FoonLudum Dare ExplorerLD27 → Seamless

Seamless

By evilentity

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CategoryRankScoreCount
Graphics5762.85
Theme6203.11
Humor6932.00
Mood6982.55
Fun7772.67
Overall8602.74
Innovation10432.20
Coolness135942

Comments

kristinnes 2013-08-26 14:55

I like the game concept and style, but the controls are a bit hard.

dioiminik 2013-08-26 14:56

Game doesn't work on OSX. I'm not quite sure why but I think it's because you targeted the 1.7 Java runtime. The default mac Java distribution is 1.6. This is the error I get:

Exception in thread "main" java.lang.UnsupportedClassVersionError: com/pj/ld/Main : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)

heychinaski 2013-08-26 14:57

Nice sprite. I like what happens when the timer expires! I had to wait still for it to expire though so it's maybe a bit easy to make the time limit.

okmmjyygv 2013-08-26 15:01

Great concept but hard to control.

schwiggy 2013-08-26 15:02

I got away! And I only lost 7 of me. The sheer amount of inertia made it feel like everything was ice but that added to the challenge and made it more fun for me. The animations were pretty funny too.

evilentity 2013-08-26 15:06

Sorry about that mac problem, ill provide 1.6 version asap.
Sadly i didnt have much time for level/controlls tuning.
Using box2d for platformer wasnt the best choice as ive found out. Ill write more in the postmortem soon.

thirteenwb 2013-08-26 15:11

I can't help but love that death animation, it's amazing :)
It's a shame there's only one level, it was actually pretty fun although I never actually ran out of time (I died a lot...) :/
The camera movement when you were going left or right was kind of weird but I got used to it. Still a good game regardless :)

foxtacy 2013-08-26 16:13

This would look nicer with sound effects.

Sometimes when the player leaves the cabin, it dies for no reason.

But hey! Overall it's a good game :)

aurel300 2013-08-26 16:55

Nice game, bit hard to control. The camera was a bit too crazy.

adventureislands 2013-08-26 22:04

Not bad, but the character is bit too floaty and hard to control. It's also very hard to see where you are going and so difficult to aim jumps.

brodavi 2013-08-27 17:43

Fun little game! I agree the controls are hard. Very floaty and not responsive. But I compensated for it and won anyway. I had to keep playing. Level design was good :)

kragnir 2013-08-27 23:54

The screenscrolling is a bit too direct in some areas. Respawning is very slow. Nice graphics.

wally2069 2013-08-28 06:26

Agree that the character was very slippery to control

sh1rogane 2013-08-29 20:48

Not bad, like the concept but i think the controls are a bit funky/hard

diptoman 2013-08-31 12:50

The game would be much better if the character wasn't so slippery and if the camera wasn't so violent.

bitowl 2013-09-02 10:25

I really like the idea to have "checkpoints" to reach in 10 seconds.
But it's quite confusing how it scrolls. It's generally good to show more of the direction the player is heading in, but it should be gentle and smooth and not such abrupt. The scrolling makes the controls seem harder, than they are.

latcarf 2013-09-16 20:55

Good game, although a bit short. The first screen was really confusing, I was trying to move my (nonexistent) character, and then the game exited by itself after 10 seconds.