Foon → Ludum Dare Explorer → LD14 → Save the Sheep

Save the Sheep

By wiering

Percentile
CategoryRankScoreCountLD14Ever
Innovation583.161952.150.7
Theme723.261940.337.6
Overall733.002035.026.0
Fun872.681928.320.3
Audio113.831889.086.1
Humor373.141465.365.9
Graphics523.321956.645.8
Polish613.051948.355.3
Journal173.931585.485.2
Food203.001034.336.9
Technical852.671527.130.6

Ratings received

OverallAudioFunGraphicsHumorInnovationPolishThemeTechnicalJournalFood
33333424
353443424
2323422425
4544544545
3334434
3433332424
23232322232
2
3433435343
3433333333
35232243243
3333344443
332344332
33322232232
45353344455
342324343
45344342255
3423433343
3334132331
323332224

Comments

christiazn

Sheep rolling, fun!

x-0ut

This is very difficult. I managed to get to stage 2 by pushing all the sheep to the right, but I had no idea when the lava would flow, or if there was anyway to stop it?
Seemed like a race against the clock.

sparky

Pretty difficult. You spend a lot of time trapping lava and then fight with the blocked sheep on the right :)

simon

Little too hard for my liking... I wish the sheep ran on their own once I opened a path. A lot of times I would get a path open then accidentally block it off when pushing a sheep. It could be cool to focus more on just blocking lava and throwing slow sheep around to give them enough time to escape.

sethr

Great idea, the lava partitioning could use a little more visual feedback, for instance, maybe show "where" the lava is going to go in the next phase, and maybe a timer showing when.

I'd suggest the levels should start easier and simpler, perhaps requiring only a percent of sheep to be saved... because, well, it's fracking hard

telaviv

Pretty fun, but I think the level and resolution does not need to be so big for it to be challenging, if you only use enough grey blocks. Making the sprites/tiles bigger could also allow for more high-res graphics. The graphics were nice, but a little bland. About the gameplay: I think that both distracting lava and pushing sheep is a little too much. Since pushing sheep resembles sokoban which is already a game, maybe you should make the sheep move automatically and make the player focus on directing the lava for a time.

hybridmind

I must admit that I was way too confused by how the lava worked to find this much fun. It seemed sometimes I could totally block it off by just putting some light blocks around the first dark block on the first lava wall. I enjoyed the weird music and sounds and the look of the game. I just wish it was clearer what to do or how I'm supposed to play. Without that knowledge I just didn't find it very fun yet. At least it was amusing to push sheep into the green and hear them go 'baaaah!' ;)

nilsf

Feels like it could be made into a fun game, but I find it too hard as it is. I only managed to get to level 2 before giving up. Props for recording sheep sounds.

entar

Interesting idea, but really hard. Generally a solid game otherwise, though. Maybe you should scale it down a little, and have fewer blocks. Or, maybe it's just that I'm not very good at it.

thedaian

The sounds worked really well, it's cool that you could actually go outside and record real sheep =).

Gameplay, though, really really hard =(. I found it kind of confusing how the lava spread instantly over plain ground, it would have been more intuitive to show its spread. The walls were densely packed enough that it was pretty hard even to get the sheep to the end.

spindleyq

Couldn't figure out what to do when the sheep were up against the top or bottom walls. Also, I couldn't figure out how to control the lava. I think it's cute though, and I love the music in the background.

cpowell

Keep getting my sheep stuck, but this is an original idea. Good stuff.