Foon → Ludum Dare Explorer → LD22 → Dying Alone

Dying Alone

By matt

Percentile
CategoryRankScoreCountLD22Ever
Theme2253.0068.124.2
Mood2482.6366.215.3
Audio2692.4558.316.1
Overall3672.6549.210.4
Graphics3942.4642.010.8
Fun4662.0832.73.9
Humor4721.5331.41.8
Innovation5631.8321.21.4
Community5701.9027.825.3
Coolness36383.067.2

Comments

deadlyfugu 2011-12-19 04:56

Was a bit too difficult, took away from the fun - I had to time the jumps just right. Pretty sweet though.

cadin 2011-12-19 20:29

Brutally difficult.

stephenm3 2011-12-20 01:54

The random meteors are a problem when one slip-up forces you to redo the entire (slow) thing from the beginning.

It's not even really a problem with "difficulty," as it is with frustration: the otherwise interesting atmosphere is ruined when you're redoing the first 5 minutes of gameplay for the twentieth time.

It actually seems like a pretty good game: I <i>want</i> to see the rest of the game. I really just don't think it's worth it to redo everything up to the point where I last died.

I hope checkpoints were planned, but you didn't have time for them? With the addition of a checkpoint system, I think this would be a fun and interesting platformer.

wiering 2011-12-21 00:29

It was a bit frustrating, but I got to the end!

lanoiadimuu 2011-12-24 12:14

Too bad i had to redo everything every time i died, but it's an interesting entry.

demonpants 2012-01-10 00:28

The biggest issue as others have observed is the difficulty. If the game had checkpoints or lives or something similar, it would be great. As it stands, I quickly got tired of repeating the same bit of level over and over.