A Villain By A Chance by Madball 2013-01-07T19:29:00
Not my type of game but I liked the idea ;)
Foon → Ludum Dare Explorer → Users → Dioiminik
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | DungeonRaider | compo | 820 | 2.78 | 2.81 | 2.78 | 3.33 | 1.97 | 3.06 | 1.84 | 2.56 | 68 | ||
| 2012 | 25 | You are the Villain | Lack of Texture Adventure | compo | 531 | 2.70 | 2.77 | 2.12 | 2.15 | 1.98 | 2.14 | 2.00 | 2.38 | 87 |
Dioiminik leaves an average of 34.0 feedback comments each event.
Not my type of game but I liked the idea ;)
I sadly didn't feel like attempting to beat your game multiple times as the intro is unskippable. Other than that the Game is nice and I think the blurring effect for forward motion is awesome :D
Awesome?! ;)
One of my favorite ideas so far ;)
This has a lot of potential but I think it's to hard, because I couldn't do it without shooting trough walls... (if you're right by a wall you can aim/shoot trough it...)
MUHAHAHAHAHA. No seriously a good game. Made my day ;D
Good game, but the character moves way to slow for my taste as the gameplay is repetitative (not that that's a bad thing, I like smashing houses and people, it's fun)
doesn't work on osx :(
In my opinion the idea, the audio and the Graphics are nice and I like the idea. But after a few levels the Gameplay is getting way to repetitive and Boring. Has a lot of potential though!
I personally like the idea, but you need to really speed up the dialog part as that is WAY to slow...
I can't download the File for OSX, neither am I willing to install the unity plugin, sorry :(
A nice entry, although I could not manage to see the astroid all that often as it kept flying out of the screen... (latest Chrome version on OSX)
Great Entry :D
I sadly couldn't figure out how to "execute" my code in part two of the mission. Maybe you could give a hint on this Page?
I sadly couldn't rate the Game as it freezes on all my browsers after a second or two and then tells me I've lost?
This game has a lot of potential in my opinion, but you should have the option to pause the Game in order to place tiles... I found it too hard to place the tiles in time on my laptop...
I think this one is, although pretty hard a good entry. Great work ;)
Not the style of Gameplay I prefer for a platformer but nice graphics and overall a good entry ;)
Niceeeeeeeee !! :D
Your Game is pretty darn good in my opinion, but I think I found a bug: All textures, except the player (which is a cube) and part of the Background is black... I don't know if you intended it to be like that, but It's not really playable as I can't see where to go... :(
First of: I really enjoy playing your game and actually caught myself playing a little longer than I should have ;). But there are some balancing issues I think (You can "farm" good events it seems like and sometimes you can't go back to the previous waypoint, because the map scrolls too far...
I enjoyed this Game but had trouble to play it on my 13" laptop. You might want to lower the default resolution for your next time ;). But good idea ;)
Awesome entry ;) You should maybe adjust the font though..
You should maybe use another Font/Background combination next time ;)
But good Game
I liked this Game a lot :D You should maybe just have a quick tooltip like thing to show what stuff is doing, because I pretty much discovered how everything works by accident... But that's fun too I guess ;)
From all entrys I've seen so far, I liked this one the most :D
Great work man, simple concept but yet quite a lot of fun ;)
Well, the only negative thing I could find about your idea is the lack of music/sfx I think that would be the last polishing bit. Overal pretty good :D
Can't seem to get it to work, OS X 10.8
It won't run on mac os x 10.8. If you want I can give you the error log (just talk to me on twitter, I don't want to spam the comments @dioiminik)
Running on Mac OS X :
Exception in thread "main" java.lang.UnsupportedClassVersionError: EpicEngine : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
To the Author: Here's my full log when running trough Terminal on the Mac:
YOU ran it from .... the command line >;O.. sweet ;D
Exception in thread "main" java.lang.IllegalStateException: Function is not supported
at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
at org.lwjgl.opengl.GL30.glGenVertexArrays(GL30.java:1536)
at level.LevelHolder.<init>(LevelHolder.java:27)
at level.LevelRenderer.getLevelData(LevelRenderer.java:56)
at start.Controller.start(Controller.java:109)
at start.EntryPoint.main(EntryPoint.java:11)
To all the Mac users: you can turn off the "don't run any unsigned stuff from the internet" in your system preferences under "security" or safety (the one with the lock, sry different localization)
LD27 — 10 Seconds (35)
10s Castaway by meszka 2013-09-10T19:51:00
A bit to hard for my taste but still quite enjoyable :)
ShitStorm by BubbleTea 2013-09-10T19:47:00
I have to admit that the idea is rather gross, but other than that good game :)
Postal Service Tango by Yapikom 2013-09-10T19:25:00
Impressive for a Game made just in one hour :), though I could not quite see how it connects with the 10 seconds theme other than that it has a timer in the upper lefthand corner. But what does this timer do? I haven't managed to survive long enough to see what happens when it runs out
Graviteer by Linusson 2013-09-10T19:18:00
Wow this game is Hard! But awesome, an addicting combination that hooks you until you eventually ragequit ... And then come back only to sooner or later ragequit again ... I like it :D
Vampire The Buffet Slayer! by danhett 2013-09-07T11:58:00
Wow this game is really awesome and fun to play! :D
AntiVirus by Kevlanche 2013-08-27T21:44:00
Really great game, played every level and had a lot of fun :D
Meltingpot by TheHobbit9797 2013-08-27T21:22:00
Nice idea :)
Fuse by AxeTheory 2013-08-27T21:19:00
Good Game :)
Shift by Taiters 2013-08-27T21:14:00
keep up the very good work, well done. Fit's the theme quite nicely ;)
Bit-ship Ld27 By lcass by lcass 2013-08-27T21:10:00
Doesn't run on osx (Maybe java version 1.6 is to old?)
