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TheCain

Games

YearLDThemeGameDivisionRankOvFuInThHuMoCo
201635ShapeshiftAn Abnormalityjam10342.662.252.642.571.963.17100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheCain

LD35 — Shapeshift

windowframe by managore 2016-04-21T02:21:00

This was immensely good. So polished, and with a surprising amount of levels.
I have other games to rate, ya know!

windowframe by managore 2016-04-21T02:22:00

And it's a Compo!

Dave from Bungie by Dmitrix 2016-05-09T20:10:00

Yeah, it's alright. Pretty funny. Solid except the 'cutscenes' should be skippable. when I replayed to get a new ending, the (albeit short) waiting annoyed me.

Stone sacrifice by hadesfury 2016-05-05T00:48:00

The whole situation of a frustrated sacrificer was funny.
The instruction text seemed off.

Zen and the Art of Transhumanism by Deconstructeam 2016-04-25T02:11:00

I enjoyed it

Widget Workshop by recursor 2016-04-29T20:04:00

This was very good. I wasn't expecting much from the screenshots, but i really enjoyed it.

Key Keeper by manabreak 2016-05-07T00:14:00

Some things about it were a bit weird, such as some of the collisions, and the lack of checkpoints, but overall pretty solid.

Rayshifting by ponk 2016-04-18T22:48:00

My one complaint is that the shapes were all the same.
Other than that, solid Compo.

PERMUTATE by TravisChen 2016-05-04T00:32:00

I will never beat this, but it was fun to try.
Good job. Very well polished.

doppel trouble by blob 2016-05-09T03:47:00

I'm late to that game here, but I just wanted to say that it was pretty good. I didn't beat it (i'm rushing to rate more games) 'cause it's pretty tough, but it's a well polished entry.

Space Exterminator VS Shape Shifters! by OrangeeZ 2016-05-01T16:51:00

This game had some issues, but it was pretty fun.
The shadows were broken on mine, it made it very difficult to tell where i was.

Changelings' Lair by Haighstrom 2016-05-06T02:15:00

My biggest complaint is that the game is too slow paced. The money is earned very slowly, and when I lost the second level I didn't feel like replaying.
I think there is potential here, but it needs a little polish.

Hungry Vampire by dvdking 2016-05-08T03:31:00

Really great game. I would criticize, but it feels like a complete game. Well done.

ShapeShift by BitDemon 2016-04-21T03:47:00

The objective could have been conveyed better, and music would have been nice, but it looks good and I like the mechanics.
This would make a great App.

Furniture Ghost by madk 2016-04-19T22:58:00

That was... unique

Getting shifty by Ithildin 2016-05-05T19:19:00

It was fun, but pretty easy.

Cyan by rxi 2016-04-20T19:26:00

It was fun. pretty difficult. I killed the ghost, but fell down and had to restart.

Galena's Request by VividReality 2016-05-04T02:53:00

Nice and calming music.

Shifting Shifting Shapes by Crowbeak 2016-04-21T18:51:00

Very clever. It might have been worth it to do the Jam and make a few more puzzles.

Scrapshaper by the31 2016-04-28T20:26:00

It was fun.
My issues are there was no real penalty to dying, and only one upgrade.

Look at your Feet by Verz 2016-04-19T19:08:00

This is the Dark Souls of job simulators.
The message is not lost on me.

Look at your Feet by Verz 2016-04-19T19:09:00

This is the Dark Souls of job simulators.
The message is not lost on me.
How did the theme fit in?

Look at your Feet by Verz 2016-04-19T19:09:00

This is the Dark Souls of job simulators.
The message is not lost on me.

OnPoint by purrpurr 2016-05-04T01:23:00

Wow, what a smart game. That last level was really a doozy!

Beetle Morphosis by Recursiveanomaly 2016-05-04T00:55:00

Very nice game. a health bar would be nice though.

Cow Duck Fever by 16BitsOfAwesome 2016-05-04T03:25:00

It's an okay game. Good job.

Shapeshift Racer by 02fc.exe 2016-05-07T02:13:00

Wow, absolutely gorgeous. I got 52 on my first run.
The car controlled weird. I think because of acceleration.

