FoonLudum Dare ExplorerLD26 → Less than Shadows

Less than Shadows

By cosinep

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CategoryRankScoreCount
Coolness369
Humor6902.05
Innovation9232.62
Audio9931.82
Mood11652.12
Theme11782.74
Fun12581.97
Graphics12661.97
Overall12902.21

Comments

indieretro 2013-04-29 15:36

I like the idea, I think it could have been executed a bit better, but its a nice game:)

floatingghost 2013-04-29 19:04

The movement is a little clunky, but the concept is good.

sampotasz 2013-04-29 19:04

Neat idea, and great to play something finished :) For me, the controls felt to slippery and fast, like Mario in the ice world. It made it quite hard

neverautomatic 2013-04-29 19:06

I like the little leaps of faith trying to find the next block. haha

sparkleswirl 2013-04-29 19:07

I like the idea and once I got the hang of it it was pretty fun, but I think the background is a little too distracting. Covered up some of the dialogue too.

mnemusyne 2013-04-29 19:13

Ice physics!

invaderjim 2013-04-29 19:23

Don't know if it's just my computer, but I sometimes experience extreme slow-down in the middle of a jump making things difficult. Interesting take on the theme, though!

pjchardt 2013-04-29 19:45

I like the concept but the controls could use some work. I slid off the end of platforms multiple times.

matthias_zarzecki 2013-04-30 21:23

Lovely idea! A bit hard to figure out, though. Also doesn't help that the first move you makes catapults you out of the gameworld

zatyka 2013-04-30 21:24

It took me a minute to realize what the "shadows" were, and I found the controls a bit too unforgiving. Basing movements on shadows is an idea that could be very interesting if fleshed out.

sylvain-p 2013-04-30 21:35

I haven't understand how it works. Help please.

wiering 2013-04-30 21:50

This could be fun if the controls were better.

qdowngames 2013-05-01 04:38

A good touch would be to make shadows change size based on depth of height. The background was a bit distracting - but nice work!

zener 2013-05-01 14:01

Quine a nice game, probably too difficult for most people.

iossif 2013-05-03 22:14

i like the general idea, but the controls made it very hard for me to experiment for a long time :(

vilcans 2013-05-03 22:17

Interesting idea, but too much inertia makes it too difficult and frustrating.

hi-scor-es 2013-05-06 00:33

A faster respawn would make it awesome

smilingcat 2013-05-06 01:45

Liked the concept, though the movement felt a little bit touchy. Overall, good job!

dalbinblue 2013-05-06 02:08

Interesting idea, but the controls were way too slippery and I ended up sliding off the platforms too often. If you are requiring such exact jumps, don't make the player slide so much.

manax 2013-05-06 02:12

The player starts a bit too high, hard to judge position when you're off-screen for most of the first several jumps. Agree with others, the controls are pretty unforgiving, and ground is too slippery.

Nice idea, loved the death splat (which is good, 'cause I died a LOT). Got frustrated and quit after about the 7th platform, so not very far into it...

rubna 2013-05-06 16:16

The idea is OK, but there were some flaws in the execution. The controls were way too slippery, and on the first few blocks you jump out of the screen, wich makes it VERY hard to co-ordinate your jump. The respawn time could've also been lower. And I don't know if this is just me, but I encountered random lag sometimes.

This makes it a very frustrating game and it's hard for me to keep playing.

m64 2013-05-06 16:50

The concept is very nice however I was struggling more with the imprecise controls then with the games theme.

ataxkt 2013-05-11 14:59

Decrease the death timeout and make the jumping a little slower and you've got a cool game! I found it frustrating to play for those reasons.

spiridion 2013-05-12 02:04

I like the concept, but the controls are way too touchy.

purplescape 2013-05-20 21:11

It's a fun game and I like the style. Very glad there were checkpoints.