Eiradirian Timejumpers by blay09 2013-08-27T20:49:00
Very Hard D: ... But awesome, really like it :)
Every Ten Seconds A Kitten Drowns by matthias_zarzecki 2013-08-27T20:41:00
Nice game :)
10 Second Tactics by Schwiggy 2013-08-27T20:37:00
Cool idea and well implemented, though I think the controls need a little tweaking still
King Craftsman by ravine 2013-08-27T20:29:00
Crashes on OSX 10.8.4 (I think my java version is too old, still got the standard apple distribution installed which is equal to version 1.6 I think)
Error log:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Caused by: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at com.ravine.ld27.screen.MenuScreen$1.touchUp(MenuScreen.java:63)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:329)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:297)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:209)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)
laGrengine by fdevant 2013-08-27T20:02:00
Good game, reminds me of Osmos
The Ten Second War by Cake_Catastrophe 2013-08-27T19:59:00
Very addicting game :D highly enjoyable :) great work, well done!
0.1 Hertz by ibilon 2013-08-26T16:15:00
Good Game, interesting Concept :)
Are you? by Drubert 2013-08-26T15:52:00
Quite good for a first game but I missed the interaction with the player. The amount of dialogue content is great though
Defused! by bugninja 2013-08-26T15:46:00
Hehe liked it :D. Cool idea, good art, nicely done. Though to easy
LagBird by leparlon 2013-08-26T15:44:00
Overall a, though short, pretty good game :) nicely done
Time To Say Goodby by Satyre 2013-08-26T15:40:00
Fun game :), though *spoiler alert* I can't figure out which wires to cut. Cutting a certain wire (trying not to spoil to much) instantly kills you, not cutting it and waiting for the time to run out kills you as well
Half the Time by ZeppelinCaptain 2013-08-26T15:34:00
This Game actually had a story to it. Awesome Idea and well implemented :D
Five Seconds by Latcarf 2013-08-26T15:29:00
Enjoyable game :) Though It hangs every time I try to collect a bullet and then it just says gives me the no time left message
Frantic by Joritan Cety 2013-08-26T15:20:00
Nicely polsihed Game and very well done :) but I got stuck at one level, simply wasn't able to make it to the exit in time. Overall a 8/10
Time Ghost by Sephiroth87 2013-08-26T15:13:00
Out of all the games I played so far, I liked this one the most :)
Robotica by recursor 2013-08-26T15:08:00
reminds me of the kids game memory. Cool game :)
The Aliens Came (10 seconds to choose) by porglezomp 2013-08-26T15:04:00
Overall one of the best entries i've seen so far :D
Fits the theme very well, has awesome graphics and it's innovative too
Seamless by evilentity 2013-08-26T14:56:00
Game doesn't work on OSX. I'm not quite sure why but I think it's because you targeted the 1.7 Java runtime. The default mac Java distribution is 1.6. This is the error I get:
Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
Film Leader by PixelArtM 2013-08-26T14:53:00
Good game though I found it quite annoying that your jump stops as soon as you press a directional key cause I always forget that and miss the jump :P
Ten Thousand Milliseconds to Live! by ThirteenWB 2013-08-26T14:50:00
The amount of content is quite impressive, well made game :)
Battle Balls by randomelginguy 2013-08-26T14:40:00
The game is very enjoyable and innovative, though the constant addition of boxes really hinders the gameplay at some point.
Defense of the Empty Field by Sonic96PL 2013-08-26T14:34:00
I played the web version, which seemed fun but it hung up after about 20 seconds of gameplay. Good game though I enjoyed it :)
CLIMB UP!! by isharacomix 2013-08-26T10:36:00
Very interesting Game :) The fact that it's written in 6502 assembly makes it really unique and awesome
Self Destruct by Octopuns 2013-08-26T10:31:00
Awesome Game, it fits the theme very well. Nice Idea and well implemented, very innovative :)
7Tulips by pinkmonkeyhead 2013-08-26T10:12:00
Very well made Game :D I like that it alternates between different minigames, and that each minigame is connected to the next one