sharbelfs 2012-12-17 22:32
i don't think i did understand what i did in the game, but i liked the idea
Foon → Ludum Dare Explorer → LD25 → Escape Velocity
By superyoshi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 145 | 3.38 | ||
| Fun | 529 | 2.50 | ||
| Mood | 599 | 2.31 | ||
| Theme | 603 | 2.60 | ||
| Humor | 628 | 1.79 | ||
| Overall | 666 | 2.40 | ||
| Graphics | 701 | 1.93 | ||
| Coolness | 948 | 32 |
i don't think i did understand what i did in the game, but i liked the idea
I like the idea! This could also be cool as a cooperative game, forcing the two players to talk and coordinate which keys they were going to press at what time.
I really liked the idea, but had no one to play with. ;_; But there are a few bugs? I'm not sure... Tapping doesn't seem to make the dude running any faster and sometimes hitting it with a fireball doesn't decrease its HP.
pretty cool coop, i like the controls :)
Nice effort for just 3 hours. Sometimes I found it a bit hard to read the pixels fonts while they were moving and like @adnzzzzZ already said, tapping C doesn't really like to change anything. But other then that it's a nice little game.
This is a cool idea.
I think what I saw was that if a player defended a fireball, HP is not decreased when it hits. Would've been nice to see the fireball explode before it hit you if you defended it.
Might be annoying on some keyboards that don't respond to multiple keystrokes. You can generally assume 2 keys at once will work, but that's about it.