Flesh Mess by radmars 2016-05-08T04:44:00

Really great entry. You really captured the feel of the old arcade run and gun.
The only thing I didn't like was that after dying, you had to restart from the beginning, and then it was a toss up if you would find lumps or not.

Tremor by Troyan 2016-05-10T00:02:00

I liked the art, but I had no reason to keep playing.
For endless runners like this, you need a scoreboard, or some other incentive for the player to keep playing.

Dummy Game by PoV 2016-04-21T20:27:00

Wow, you managed to make a Ludum Dare simulator in under 48 hours! And it has kittens!

Lycan by lightsoda 2016-04-18T22:42:00

The werewolf was under-powered, I though.
Seriously Metal music.

The Core by Syldarion 2016-05-06T04:23:00

I would suggest adding 'w' to jump, and a short tutorial.

Through Oneself by Omiya Games 2016-05-08T01:49:00

Very polished, with a very unique concept.
I didn't see the theme, but that's not a big deal.
You should have added a fullscreen for the emebed game though.

Bee Gone by bobismijnnaam 2016-05-04T01:43:00

It's pretty fun. very difficult to win.

OGLA by egos 2016-05-09T19:45:00

I got level 7, 156s.
Very tough, and somewhat confusing, but it seems promising.

Hybris by phi 2016-05-03T23:47:00

Ok, but kind of tedious.
Music was nice though.

Yours, Monster by FloatingGhost 2016-05-09T20:26:00

Pretty interesting, but overall it lacked depth.

A Soul of Clay by fullmontis 2016-05-05T02:25:00

Nice escape the room. As it is, it's a very good escape the room. All it needs is a little polish.

The Chameleon by Audun42 2016-05-01T16:24:00

Interesting idea, but it needs polish

my fathers apartment by emmelineprufrock 2016-04-28T20:04:00

for experienced Wheres Waldo players, this was easy, and very short, but I enjoyed it. It had a good mood.

Devil's Hand by Kuupu 2016-05-08T04:27:00

Pretty good. It had nice controls, and each weapon seemed unique.
I couldn't change weapons on the last level.
I think that allowing you to switch weapons with the scroll wheel would be valuable.
Overall, very polished entry.

PowerShift: The People's Republic of United Democristan by nintendoeats 2016-05-06T23:05:00

I liked the game, but you should work on it some more. Make the interface more clear for one. I'm still not sure what the number in the top left of the soldiers was, because mine disappeared on all the soldiers (I'm assuming it was their level).
I really hope you do make a post compo.

Mortal Ro-Sham-Bo! by dcolgan 2016-05-08T04:51:00

Nothing really to say. It's Rock paper scissors. but on a computer.
Pretty funny.

Mountain by guoboism 2016-05-06T22:38:00

A nice, relaxing little mellow puzzle game.

wolf and the moon by zillix 2016-05-04T03:15:00

Wonderful story.

Corvid by Just Tom 2016-05-04T03:21:00

Beautiful game, but the shapeshift mechanic was not made clear.

The Wolf Hunt by Mak 2016-05-05T19:13:00

If you were to add onto this game I would suggest a life counter, a floor(something for the wolves to run along) and an indicator for the range of the shotgun. Perhaps also a counter for how many wolves you need to kill for the story to progress (I assume, I never actually made it that far)

Pursuit of Vengeance by Markus Brand 2016-05-10T00:38:00

Sorry man, I can't rate. The game wouldn't run on my machine. After starting, it would crash while 'loading audio and textures'

Formation Charge! by theholychicken 2016-05-09T21:44:00

This has potential. I can't wait for it to be released.

Change the Formality by Dooskington 2016-05-07T01:35:00

I shouldn't comment, but I shall.
Super weird, and not in a good way. but not in a bad way either.
I bet you made the text scroll that fast on purpose.

Get Yo' Baby Swole by Cosrnos 2016-05-06T04:06:00

This was very funny

Moveless Chess by Beavl 2016-05-08T03:42:00

Very Clever.
The tutorial seemed a little buggy for me, but the concept seems pretty solid.

Polyshift by keyboardmonkey 2016-05-06T03:47:00

I got 83%, though at one point I had just given up, so I could have gotten higher.
This is quite fun, I like it.

