Foon → Ludum Dare Explorer → LD12 → Into the Sky

Into the Sky

By algorias

Percentile
CategoryRankScoreCountLD12Ever
Theme173.742370.968.6
Fun322.742343.623.2
Innovation323.092343.645.8
Overall342.872340.019.4
Audio43.862187.587.3
Polish282.832350.943.6
Graphics352.652337.016.4
Humor431.75816.04.4
Technical392.502230.922.0
Journal462.571417.830.8

Ratings received

OverallAudioFunGraphicsInnovationJournalPolishTechnicalThemeHumor
242243224
333333334
434353352
342333333
353242434
25151414
33323334
343343342
232233323
3223223
3533423342
243333241
333232223
343243331
333323243
2422232231
353233324
443424443
4452222242
332231223
3434435
43343345
142222223

Comments

spindleyq

Initially was neat, but then got a little tedious. Perhaps adding an actual grid might help, perhaps not. I think it's simple with the three colors, and four or five might be good for later levels. With some tweaking, this might be a new type of puzzler.

psnake

The game would be better if the game would get more exciting along the levels. In the end the game was only about dragging objects to put them in a tower, not fun. Since it was a 3 hour game is good, but it\'s a 48h compo. Better luck next time.

notch

If you grab a red block while it\'s dropping, then really quickly whip your mouse somewhere, you can place it in the middle of a huge clump of red blocks.

There\'s no way of getting rid of red blocks?

wiering

Pretty good for three hours. Hard to play, I got to level 3. I didn't really like the click & drag controls, also it seems like red has an unfair advantage. Nice music.

gbgames

I liked the mechanic, although it is difficult to play with a laptop's touchpad. The music was nice. I didn't know I got points for just having blue and yellow alternating, so I kept trying to build higher towers, and it turns out that I could just have large flat towers and get points fine. Red definitely gets a distinct advantage since one missed block can destroy an entire column.

endurion

It needs a bit more variation. There should really be a way to also get rid of the red blocks.

keeyai

You could add more colors, powerups to make bonus points or ways to destroy reds, color changing blocks... You could scroll the screen up for next levels, so the player has to use their probably meager platform and red gets the rest of the screen.

matrin

In linux change the folder name Data to data, and you can run intothesky.py

codexus

Nice idea, blocks should be cleared between levels.

deepflame

Interesting concept, but really needs a little more game to it. Just scoring higher than red isn't all that interesting, especially since there's not much to be done against red.

For 3 hours work though, pretty decent, and two thumbs up for making an effort regardless of the time! :)

hamumu

Notably similar to one of the other entries... the one where you can't have the same color touching as you build a tower. Neither one really does it for me... I don't know how I feel about this, I guess. It's pretty good, but not real fun for me.

adamzap

Pretty hard but cool. Awesome music!

morre

Nice concept, could use some more AI in piece spawning.
Very simple graphics.
Nice music! To me, the best music in any of the games. :)

pansapiens

Wonderful music. Interesting and fairly unique take on a tower building game. Simple but functional, clean graphics.

nilsf

Nice music, interesting concept but gets boring rather fast. Maybe with more colors it would be more fun.