FoonLudum Dare ExplorerLD23 → Cage

Cage

By epicspeedturtle

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CategoryRankScoreCount
Theme104.34
Coolness352
Mood413.69
Audio1453.20
Graphics2103.39
Humor2352.67
Overall2923.20
Innovation3913.03
Fun7322.24

Comments

mikesoylu 2012-04-23 14:41

I played for while but I couldn't understand if I was doing any progress.. Nice mood, graphics and music though. Good work :D

peaveyj 2012-04-24 01:34

Does something happen? I couldn't get any progress either. And I exercised every day! Excellent music, and I'm all about the as3. You use flashpunk?

epicspeedturtle 2012-04-24 13:45

peaveyj: In order for to something to happen you have to exercise AND eat every day. You'll notice the change in 2 days or so. And no, I don't use flashpunk. I know that frameworks are very cool and easy to work with and are just created for such short-term competitions like LD but I'm not a bit fan of them. The game is written in pure as3.

madflame991 2012-04-24 20:24

You're the first one I see that actually made a "Tiny world" themed game. Also your game made me pretty sad for a moment, really... people should think twice before getting pets.

blackdogg 2012-04-25 19:17

Pretty solid idea but I had to reads comments here to know what to do, I didn't understand how to eat. So I'll say, good graphics, music, idea, but a bit too short as a game. Good work anyway.

fireblend 2012-04-26 04:10

Haha, that was sweet and fun. I did look at the comments beforehand so I knew what to do, but I thought it was pretty well implemented, and it fits the theme really well. Good job!

law 2012-04-27 10:49

A tiny concept. A tiny protagonist. A tiny activity. But it was quite fun to play.

pierrec 2012-04-27 11:07

I escaped! Yay!
Great experience. The intro was a bit long, I tried to skip the dialogs with the spacebar and kept falling asleedp, that was weird ^^

gritfish 2012-04-27 12:33

Where was the food?
Great concept and music.
Had the same issue with the intro as Pierrec...

tacograveyard 2012-04-27 19:23

Well done. Made me sympathize with poor Hank! Good job capturing not just the scale implied by the theme, but also the feeling.

castor 2012-04-27 19:39

That is a tiny world. Nice game.

davidllanos22 2012-04-27 21:07

Nice game! So lovely! :)

daredevildave 2012-04-27 23:31

I saved him. Though I did have to check the comments. Perhaps a little more feedback would have been good. Well done though.

ointment 2012-04-28 11:56

Moody, but not very fun as a game.

marudziik 2012-04-28 15:32

Poor Hank! But "f**k yeah", I saved him! :D

de10ter 2012-04-28 22:22

That was cute. A bit too repetative/grindy but a nice idea and pretty polished.

tfendall 2012-04-29 03:04

I figured it out and saved Hank, but it took faith. There was a little feedback with the exercising when it says "I feel strong!" and "So close!", but there was no indication that the food or sleep did anything. I guessed that I needed to sleep between, and eat before exercising based on the initial dialogue. With that said, the mood was great and I like what you did with such a limited set of pixels - minimalist-chic. It was pretty polished. You chose your scope well.

hazard 2012-05-01 16:10

I liked the mood a lot and was really looking forward to what happens next while playing. But i was a bit disappointed by the rather bland ending after 3 days of doing the same without anything really happening. Some twist after a few days would have turned it into a better experience.

azurenimbus 2012-05-02 20:59

I was actually deeply moved by your game. The mood, the music, the way Hank moves so slowly, all combined to create a very believable experience.

It was short, but really cool. Congrats.

gregdevice 2012-05-03 16:46

Too bad, can't figure out how to escape. Fun to play with.