de10ter 2012-04-23 17:29
Hmm, strange but pretty cool.
While it is a rather small amount of land I suspect someone was betting on 'Growing' or possibly 'Artificial life' being the theme ;)
Foon → Ludum Dare Explorer → LD23 → Sun Save World
By castor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Mood | 117 | 3.31 | ||
| Audio | 178 | 3.11 | ||
| Innovation | 199 | 3.43 | ||
| Theme | 336 | 3.21 | ||
| Humor | 467 | 2.15 | ||
| Overall | 508 | 2.84 | ||
| Graphics | 569 | 2.63 | ||
| Fun | 674 | 2.36 |
Hmm, strange but pretty cool.
While it is a rather small amount of land I suspect someone was betting on 'Growing' or possibly 'Artificial life' being the theme ;)
Wow, difficult! Reminds me of the Madrid bombing candle game.
Atmospheric and a nice unique idea.
Interesting concept. The music was very menacing :)
The last human stood in a pile of dead bodies and refused to die, I don't want to think about what he was eating...
I had fun! :)
I really like the light effect. But that game needs more action. You just look onto the screen to find ungrown plants, and then you keep watching... I think you need more experience, but other than that: Keep it up! (I love light effects :> :D)
Fun little game. Very well balanced.
Nice atmosphere, though I would have liked to see more interactions or growth or something...
Atmospheric, i was scared when my humans begin to die :O
Nice lighting!
Nicely done, my best score was 90...
cool little simulation kind of thing. can't help but feel like it's a bit lacking, though.
Scored a nice 122, the dying on the humans was a cool touch to the game.
Lasted about 150 seconds before my last two humans succumbed to hunger! Unfortunately there was absolutely nothing I could do at that point - there were no plants, grown or otherwise anywhere near them. I tend to agree with matheus23 in that it needs a bit more action. Music was good so extra stars for that.
oh god i really love the idea of sustainability. best theme implementation so far
scored 335, nice idea but boring at the same time. The hardcore use of every plant limit the score. Once you know how, you just follow your man along the map and wait for it to die when no food on map >_<
This was a really unique take on the theme and the atmosphere was ominous, good work.
Digging the angry music and retro graphics. Gameplay wise I'm a bit confused on how to get more plants after they get picked.
Great concept! Although my humans multiplied and ate everything on the planet. Is there no way to win?
Short and sweet. An allegorical take on the overcrowding of our planet? ;)
a really unique and innovative Gameplay idea. I liked it :)
Liked the moody music. Felt a bit mean that it didn't seem possible to win. Humans eat all the plants, then die.
Simple idea, but very nice feel / mood to it.
Scored 264 on the first attempt...the last human to survive the Great Migration spent the remainder of his life living a hellish existence all alone, slowly eating what remained.
...I don't know if allowing the plants to breed would be a good idea or not. It would be difficult to prevent someone from gaming the system.
Nice entry with good music and lighting effects. I agree with some other that it could use a little more action, but otherwise great. :)
Wow, this was a genius idea.
Very moody, very ominous. I liked it a lot.
That was pretty cool. Nice idea and execution.
Really great use of theme for mood & feel :)
Interesting idea, but it maybe lacks something to extend the gameplay a little bit. Maybe a way to plant seeds and to draw attention of the humans (trying to maintain them away from young plants)?
Nice audio :)
Stupid humans they'll eat all the food!! :( My best was 150
Nice game and good concept. Would be cool to be able to grow larger plants which will give the humans more life or something.
It lacks something more, just moving the light isn't really fun.
Lasted 268 seconds until there were no more plants. At a certain point it seemed like the sun light could kill the humans. They were turning red for other reason besides hunger.
I liked it. I wish there was away to make the plants seed and reproduce.
First off: neat mechanic, I really think it has legs :) However, I don't like that there's no way for the player to really improve -- the cap seems to be about 150 seconds, depending on how the plants are initially laid out. The player doesn't have enough influence over what's going on.
Bleak.
This was a great take on the theme, though I wish there weren't a finite end to the game. It gives less reason to replay somehow, and lacks a skill element.
As a narrative though, it's excellent.