FoonLudum Dare ExplorerLD10 → Zanmato

Zanmato

By tivi

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CategoryRankScoreCount
Innovation153.4520
Fun302.5020
Overall362.5520
Graphics362.7020
Theme402.3520
Polish402.1020
Technical302.8419
Humor321.758
Audio351.805
Effort412.8020
Journal422.3315
Food1

Comments

SteelGolem

finish this! i wanna see what you were gonna do

Sophie Houlden

well I kind of figured out that you use your chain offensively, and it gets longer, but it needs some work before I could be said to be having fun with it.

its definately interesting and it could become very cool and addictive indeed. :)

fydo

Cool idea ;)

sol_hsa

I didn't quite get what I was supposed to do. Ended up colliding with the enemies which eventually killed me.

Papper

Needs more time, quite boring in it's current state :(

gimblll

I guessed the chain should be used to kill enemies, but the bigger enemies didn't seem to mind it so I just crashed into them... and died. Controls were hard. And then it crashed.

Hamumu

I agree with others... looks like it could've been pretty cool (but nobody who interprets this theme as a physical chain to which guys react is going to get much Theme score from me! Except Chain Pain). I like the style and the mouse control.

SethR

If you could combine this entry with Chain Pain I think we'd have a winner.

philhassey

Vector graphics are cool .. I couldn't quite figure out the objective of the game though. Some kind of feedback on how you're doing would be helpful.

Deepflame

Weird .. game? :S

mjau

Great idea, generally speaking.. not so much for chain reactions I think, that tail barely qualifies as a chain =]. Anyway, it doesn't really feel finished. I think it has some great potential though.

Wiering

Strange, half of the times I started it, I couldn't control the direction, the ship only went forward off the screen.

TenjouUtena

Nice vector graphics. I agree with the below, you need to finish it so we can see what it was going to be! I don't get what I'm supposed to do now, tho.

DrPetter

Cool stuff. My best is at 14 segments, gets kind of heavy to control after a while. Felt like I was driving a big rig or something towards the end there. Seemed like a good strategy was to push your tail in front of you using the main ship/nose, although hitting the big guys left the egg/base open for small guys to attack.
These weirdish vector games are always fascinating, I should make one some day :)

drZool

Ahhh. using the tail as a shield while bumping into the enemies are the way to go. It got a reverse difficulty ladder, harder at first easier after a few kills as the tail grows. Perhaps beginning with a large tail that gets shorter would have been better?

chaotikZA

Nice idea. Chain, but no chain reaction. I second SteelGolem's motion - finish it!