linuus 2013-04-29 08:13
Haha, that was so fun! And I love the visuals! :)
Foon → Ludum Dare Explorer → LD26 → Dwalk
By joritan-cety
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Innovation | 515 | 3.17 | ||
| Humor | 567 | 2.21 | ||
| Graphics | 706 | 2.84 | ||
| Mood | 816 | 2.62 | ||
| Fun | 826 | 2.69 | ||
| Overall | 848 | 2.90 | ||
| Audio | 881 | 2.13 | ||
| Theme | 1181 | 2.73 |
Haha, that was so fun! And I love the visuals! :)
Niiiice!
java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.defineClassHelper(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.access$100(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.plugin2.applet.Plugin2ClassLoader.findClassHelper(Unknown Source)
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Excepction: java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0
----
fix?
You will have to update your java... This uses JRE 1.7
Nice little game. Took a few tries to learn to maneuver both players on one keyboard. The enemies were kinda ruthless if they caught you into a corner :P
Great Co-Op !
Fun, but very tricky without a second player. :c
I am stuck on the loading screen : (
That was pretty cool. Very innovative. It reminded me of ZZT a little, one of my favorite games.
Nice game - collision detection is a bit clumsy but overall a fun game.
A technically remark: try to compile your files to be 1.6 compatible because most people haven't upgraded to 1.7 yet :)
The menu seems a bit buggy. The actions relating to the menu entry get triggered multiple times while making only one push, so if I want to turn e.g. the sound to on, a single click turns it on->off->on->off etc.. Additional, it's weird that I can enter a menu with return but need to use another key to go back. Now to the game: the local cooperative thing is a nice idea. The visuals and audio are "okay", sadly the levels are a bit too long and it gets frustrating if you die. In my opinion Ludum Dare games should have a "skip level" button to have a look at all the levels you put time into. I didn't see all :( (died 2 times by own stupidity). The collision is sometimes strange (don't think it's buggy) if you want to enter a small corridor, you are getting stuck in front of it. Anyway, nice job with your limited time!
The artwork was my favorite part of the game. The game just "looked" great.
I found the game to be a little hard, maybe I'm just not that good at these sort of games.
Nice Idea... Coop is great... need more training for the controle-setup :D
Tricky, but I loved the sound-fx and graphics!
This game was sort of tricky alone (but doable, still). Sometimes it seemed like I'd get into an impossible situation where my guys would be separated by an enemy and the enemy could keep one from getting behind the other.
I quite like the idea of people turning into rocks to crush things, though. It's neat.
I got trapped in the instruction screen and couldn't play. I guess I'll clear my cache?
@arrogant.gamer I got stuck there, too, and got out using the Space key instead of the Enter key I'd used on the rest of the menus.
It looks like an overlook.
Nice entry, with an intriguing concept that unfortunately is kinda hard to play solo. On the other hand, it could be seen as a great way to improve your ambidexterity! :D
Congratulations! :)
Very amusing, difficult without a 2nd player
Hard to play solo! But still fun.
nice graphics
Very cool coop game! I like the graphics, and the kill mechanic :)
Great fun, and I love the look of it. Pixel art just doesn't get old for me :)
i like the graphic style!
Nice to see a coop game !
Nice game!! :) and very hard
Floor #3 hurt the eyes! :p
I wish that I could play it, but it seems that I have no friends. I thought I could do it...but no. I like the audio at least.
Nice, I like the cooperation aspect! Too bad I didn't have anybody to try out with right now, but I tried to play anyway, having my left and right hand co-op with each other. :)
Pretty cool, though very hard to control two players at once!
Good concept!
Interesting concept. I enjoy trying out coop LD games with such player interaction mechanics, while most of the other games are just about controlling a square to move it to other square triggering a win. *Blames the theme*.
Very hard to play. But it could be fun with some tweaking.
Don't really have a 2nd person to play this with, but I approve of the multiplayer on one computer thing. I miss those days.
Great idea, love the concept, music cut out for me on level 2.
Can't wait to try it with another person!
foreveralone
In the menus, most places you can press enter or space but some of them only allow space -- when enter didn't work, I thought the app had frozen -- I tried a bunch of other keys before it occurred to me to try space!
I played with my girlfriend... my right hand ! It's difficult... The game looks good, too bad I don't have another player at disposition.
Pretty good game. It's a bit difficult, but I'm sure that that could be fixed with some tweaking. Good job!
This was a really interesting and innovative idea. When I read the instructions my first thought was "this will never work"... but then it did. It was actually not that hard to move both characters at once. It was really hard to remember which character responded to which shift key because I was constantly flipping their order.
The enemies are really predictable and not very interesting. I actually think the game would be better if it were turn based instead of realtime.
Very clever idea. I may borrow mechanic at some point and try to flesh it out a bit.
I'll have to replay this with a friend. I love coop games! Still had fun trying to play it by myself, nice job :D
I like the fact about controlling two character at once, but it's pretty easy to get stuck and die.
Nice idea, but my biggest gripe is possibly the forced coop and rocks getting stuck on tiny Corners (while you're being unable to move due to enemies nearby). It could need some short tutorial stage rather than a wall-of-text instruction.
Cool game.
Nice start ! Too bad characters stick to ennemies and rocks. Anyway i like the coop gameplay. Very novel !
Nice concept! Too bad it's getting a bit boring after a few levels. We love the graphics! Perhaps some music would be nice though!
Good job. :)
Haha even though it was really difficult and frustrating me and my friend had so much fun :D Great job!
Really fun to play. Nice co-op. The graphics somehow reminds me Dangerous Dave.
Wish I had a second player to test. Always nice to see coop games though.
quite enjoyed it ..even tho i had to play both players myself (lack of interested friends ;( good job :)
Tricky game, but fun. Nice job.
I really enjoyed playing this. A nice idea and good use of colour too.
Funny one :) Zelda style? ;)
Amazing! Great concept. Is a lot of fun :))
Quite challenging and despite a slightly inconsistent collision detection, I think I can say that I enjoyed this game quite a bit. Maybe, it's the visuals! xD
The game crashes in instructions and i don't can back to menu.
very hard -- especially without another player -- great effort.
what a very unique game! great use of theme.
Liked the concept, would've been cool to have a single player version with just the rock/potato - I didn't have a friend to play with so was operating both players at once. If you develop further please add some more sound fx too, what you have is cool - some moving /pushing sounds and music would be extra great.
I like the dynamic use of the two characters. I kept running into walls in tunnels because the collisions were exact to the player. Good job making an interesting co-op!