FoonLudum Dare ExplorerLD25 → Corruption! Get out of my town!

Corruption! Get out of my town!

By maiev

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CategoryRankScoreCount
Graphics4342.77
Fun5042.55
Overall5632.64
Theme5932.64
Innovation6562.23
Mood7021.93
Coolness77645

Comments

pbdiode 2012-12-17 17:22

Fun idea! It got really hard, really quickly thought.

starspell 2012-12-17 20:59

Unfortunately your site is being blocked by my anti-virus. I'll check again later on another computer. You might want to check the link is alright.

eatenalive3 2012-12-17 21:06

Fun! It was definitely a click-fest, but fun nonetheless. Also, the first time I played, I couldn't figure out if clicking on them did anything, because the health level was just some text on the right. Visual healthbars would be awesome :P

dioiminik 2012-12-17 21:06

Well, the only negative thing I could find about your idea is the lack of music/sfx I think that would be the last polishing bit. Overal pretty good :D

naxum 2012-12-17 21:22

Needs more particles, haha! Pretty fun, I enjoyed playing it, but the damage that was supposed to be inflicted was incorrect compared to the amount actually inflicted, when I upgraded to 25 damage it still took 5 hits to kill a unit with 100 health. Other than some polish and art effects, this plays pretty well. Nicely done!

soupy 2012-12-17 23:00

This game hurt my hand. I wish I had different ways to deal with the enemies other than just clicking them. The interface looked nice, though.

lekochen 2012-12-18 03:49

You just killed my finger, lol. Well executed especially the game balance. Great fun, love it.

Btw thank you for giving feedback to my game, that's very helpful. I replied your comment and added some description to it. If you don't mind please try it again, thanks!

maiev 2012-12-18 05:32

Thanks for the comments, for the people who are having trouble accessing my site here is an alternative.

http://bluishhh.com/ld25-maiev/

illugion 2012-12-19 19:27

The game is fun, i just think i had to click a lil too much x.x

the-jack 2012-12-19 21:56

Cool. This could benefit a lot from some form of visual feedback on clicking the bad guys. Of course audio would help too but that's a given. Nice job.

cassio 2012-12-21 20:08

It gets too hard too fast, but its fun.

numpad 2012-12-21 21:07

Good work. But you might should've added some sounds and graphics when you hit knights.

Jeremias 2012-12-22 21:05

The enemies have no chance, if you only upgrade the power perk. Some suggestions for improving the game:

- There must be some visual feedback. Everything I do relevant for gameplay should be recognizable by some popping of icons or an animation of the clicked enemies.
- If the enemies overlap, you can attack both with one click.
- If the enemies come from the top screen border, the back knight is drawn on top of the knight he follows.

I hope you make a post-compo version :)

rvmook 2012-12-26 19:05

At first it was way to easy and then it become pretty hard real quick (I think I upgraded to much of the corruption at a time). It would be cool if the heroes changed color when they got more hit points. Also an indication that they were hit would be nice. As far for the difficulty I thought it was hard to upgrade in the end, mostly because I didn't have the time to click on upgrade because of the incoming heroes. I played until the end though, end enjoyed the game. Good job!