FoonLudum Dare ExplorerLD35 → Stockholmia

Stockholmia

By rttstudio

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CategoryRankScoreCount
Coolness276
Innovation4153.21
Humor5422.44
Audio6472.42
Fun7492.86
Mood7552.82
Graphics8122.87
Overall8712.89
Theme9382.68

Comments

sgtbursk 2016-04-19 03:29

Nice art and animations. Couldn't get the strategy so I got swarmed. Cool game though. Always nice to see turn based games.

megalukes 2016-04-19 03:29

I felt the game was not that intuitive and commands were a little bit hard to use.

recursiveanomaly 2016-04-19 03:31

Moving all your units at once is a clever change to a turn-based abstract strategy game like this. I kinda feel like you shouldn't be able to put a hill back in the same place you took it from. I never was very successful. It's pretty hard, but maybe I never learned the strategy. Congrats on finishing. Nice work!

nvrskipgameday 2016-04-19 03:59

This is a clever and unique game, I really like the premise. I could never get any knights to turn into slimes though, that may be bugged for me, but I thought the game was still cool.

griz 2016-04-19 09:49

The release doesn't require .pdb files included. They weight a ton and are just for the development phase.

rttstudio 2016-04-19 15:56

Oh Thank You Griz, I didn't knew that. Just removed them from the download, the file is now 10.8mb instead of 40mb.
So now the game will be more accessible to you guys.

glaze_96 2016-04-20 13:50

Really nice idea. With a little polish this could actually be a great game! I liked it!

The only problem I have with it, is that it's really hard to strategize your moves. It would be great if it started out smaller.

Hope you had fun making it =)

binarycoder 2016-04-20 14:01

Pretty fun! I figured out the strategy after a bit.

vururia 2016-04-21 16:27

Lots of potential

brainstorm 2016-04-21 16:48

Good idea, but it gets boring after 20 turns.If you put all the mountains in the same row you can resist a lot easily. I think it would be better using less mountains. And without slimes (Just defend). Also, don't apologize about the art, it's great!

P.D: At the start I'd chosen I'm a coward because I thought you were talking about difficulty :)

fafastudio 2016-04-21 21:55

So complex for a game made in 72h ^^
Well done !

darenn 2016-04-21 22:22

A good game but... I put all the mountains on a row, and I think it's easy to survive a lot of time like that (I quit at 100 turns because it was boring :p) Moreover, I don't think it's wanted that knights move around the grid ? x'D
Here a screenshot to illustrate : https://www.dropbox.com/s/efg95ydei69z7b2/Capture%20d%27%C3%A9cran%202016-04-21%2018.18.12.png?dl=0
But, it's a very innovative concept ! :)

rttstudio 2016-04-22 14:38

Thank you for the replies, The knight walking around is listed in the known issues. I'm currently working on a patch but I won't upload it until the ludum dare rating ends, since I really want people to judge what I did during the 72 hours :) Ty everyone for the comments, I'm already implementing some of your ideas in the future patch. :)

rnanoware 2016-04-22 21:38

I really enjoyed the strategical ideas presented, and I wish they could be fleshed out a bit more! As it was (others have said), it felt a bit unbalanced at times, but I think it has potential overall.

geti 2016-04-23 22:35

Managed to have a knight going around the side, haha http://i.imgur.com/7m1f6j2.png

Final score: http://i.imgur.com/IzpdD6V.png

I didn't like the random combat. Would have been better with something more predictable imo. Fun concept though.

kitsunequestdev 2016-04-24 09:24

Nice idea and cool art. Wish you could've done more with it but I know you were busy. Good job regardless :)

2016-04-24 18:07

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

pixelpotions 2016-04-26 13:55

This is a cool strategic game! I would love to see a further version of this, I liked it a lot!

egos 2016-04-26 17:56

nice idea
maybe it will be moreh fun without the slime phase or slime phase but no hill phase

thecain 2016-05-05 01:26

With some balancing, and maybe some progression this could be a good game, but as it is, it gets repetitive quick, and the strategy breaks down.
My final score: 12 knights, 41 turns.

jupiter_hadley 2016-05-06 22:31

Interesting game! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/bGsPoPIYpCs

themonsterfromthedeep 2016-05-09 23:00

This is cool. I'm not exactly sure what to do, and I sort of forgot that the knights had to be stopped from approaching, so I lost. :) The art is really good though and the music fits.