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peaveyj

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201326MinimalismMinjam5302.251.752.264.142.332.763.832.7447
201019Discoveryrediscoverjam

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by peaveyj

peaveyj leaves an average of 11.0 feedback comments each event.

LD26 — Minimalism (19)

Pongless by Otoris 2013-05-07T05:53:00

Fun implementation and interesting take on pong. Seems well polished to me. Nice job.

Balls Balls Balls by matthias_zarzecki 2013-05-03T07:07:00

Really simple mechanic that's fun to play and master. Awesome job!

Dwalk by Joritan Cety 2013-05-03T06:58:00

Tricky game, but fun. Nice job.

Ten Space by Thomas Bowker 2013-05-03T06:41:00

This is so cool! At first, I thought, "This is a bit hard to start off." And then I got it through my head, that I just needed to match the rythm (duh). This is the best Simon Says implementation ever.

Indo World by Berapa Kelapa 2013-05-03T06:35:00

Good job sticking to theme. I wished there was a goal or feedback as to why I was removing some of the buildings or when I would win, but creating a 3D game in 48 hours is an impressive feat.

METROCRAFT by gregdevice 2013-05-01T06:36:00

Cool concept. For some reason, I feel like someone's on the other side of the glass cube with a clipboard, watching my every move...

The Only Rocketeer by Monxcleyr Productions 2013-05-01T06:22:00

Pretty fun. I've played games with those exact types of puzzled before, so nothing new there, but you guys put it into a story, which is fun. The are was retro-cool and the writing was funny. More windows.. definitely more windows.

Mobius by 3beards 2013-05-01T06:04:00

I beat it and I'm so excited! That's how good your game is - it's not just a good ludum entry, it's a fun game generally speaking. Awesome ramp up of difficulty, sweet music, great execution of a simple mechanic, and brilliant level design. Well done.

Serendipity by AnnaGavaldaKedavra 2013-05-01T03:17:00

Haha. WTF indeed. I like the music, and I think you definitely achieved your goal ;). I liked the music as well.

Minimal Theory by ENP 2013-05-01T03:11:00

It had a creepy feel to it and the graphics were impressive given 48 hours. Nice job.

JOHN by LPGhatguy 2013-05-01T02:49:00

Nice ambiance and audio. The feel of this game is really well established. It reminds me Alan Wake for some reason. Good job!

Unfalling Star by diegolh 2013-05-01T02:14:00

Great idea. I found it really hard, but it might be because I'm using a laptop touchpad.

MNML by docix 2013-05-01T02:08:00

Great game! Elegant and fun gameplay. And it fit's the theme so well.

One Blocky Room by evilDan 2013-05-01T02:03:00

Great graphics and fun puzzle, it'd be great to see more. Well done!

Doad by magicdweedoo 2013-05-01T01:55:00

Quite min! I liked it.

Minimalist Moe by davidwparker 2013-05-01T01:36:00

Good mechanic! Wonder how it would be on a touch screen.

Block Disco by Jubjub. 2013-05-01T01:24:00

Great game! Really addictive gameplay!

Bouncell by visy 2013-05-01T01:17:00

I got it running, but I'm not sure what I'm supposed to be doing. Great music, and it seems quite minimalist indeed!

Cave Runner by PhaZ90771 2013-04-30T22:31:00

Oh man! This is a lot like a game we created for LD20 (http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=3275).

Having done something similar, I like what you did with the health bar and making the walls your enemy. In ours, we made it so you could bounce off the walls, but there were rocks and stuff that killed you. The walls being damaging is more intuitive I think.

How'd you implement collision detection with the walls?

LD23 — Tiny World (3)

Hamster Damn by Valandre 2012-04-24T01:36:00

Great start! Keep it up, and you'll have a pretty slick game!

Cage by epicSpeedTurtle 2012-04-24T01:34:00

Does something happen? I couldn't get any progress either. And I exercised every day! Excellent music, and I'm all about the as3. You use flashpunk?

Hamster Bowling by tfendall 2012-04-24T01:24:00

Stick around for the whole ending!