lucky as the window is too small compared to the drops size, and that was very laggy.

barigorokarl 2012-05-12 06:25

I didn't have any lags, but I didn't test it anwhere else than in my Fedora/Chromium package either, there was no time :-/
Sorry for that!

@davidwparker: Third time LD, third time no sound .. ;-) I never get the time o0
The source is behind the windows link ... yeah, maybe I should have provided the source link too, shouldn't I?
Have you pushed "w" and reached the top? That's essantial. Maybe the end screen did not show, I had that a few times ...

cheesescape-ltd 2012-05-13 18:40

Excellent idea! Quite fun to play. Could use some development (like expanding drops to indicate absorption, etc).

pabloam 2012-05-13 18:41

Nice game :)
I Like the mechanics and concept :)

barigorokarl 2012-08-24 21:42

Damn!! I Lost it ... ok, it wasn't a winner anyway, but the code is lost :-((

barigorokarl 2012-08-24 21:45

Ok, luckily I was to pessimistic.
The source is where the links point to, the game itself is at http://seenfoony.com/LD23 :-)