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DungeonRaider
DungeonRaider
By dioiminik
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 68 | | |
| Audio | 261 | 3.06 | | |
| Theme | 392 | 3.33 | | |
| Fun | 647 | 2.81 | | |
| Mood | 686 | 2.56 | | |
| Innovation | 694 | 2.78 | | |
| Humor | 798 | 1.84 | | |
| Overall | 820 | 2.78 | | |
| Graphics | 1072 | 1.97 | | |
Comments
endurion
2013-08-26 07:46
Nice!
The basic gameplay is well done. The map is a bit huge though, and you have no indication on where to go :)
It does feel repetetive really fast. Either run through a room, avoid or kill the eye and wait for the time to nearly run out. Rinse and repeat.
The random level generator is a snazzy touch for sure!
greenyuk
2013-08-26 14:47
Mmm closes as soon as I open it :/
It was fun to play, but I think you need some luck to really win the game.
I agree with Endurion. The map is VERY large! Other than that good job. I found the treasure and Won! :D
I've to pack res/ folder into the jar on linux to avoid crash on startup. Movement is little bit annoying and the dungeon seems too stereotypical. But I really like the idea of fast-run through the dungeon :)
GreenyUk Are you using linux?
clavus
2013-08-26 15:29
Well done. Movement is a bit wonky, it's a bit difficult to go in-between two blocks. Managed to find the treasure pretty quick.
gaspard_
2013-08-26 15:46
Awesome!Rooms with ennemis seem a bit pointless though.
I loved the audio for this entry, really well done.
The map is quite large, it would be nice for there to be some kind of hint in some rooms or something like that or some minor treasure to help you. Really good work though, the eyes kept killing me :(
gikdew
2013-08-26 15:54
So fun! :)
I cleared a pretty big deal of the map before finding the treasure. Maybe it was a wee bit too big.
Other than that, i really loved the high pace of the game. I did, however, find the quick controls a little hard to navigate in between two block. maybe a tile based movement would have been better?
graphics were OK. Could have been nice with a little polish as you mentioned, but i know how hard it is to finish a game in 48 hours :)
I enjoyed it!
Oh, and badass music B)
boodog
2013-08-27 20:42
Cool game! :D
rejome
2013-08-27 20:58
Nice work, missing some polish as you said (but we all know how hard it is :) ). Good job for the music although.
Fun and fast paced. The collapse idea was nice, I like how it progresively gets darker and starts trembling. It was interesting.
Pretty good, feels a bit unfinished tho. I like the idea a lot! :)
More interesting than it first appears, actually. I like the idea of the rooms remembering your time limit. It's not much to look at though, to be honest. But its certainly something that could be elaborated upon!
It was fun to run around, but the map was way too huge, and there was no real reason to kill the eyes. Seems like you hit some time problems ;)
Crashes on launch on osx :(
Simple, but I like it!
latcarf
2013-08-29 21:33
Very nice! Especially for a game made in 15 hours
I like the collapsing effect a lot, but the rooms start to feel repetitive after only 5 or 6.
latcarf
2013-08-31 16:46
(by the way, it works on Linux)
For a 15hours game jam this one is really nice. random level generator... Like the the stuff I've seen so far... Hope you will have more time at the next LudumDare! Have fun!
mlinus
2013-09-13 07:56
This was fun and stressful. :D I really wanted to find the treasure and I did. :D
Even if I barely had any time to look at the minimap it was a great thing to have. :)