Foon → Ludum Dare Explorer → Users → XMunkki
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥇 | 2010 | 17 | Islands | Dare Islands | compo | Innovation | 4.42 | ||
| 🥇 | 2007 | 10 | Chain Reaction | Final Release | compo | Effort | 4.38 | ||
| 🥇 | 2007 | 10 | Chain Reaction | Final Release | compo | Technical | 4.73 | ||
| 🥉 | 2007 | 10 | Chain Reaction | Final Release | compo | Innovation | 4.07 | ||
| 🥉 | 2007 | 10 | Chain Reaction | Final Release | compo | Journal | 4.36 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Po | Cm | Te | Jo | Ef | Bg | 9Au | 9Fu | 9Gr | 9St | 9Th | 9To | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2011 | 22 | Alone | Friendship Snake | compo | 156 | 3.10 | 3.52 | 3.28 | 2.00 | 2.41 | 1.08 | 2.00 | 1.86 | 3.14 | |||||||||||||
| 2010 | 18 | Enemies as Weapons | Psi Keepers | compo | 42 | 3.23 | 3.41 | 3.14 | 4.05 | 3.00 | 2.29 | 1.42 | 2.43 | ||||||||||||||
| 2010 | 17 | Islands | Dare Islands | compo | 46 | 3.42 | 3.06 | 4.42 | 3.81 | 2.87 | 1.40 | 3.65 | |||||||||||||||
| 2009 | 16 | Exploration | Intestinal Cavity Explorer | compo | 72 | 2.77 | 2.77 | 2.77 | 2.69 | 2.77 | 3.23 | 2.91 | 3.50 | ||||||||||||||
| 2008 | 11 | Minimalist | Typoworm | compo | 24 | 3.38 | 3.33 | 4.05 | 3.76 | 2.90 | 2.67 | 3.14 | 2.82 | 2.33 | |||||||||||||
| 2007 | 10 | Chain Reaction | Final Release | compo | 5 | 4.07 | 3.53 | 4.07 | 4.40 | 4.00 | 2.29 | 3.47 | 4.73 | 4.36 | 4.38 | ||||||||||||
| 2007 | 9 | Build the level you play | Crysanthem | compo | 9 | 11 | 10 | 11 | 13 | 54 | |||||||||||||||||
| 2006 | 8 | Swarms | Swarmulator | compo | |||||||||||||||||||||||
| 2005 | 6 | Light & Darkness | Title Unknown | compo | 2.11 | 2.94 | 2.42 | 1 | |||||||||||||||||||
| 2004 | 5 | Random | Radox v1.0 | compo | 2.57 | 2.79 | 3.14 | 1 |
XMunkki leaves an average of 2.0 feedback comments each event.
LD10 — Chain Reaction (2)
Ms Green’s lovely day by gimblll
Pretty fun.. Still giggling at the sound effects. The (plentiful) bugs and UI weirdness dropped a bit of the score. Pieces falling through floors when they shouldn't, not falling when they should, moving to the counter-intuitive direction, starting action too soon/too late and so on made the game feel a bit less polished than it should be. Also the end of the level felt a bit weird. You wait and click and then realize you need to hit "Exit" to move to the menu to select a new level (latin for: "please make a next level button"). Overall pretty clever and fun. + the theme and (buggy) audio makes me smile every time =)
Space Reactions by fydo
Couldn't really see the chain reaction in this one. I hit a planet and it's pieces kill other smaller planets. But I didn't notice them sharding further (a basis of chain reaction). Might be all the recursive action was so fast that I just didn't see it. Most of the times I didn't even know why I finished the level. But I won! It told me so! =)