SteelGolem
finish this! i wanna see what you were gonna do
Foon → Ludum Dare Explorer → LD10 → Zanmato
By tivi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 15 | 3.45 | 20 | |
| Fun | 30 | 2.50 | 20 | |
| Overall | 36 | 2.55 | 20 | |
| Graphics | 36 | 2.70 | 20 | |
| Theme | 40 | 2.35 | 20 | |
| Polish | 40 | 2.10 | 20 | |
| Technical | 30 | 2.84 | 19 | |
| Humor | 32 | 1.75 | 8 | |
| Audio | 35 | 1.80 | 5 | |
| Effort | 41 | 2.80 | 20 | |
| Journal | 42 | 2.33 | 15 | |
| Food | 1 |
finish this! i wanna see what you were gonna do
well I kind of figured out that you use your chain offensively, and it gets longer, but it needs some work before I could be said to be having fun with it.
its definately interesting and it could become very cool and addictive indeed. :)
Cool idea ;)
I didn't quite get what I was supposed to do. Ended up colliding with the enemies which eventually killed me.
Needs more time, quite boring in it's current state :(
I guessed the chain should be used to kill enemies, but the bigger enemies didn't seem to mind it so I just crashed into them... and died. Controls were hard. And then it crashed.
I agree with others... looks like it could've been pretty cool (but nobody who interprets this theme as a physical chain to which guys react is going to get much Theme score from me! Except Chain Pain). I like the style and the mouse control.
If you could combine this entry with Chain Pain I think we'd have a winner.
Vector graphics are cool .. I couldn't quite figure out the objective of the game though. Some kind of feedback on how you're doing would be helpful.
Weird .. game? :S
Great idea, generally speaking.. not so much for chain reactions I think, that tail barely qualifies as a chain =]. Anyway, it doesn't really feel finished. I think it has some great potential though.
Strange, half of the times I started it, I couldn't control the direction, the ship only went forward off the screen.
Nice vector graphics. I agree with the below, you need to finish it so we can see what it was going to be! I don't get what I'm supposed to do now, tho.
Cool stuff. My best is at 14 segments, gets kind of heavy to control after a while. Felt like I was driving a big rig or something towards the end there. Seemed like a good strategy was to push your tail in front of you using the main ship/nose, although hitting the big guys left the egg/base open for small guys to attack.
These weirdish vector games are always fascinating, I should make one some day :)
Ahhh. using the tail as a shield while bumping into the enemies are the way to go. It got a reverse difficulty ladder, harder at first easier after a few kills as the tail grows. Perhaps beginning with a large tail that gets shorter would have been better?
Nice idea. Chain, but no chain reaction. I second SteelGolem's motion - finish it!