FoonLudum Dare ExplorerLD26 → Dwalk

Dwalk

By joritan-cety

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CategoryRankScoreCount
Coolness1100
Innovation5153.17
Humor5672.21
Graphics7062.84
Mood8162.62
Fun8262.69
Overall8482.90
Audio8812.13
Theme11812.73

Comments

linuus 2013-04-29 08:13

Haha, that was so fun! And I love the visuals! :)

glisk 2013-04-29 10:03

Niiiice!

juaxix 2013-04-29 10:10

java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.defineClassHelper(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.access$100(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.plugin2.applet.Plugin2ClassLoader.findClassHelper(Unknown Source)
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Excepction: java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0

----
fix?

joritan-cety 2013-04-29 10:29

You will have to update your java... This uses JRE 1.7

hegemege 2013-04-29 11:27

Nice little game. Took a few tries to learn to maneuver both players on one keyboard. The enemies were kinda ruthless if they caught you into a corner :P

skywilly 2013-04-29 11:34

Great Co-Op !

the-jahn 2013-04-29 11:37

Fun, but very tricky without a second player. :c

poohshoes 2013-04-29 11:39

I am stuck on the loading screen : (

zanzindorf 2013-04-29 11:40

That was pretty cool. Very innovative. It reminded me of ZZT a little, one of my favorite games.

entrusc 2013-04-29 11:42

Nice game - collision detection is a bit clumsy but overall a fun game.

A technically remark: try to compile your files to be 1.6 compatible because most people haven't upgraded to 1.7 yet :)

Jeremias 2013-04-29 11:48

The menu seems a bit buggy. The actions relating to the menu entry get triggered multiple times while making only one push, so if I want to turn e.g. the sound to on, a single click turns it on->off->on->off etc.. Additional, it's weird that I can enter a menu with return but need to use another key to go back. Now to the game: the local cooperative thing is a nice idea. The visuals and audio are "okay", sadly the levels are a bit too long and it gets frustrating if you die. In my opinion Ludum Dare games should have a "skip level" button to have a look at all the levels you put time into. I didn't see all :( (died 2 times by own stupidity). The collision is sometimes strange (don't think it's buggy) if you want to enter a small corridor, you are getting stuck in front of it. Anyway, nice job with your limited time!

fenriswolf 2013-04-29 20:38

The artwork was my favorite part of the game. The game just "looked" great.

I found the game to be a little hard, maybe I'm just not that good at these sort of games.

psychomonster 2013-04-29 20:41

Nice Idea... Coop is great... need more training for the controle-setup :D

daandruff 2013-04-29 20:43

Tricky, but I loved the sound-fx and graphics!

milo 2013-04-29 20:44

This game was sort of tricky alone (but doable, still). Sometimes it seemed like I'd get into an impossible situation where my guys would be separated by an enemy and the enemy could keep one from getting behind the other.

I quite like the idea of people turning into rocks to crush things, though. It's neat.

arrogant-gamer 2013-04-30 06:26

I got trapped in the instruction screen and couldn't play. I guess I'll clear my cache?

tentontoon 2013-04-30 06:43

@arrogant.gamer I got stuck there, too, and got out using the Space key instead of the Enter key I'd used on the rest of the menus.
It looks like an overlook.

tentontoon 2013-04-30 06:45

Nice entry, with an intriguing concept that unfortunately is kinda hard to play solo. On the other hand, it could be seen as a great way to improve your ambidexterity! :D

Congratulations! :)

crazi456 2013-04-30 07:09

Very amusing, difficult without a 2nd player

fuzzo 2013-04-30 07:12

Hard to play solo! But still fun.

gmaker 2013-04-30 07:15

nice graphics

xaychru04 2013-04-30 07:32

Very cool coop game! I like the graphics, and the kill mechanic :)

roguenoodle 2013-04-30 08:25

Great fun, and I love the look of it. Pixel art just doesn't get old for me :)

rujomarco 2013-04-30 09:24

i like the graphic style!

edocentrique 2013-04-30 11:45

Nice to see a coop game !

gokuhd 2013-04-30 12:49

Nice game!! :) and very hard

doobdargent 2013-04-30 13:48

Floor #3 hurt the eyes! :p

umu 2013-04-30 14:59

I wish that I could play it, but it seems that I have no friends. I thought I could do it...but no. I like the audio at least.

