FoonLudum Dare ExplorerLD27 → King Craftsman

King Craftsman

By ravine

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CategoryRankScoreCount
Coolness367
Graphics2093.54
Innovation4503.11
Theme4673.27
Humor5082.29
Mood5282.76
Overall5623.05
Audio6542.36
Fun7662.68

Comments

Bactopiad 2013-08-26 03:02

Great interpretation of the theme! Visuals were very polished, and the gameplay was solid. You could easily make a full mobile app out of this!

lustdante 2013-08-26 03:03

That was pretty compelling game with Minecraft style craft system. I do notice some performance issue in the beginning. Good luck!

boodog 2013-08-26 03:04

It looked like a really fun game because the graphics are amazing, but it's a little bit boring. Good work on it though! Also, the audio was a little bit boring and repetitive.

falconstar 2013-08-26 03:21

A unique sort of memory game! I enjoyed it.

urth 2013-08-27 02:12

It was hard playing it with a touch pad. I should try it another time with a mouse.
Excellent game for a first LD.

reostra 2013-08-27 04:15

Didn't rate because I seemingly can't progress; I fill out the pattern and then the countdown reaches 0 and nothing happens.

ravine 2013-08-27 05:11

If you do not fill out the correct pattern, nothing will happen. The timer during the creation step is only for a bonus. Once you have put in the correct pattern, the next button will appear under the crafting area.

esayitch 2013-08-27 20:08

Graphics and sound fit it very well, and the game was kinda fun for the first few levels... nice variation on the theme by combining it with a memory game...

One of the more polished entries to be honest, so gets high rating from me :P

Good luck!

kristof 2013-08-27 20:10

Hm, the desktop version crashes after clicking "New Game". Im on Mac OS X.

dioiminik 2013-08-27 20:29

Crashes on OSX 10.8.4 (I think my java version is too old, still got the standard apple distribution installed which is equal to version 1.6 I think)

Error log:

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:120)
Caused by: java.lang.UnsupportedClassVersionError: com/ravine/ld27/screen/GameScreen : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
at com.ravine.ld27.screen.MenuScreen$1.touchUp(MenuScreen.java:63)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:57)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:329)
at com.badlogic.gdx.backends.lwjgl.LwjglInput.processEvents(LwjglInput.java:297)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:209)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:114)

ravine 2013-08-27 20:55

Thank you for posting the error log. I will look into it. For now you should just be able to use the web version.

lidfrid 2013-08-27 22:22

at the beginning i don't what to do. it seemed like a difficult game. After two times i quite enjoy the memory-sort of gameplay. i think it could be explain better and faster in some other way! The graphic design is solid, cool

dancingflame 2013-08-28 03:37

Good game design and idea, but I feel its a bit hard, really challenging my working memory. I have a nice time playing this game though :)

h_double 2013-08-28 21:19

Great graphics and a neat theme. This has potential, I could see it working as a crafting minigame in an rpg. I don't think the "10 seconds" aspect of it works very well though, and it's not very playable with a touchpad.

diventurer 2013-08-29 19:19

Neat little game, although it felt a bit boring. I noticed some performance issues as well.

rincewind_cz 2013-08-30 12:03

Played with touchpad, so I was little bit slow. It's very disappointing when previously wrong crafted recipe don't hide itself when I'm crafting new item.. Otherwise good job! :)

jomomomo 2013-09-02 00:46

Interesting memory type game. Will try again later. Really polished graphics!

hbocao 2013-09-02 01:24

Interesting take on the theme with beautiful art. Great entry!

char68 2013-09-12 18:45

Nice little mini-game. Really tough to click fast enough to complete everything in 10 seconds, especially with having to move the mouse to the bottom left to select new resources, but overall a fun experience.