sol_hsa
couldn't run
Foon → Ludum Dare Explorer → LD10 → 4 hours more…
By rb0
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Journal | 22 | 3.33 | 6 | |
| Overall | 2 | |||
| Fun | 2 | |||
| Innovation | 2 | |||
| Theme | 2 | |||
| Polish | 2 | |||
| Graphics | 2 | |||
| Technical | 2 | |||
| Effort | 3 |
couldn't run
can't find an installer ver of pyopengl, sry
I am assuming it's cool/non-harmful to do this, but I am giving all n/a's and posting to let you know I can't run it - hook us up with a py2exe!
Yeah, no worky for me either. py2exe loves you! :)
Probably a bit ambitious for a 48 hour, but it was a nice attempt. I couldn't really figure out what was going on.
I found a pyopengl installer here: http://www.visionegg.org/Download_and_Install/Install_on_Windows
And direct link:
http://www.develer.com/~rasky/PyOpenGL-2.0.2.01.py2.5-numpy24.exe
It's a shame that pyopengl team never released an official installer, and pyopengl3 is not there yet, leaving users empty handed.
Can't run without py2exe ;)
Can't run it, needs an exe.
Could not run :( here is the error message: Traceback (most recent call last):
File "D:Usrld48#10Competitionld10_mostentriesld10RB0LDX-10main_test.py", line 9, in <module>
from pyglibsx import core, obj_loader, texture
File "modulespyglibsxcore.py", line 5, in <module>
from OpenGL.GL import *
ImportError: No module named OpenGL.GL
Didn't run.
Interesting concept. The AI definitely needs more work, as it is both too easy to play and hard to actually end the game. Maybe if I had not been bugging you with PygLibsX problems, it would have been perfect. ;)
Couldn't run.
Need windows version.
Couldn't run - it crashed python on my machine.
Traceback (most recent call last):
File "C:UsersutenaDesktopLDX-10--version-0.2LDX-10main_test.py", line 16
1, in <module>
main()
File "C:UsersutenaDesktopLDX-10--version-0.2LDX-10main_test.py", line 15
4, in main
world.get_tile()
File "modulesgame_world.py", line 197, in get_tile
render_pick_tile((x, y), (cur_color, 0, 0))
File "modulesgame_world.py", line 15, in render_pick_tile
glScale(1, 0.3, 1)
NameError: global name 'glScale' is not defined
Couldn't run it.