tonic 2013-04-30 15:42

Nice, I like the cooperation aspect! Too bad I didn't have anybody to try out with right now, but I tried to play anyway, having my left and right hand co-op with each other. :)

fuzzywuzzie 2013-04-30 15:54

Pretty cool, though very hard to control two players at once!

dasrkrain 2013-04-30 17:59

Good concept!

griz 2013-04-30 20:19

Interesting concept. I enjoy trying out coop LD games with such player interaction mechanics, while most of the other games are just about controlling a square to move it to other square triggering a win. *Blames the theme*.

wiering 2013-04-30 21:06

Very hard to play. But it could be fun with some tweaking.

derdragon 2013-04-30 22:47

Don't really have a 2nd person to play this with, but I approve of the multiplayer on one computer thing. I miss those days.

JFlegle 2013-04-30 23:01

Great idea, love the concept, music cut out for me on level 2.

pentaphobe 2013-05-01 00:03

Can't wait to try it with another person!

foreveralone

brainslugs83 2013-05-01 01:41

In the menus, most places you can press enter or space but some of them only allow space -- when enter didn't work, I thought the app had frozen -- I tried a bunch of other keys before it occurred to me to try space!

beldarak 2013-05-01 02:05

I played with my girlfriend... my right hand ! It's difficult... The game looks good, too bad I don't have another player at disposition.

ray_mickelino 2013-05-01 02:08

Pretty good game. It's a bit difficult, but I'm sure that that could be fixed with some tweaking. Good job!

netguy204 2013-05-01 02:52

This was a really interesting and innovative idea. When I read the instructions my first thought was "this will never work"... but then it did. It was actually not that hard to move both characters at once. It was really hard to remember which character responded to which shift key because I was constantly flipping their order.

The enemies are really predictable and not very interesting. I actually think the game would be better if it were turn based instead of realtime.

Very clever idea. I may borrow mechanic at some point and try to flesh it out a bit.

meta87 2013-05-01 03:43

I'll have to replay this with a friend. I love coop games! Still had fun trying to play it by myself, nice job :D

fullmontis 2013-05-01 07:00

I like the fact about controlling two character at once, but it's pretty easy to get stuck and die.

smaxx 2013-05-01 08:35

Nice idea, but my biggest gripe is possibly the forced coop and rocks getting stuck on tiny Corners (while you're being unable to move due to enemies nearby). It could need some short tutorial stage rather than a wall-of-text instruction.

rafaelsales 2013-05-01 22:16

Cool game.

lotusgame 2013-05-02 07:20

Nice start ! Too bad characters stick to ennemies and rocks. Anyway i like the coop gameplay. Very novel !

thijsku 2013-05-02 16:05

Nice concept! Too bad it's getting a bit boring after a few levels. We love the graphics! Perhaps some music would be nice though!

Good job. :)

kiwiboi 2013-05-02 17:46

Haha even though it was really difficult and frustrating me and my friend had so much fun :D Great job!

granada 2013-05-02 18:58

Really fun to play. Nice co-op. The graphics somehow reminds me Dangerous Dave.

prelucid 2013-05-02 21:25

Wish I had a second player to test. Always nice to see coop games though.

binary_girl 2013-05-02 22:30

quite enjoyed it ..even tho i had to play both players myself (lack of interested friends ;( good job :)

peaveyj 2013-05-03 06:58

Tricky game, but fun. Nice job.

cakemonitor 2013-05-03 07:27

I really enjoyed playing this. A nice idea and good use of colour too.

pinkerator 2013-05-03 08:46

Funny one :) Zelda style? ;)

lasergans 2013-05-03 12:57

Amazing! Great concept. Is a lot of fun :))

lightnarcissus 2013-05-03 16:20

Quite challenging and despite a slightly inconsistent collision detection, I think I can say that I enjoyed this game quite a bit. Maybe, it's the visuals! xD

pabloalexandre31 2013-05-04 01:49

The game crashes in instructions and i don't can back to menu.

phocker 2013-05-06 04:01

very hard -- especially without another player -- great effort.

kunonooni 2013-05-06 22:04

what a very unique game! great use of theme.

johnnysix 2013-05-08 22:48

Liked the concept, would've been cool to have a single player version with just the rock/potato - I didn't have a friend to play with so was operating both players at once. If you develop further please add some more sound fx too, what you have is cool - some moving /pushing sounds and music would be extra great.

purplescape 2013-05-20 22:48

I like the dynamic use of the two characters. I kept running into walls in tunnels because the collisions were exact to the player. Good job making an interesting co-op!