SteelGolem
pretty grafix
Foon → Ludum Dare Explorer → LD10 → Title Unknown
By allefant
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 16 | 3.43 | 21 | |
| Fun | 23 | 2.81 | 21 | |
| Innovation | 40 | 2.52 | 21 | |
| Graphics | 2 | 4.29 | 21 | |
| Theme | 11 | 4.10 | 21 | |
| Polish | 13 | 3.67 | 21 | |
| Audio | 14 | 3.48 | 21 | |
| Humor | 19 | 2.19 | 16 | |
| Technical | 20 | 3.14 | 21 | |
| Effort | 5 | 3.95 | 19 | |
| Journal | 5 | 4.21 | 14 | |
| Food | 8 | 2.93 | 14 |
pretty grafix
Nice game, too bad it doesn't quite "flow".. I'd expect to be able to run around among the explosions in a game like this =)
There's an issue here where it completely freezes up visually when you set off a chain that has more than 5 or 6 bombs in it. If you wait out the explosion noises, it eventually shows you the results (usually just the next level, or that level restarted - was very tricky to solve the first megabomb level, since I had to guess what was killing me!).
The mechanism for triggering bombs is weird. I got it after a while, and I understand why it's needed... but it's weird!
I really think the music was illegal (nothing wrong with using public domain songs - but perform them yourself within the deadline! It's not like it's hard to copy down Jingle Bells from a million online sources), but I rated audio for the sound effects instead, ignoring the music.
Doesn't feel like a very original game, but it's a well-done implementation of one. I was most impressed with the design done on the final level! I had no idea that would happen.
Fix the exploding freeze bug, also some of the graphics were a bit odd. The shadows were a nice touch though.
Also, gameplay is pretty good, and I actually made it through the whole game!
Hey allefant. :) Nice to see you around. The game was cute. I like your blender graphics. ^_^
Nice graphics. I like the You Win! on the last level. Other then being a little tricky to figure out the gameplay its a good game.
Could not run, divide by zero exception, just as the music starts. (Windows)
Really hated the bomb lighting mechanics. Great graphics and tunes.
No workies for me. You get n/a's from me for now :)
Not very innovative perhaps, and the level design was a bit on the easy side, but the rest of the game is well done. The detonation process was a bit odd though, I expected either instant explosion with the little nisse being cast off to one side or maybe getting a timeout for running to safety in stead. The ice also got me by surprise since it didn't really look like ice to me. Still, I got used to it and had some fun while it lasted =). Also, the last level was nice =)
It was really hard to see what was ice and what normal ground. Also, the level desing didn't require much thought from the player anywhere. And as others have said, triggering the bombs was very strange until I figured it out. But I completed it, so it wasn't all that bad. Good work. :)
A no-go on my machine :(
Nice graphics!
Kinda fun. The mechanics are kinda unique. Unfortunately, there's a lot of people who did this, so...
the graphics and sound are pretty well done, but the gameplay doesn't feel very fun to me. i found the inability to move after lighting a bomb to be very un-fun, and counterintuitive to what you'd normally do right after you just lit some kind of explosive (run like the wind!!). it sounds like you may have fixed some of these issues in your post-competition version though.
good effort!
Interesting game, although very straightforward and 'standard' to the theme, it was fun to work your way through the puzzles. They were definitely "quick play" level of difficulty, and not brain cracking ones. (Although level 11 had me going for a while. I had to cheat a little with a screenshot to solve it in fact.)
Freeze killed this game, pity
pyro santa
very pretty, very pretty indeed *drools a little*