Too Much Post by Thomas den Hollander 2018-08-14T10:32:13Z ♥ 1
Although it's hard to keep up after a short while, it well suits the theme. New mail could appear on houses only, instead of grass, as right now it looks like there was a very clumsy mailmain working before you trying to get the mail between the residents, and lost all of it in the plants.
LD45 — Start with nothing (25)
Hermitage by squimmy 2019-10-08T19:02:20Z ♥ 1
Welcome to the Ludum Dare community!
Haven't seen a game like this for quite some time, where the character death is actually a win. That is as long as it's enlightnment death, not starvation one.
Good job on finishing your game on time. :)
Beating around the bush by netmute 2019-10-08T18:37:17Z ♥ 2
- Pico-8? lovely! - Solid game? Check. - Becoming a celebrity? Check. - AAAAAAAAAAA? Check. You've got it all. Congratulations!
Alcindor the Alchemist by cogcomp 2019-10-08T18:08:55Z ♥ 0
Game doesn't want to start, because OpenAL32.dll is missing. Is it possible for you to include this file in the download, or give a link where I can download this library?
Nothing by Bocodillo 2019-10-08T17:59:54Z ♥ 1
Good music taste. Have the tracks placed inside the gift helped you to get through the compo? :) Solid, playable and fun entry. Good job!
Prison Escape by shaurya_juneja 2019-10-08T17:37:45Z ♥ 1
Congratulations on your first Ludum Dare game! The font could be more easy to read, but it's short and fun. Well done. :)
Meaningless Blob Slaughter by evgenimp 2019-10-08T17:18:09Z ♥ 1
Got to say that it was an unique experience. Walking mechanics work like in the oldschool DOS RPGs, where one press is moving your character one tile. The game name surely checks out.
@hcursino Nice one, I've chuckled at the Minecraft in hell.
Small Town by XCVZXC 2019-10-08T16:44:46Z ♥ 1
Now that's a gem right there! Feels like a game which you could release if you feel like spending couple extra days for additional content. I've enjoyed it so much, that I've decided to play again to see how far I can push it past the level 15: Gem.png Then my finger refused to continue cooperating. Couple of loose ideas, which have appeared durning playing: - There could be a building, which autoclicks from time to time - Could use a sell/destroy tower functionality - Make it possible to also collect resources with the keyboard, spacebar for an example - Since build menu takes whole screen, it could pause the game while it is open
Well done on making a fun and good looking game!
Space escape by Mau Zer 2019-10-08T14:42:07Z ♥ 0
I played through a couple of levels and I've got some questions: - What are those items with the H letter that we collect? - Found an item that looks like a pick. I guess it was supposed to unlock attacking? - Does the level with the pick has an exit?
You've got an interesting movement mechanic. You can do double jump by standing up from crouching, while holding the jump button, or walljump if you touch the wall when falling. Had lots of fun with those two!
Besides that there's not much happening. The music in the background is nice, but very quiet. Since jam games tend to have loud sounds, requiring you to start them with system volume set to something between 10-20%, some players might not even know that it's there.
Is that your first game jam game? If so congratultions on your first game and welcome to the Ludum Dare community. You guys have got a pretty solid entry for a first one :).
NoGo45 by bcvery1 2019-10-08T13:49:28Z ♥ 1
Was pretty fun to play! That ending with the atom bomb got me. I don't know what I've expected.
Monster herding by Woitee 2019-10-08T13:38:19Z ♥ 0
@ryu Thanks for uploading the WebGL version!
Nice variation of a tower defense game, where money for turrets is not a problem, but their placement.
I've found out a trick that you can do by placing the turret on the spawn tile, then moving one tile at a time towards the end, until you have the whole level in turrets: Oops.png
Played in a normal way too, and both playthroughs were fun. Well done!
Build up Speed by CantThinkOfName 2019-10-07T22:06:57Z ♥ 1
Congratulations on your first Ludum Dare entry and welcome to the community! You've made an interesting engine selection. Windows forms make it feel like it is a good old windows 95 game.
Grab your katana! by Mikeliosus 2019-10-07T21:44:36Z ♥ 2
Congratulations on your first Ludum Dare entry and welcome to the community! You had fun recording those sounds, haven't you? Especially the "oh no" one. It gets me every time.
Welcome to Nowhere by AdroitConceptions 2019-10-07T21:30:37Z ♥ 2
Ah yes, you've used the sacred music instrument. The best type of an instrument for the game jams. Nice entry for just 12 hours, props to you!
In the beginning by djee 2019-10-07T21:09:33Z ♥ 1
Is it your first Ludum Dare entry? If so congratulations on finishing it and welcome to the community!
Unpopular opinion: I liked the fact that the puzzle is not known on the start, and that you have to go around the level to think what you have to do to pass it. It's overall a solid puzzle game.
Red Vs Green by Flying Cat of the Pepes 2019-10-07T19:54:17Z ♥ 0
Doesn't want to start here. Res folder is in the same folder as the jar. My specs: - Windows 10 - java version "12.0.2" 2019-07-16 - Java(TM) SE Runtime Environment (build 12.0.2+10)
Delta Test Site by Derek Volker 2019-10-07T19:20:32Z ♥ 2
Solid mechanics and idea. Like others mentioned, it has some of a walking simulator here and there, but the music compesates for it. Well done!
Slimy Situation by PetTurtle 2019-10-07T17:44:47Z ♥ 2
Slimy Situation.png
Robogon by OgelGames 2019-10-07T17:04:55Z ♥ 1
It gets better the more you practise. I myself had a habit to overdesign Ludum Dare games, which I've finished with maybe half of the total planned features. The key is to aim for a simpliest playable version of the game. If you don't see yourself making it in just one day, then it's a good idea to rethink the design. This way on the second day you have a playable game, and you can work on nice to haves. Still, it's a solid robot designer :).
FactoriNode by Ender7 2019-10-07T15:38:36Z ♥ 5
Late recipes be like: Snap 2019-10-07 at 17.31.56.png You guys have got so much content in. Funny how such a simple mechanic of just attaching nodes with correct types together can be this addicting. It would be cool to not be able to place one node on another and start with a limited space, which we can only upgrade by buying it for enough money.
HiddenThings by Talia 2019-10-07T14:44:19Z ♥ 1
Short and nice. What blindness feels to blind people in a nutshell. You don't know that something is there unless you touch it.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ (twenty six blanks) by 888 2019-10-07T13:55:24Z ♥ 2
For some reason it is running at about 1 frame per 2 seconds here, what makes it unplayable. (Windows 10)
NoControl by simXple 2019-10-07T13:16:41Z ♥ 0
Congratulations on your first game. The character has some cute animations, especially durning digging. Have you been inspired by the DLC quest by any chance?
Robo-Fort by geoff.nagy 2019-10-07T12:17:52Z ♥ 1
Well done, was fun to play. Like others mentioned, corner fort is the meta :). Snap 2019-10-07 at 14.13.28.png
Ant Wars RTS by DragonsBeardGames 2019-10-07T11:34:48Z ♥ 1
You could make a multiplayer .io game out of this :).
Purpose: Unknown by Frogravity 2019-10-07T10:43:56Z ♥ 2
It's a great game for your first entry. Camera could be moved a little further away to make the player know where he is and where to go around the level, but there are lots of weapons, battle animations and you've even added leveling. Well done, and welcome to the Ludum Dare community :).