UnderTheLibrary by Delca 2014-05-16T13:32:00
Maybe next time try building level in a way so you can see ahead enough without taking a leap of faith. Right now I sometimes just had to walk or fall right into an enemy without actually knowing it was there. Nice little game though.
LD31 — Entire Game on One Screen (7)
Train of Thought by anissen 2014-12-15T03:34:00
Like the idea, it was a bit hard for me though. I would've liked the letters to stay visible after you enter a word. When I was stressing to find the next one that 2 second animation were 2 seconds I didn't want to lose. Also, maybe make it less unforgiving by just restarting the level when you die. Overall, with a little polish here and there this could be a super fun and addictive game
Amiss by srakowski 2014-12-14T03:48:00
Graphics are nice controls could be a bit better, didn't I was struggling with the option menus. Wanting to press numbers in the menu and exatantely pressed escape to close it once, but maybe I'm just to stupid to understand. The game was cool, fun to explore and gather resources. Inputting numbers in the screen didn't make a lot of sense story wise, but added some pressure so that was cool.
7Blox by theellipsis 2014-12-13T05:38:00
Nice little game. It gets a bit too hard too fast. So I think making it more puzzly with obstacles and different types of blocks could make it more fun (bouncy block, invisibility block, sticky block, etc)
0000 : Press Z by alvarop 2014-12-13T03:41:00
Fun game, but at times a bit frustrating. The jump arch was sometimes hard to control and it was annoying I didn't have any control over the next level. Also didn't like the possibility to immediately die when just respawned in the new level. But even though it was frustrating I still played it for a good 20 minutes before rage quiting. Overall a good and fun game
Maybe Fish'n? by biscuitdough 2014-12-11T09:13:00
Weird game, got me hooked for 15 minutes though! Controls were a little off at times especially for the rythm type game. Not sure if there was anything after that one, but couldn't get past it. Sounds of the snake game were a bit to harsh and got annoying while trying to win the rythm one.
PhotoBound by PIXEL^3 2014-12-11T09:01:00
Nice concept, the controls were a little harsh at times.(mainly the jump and dying from throwing a box on your head). Puzzles and level design was good
Color Company by Vulture Tamer 2014-12-11T02:44:00
Pretty well balanced upgrading system although with those clickers I usually like to see additional upgrades as I grow along. That would've given me a sense of progress while playing. Also, changing the color palette overtime or using a different color palette would maybe make it look less like programmer art. Maybe check out https://color.adobe.com/
for some coloring help.