The Canis Incident by srakowski 2016-05-07T02:50:00

What this game lacks, is character progression.
In Nuclear Throne, or Risk of Rain, as you go deeper, the game changes, and your character changes.
That is what this game is missing.
I just ran past all the enemy's to the exit, because I had no reason to kill them.
I did like that every enemy gave back a little health.
But other than that, it was nice.

Wrestling the RPG by Kate Kligman 2016-05-03T01:16:00

Very nice. Only annoyance was that there was no 'previous-text' button to effectively try every option. But that's nitpicking.

Za bochok by CAT_IN_THE_DARK_WOOD 2016-05-04T00:18:00

With some audio I would have given it a 5/5 mood.

ShapeShifter by NPException 2016-04-21T19:45:00

That was really fun.
Really clever memory puzzle.

Super Solid Shifter by Shide 2016-05-09T22:59:00

too short. I hope to see this continued (read: more than two levels).
As for current content, it's okay. I'd have to see it in action to really appreciate it, but currently it isn't being shown.

Slicer by GoudaGames 2016-04-19T01:30:00

Unique and interesting. Ridiculously hard though.

Metris by jcsirron 2016-05-04T01:07:00

Clever.
It crashed on the 'slanted fill' level.
I think you should add a slower option for losers like me.

Corrupted AI by Manou 2016-04-29T22:07:00

I got stuck on the sound sequence. I had played the sounds, and it even said 'Congratulations' but nothing happened after that.

Super Shift-Shaper by Jacksendary 2016-05-08T00:57:00

In a game like this, you really need to add a keyboard restart, because you die a lot, and I don't want to have to maneuver the mouse every time.
The controls seemed a little too sensitive as well. It led to a lot of pecking at the keys to get the right position.
Aside from that, it was an interesting mash up.
The music was very fitting.

Shapeshifter Challenge by ethankennerly 2016-04-21T02:37:00

Very clever.
It would have been nice if there was an end screen for completing all the puzzles

The Shapes of the Druid by BluShine 2016-05-07T04:16:00

Very original. I like the puzzles.
I do think you should add a 'go back one turn' button, 'cause it's frustrating to have to restart the whole thing just for one move.
I did beat it though.

Prince Charmless by Pietro Ferrantelli 2016-05-07T03:20:00

Very impressive.

Shape Shifter by Slothmachine 2016-05-09T04:31:00

Nice and simple puzzle/arcade game.

CatKoonBut by SojaBird 2016-05-06T02:34:00

I'm griping about the lack of ending screen, but other than that it was a pretty and nice game.

Craft a Raft by SUNFURY 2016-04-29T19:35:00

Very polished game.

CubeShift by JangoBrick 2016-04-19T20:06:00

It was fun.

The order of things and colors by dickpoelen 2016-04-17T16:18:00

Nice and simple. Album Generator.

Sunshift by guimonpa 2016-04-21T03:29:00

I couldn't beat it. I'm sorry. That level with the back and forth borders just killed me. I almost had it, but that L block next to the goal got me.
Really good though.

Paperchase by DragonXVI 2016-04-19T00:58:00

Should have done humor voting.

BrainRequired by Geckoo1337 2016-05-07T03:41:00

Good job. Many levels, very clever, good aesthetic, and it reminds me of portal.
I had a problem with the fact that once you pick up a block, you can't put it back where it was.

ShapeOut 2016: Extreme Fast Forward by DraKlaW 2016-04-20T20:23:00

That got tough quick

ShiftShape by killthealias 2016-05-09T19:10:00

I only got to level 4, but it's very polished, and the one button control put an interesting spin on it.

Listen and Shift by Goutye 2016-05-08T00:37:00

Very innovative! Only problem was that sometimes I had trouble understanding what you said.
I got (on my first try)- 174,306 after the final calculation. Before was 181,040 with highest multiplayer x24.

FRAG.MENT.ED by dammit 2016-04-19T18:31:00

It was well made. Good job conveying the sense of being very hectic and confusing.
I don't think it fit the theme very well though. One bug I found was when hitting restart, it would open a new instance of itch.io inside the game window.

Torus by Chris Delta 2016-04-28T20:17:00

I didn't beat it, but it had a good mood and even spooked me once. The twisting hallways were very disorienting.

Wizard Fight by LeftRight92 2016-05-08T07:35:00

I didn't have any friend, but I still played.
It seemed pretty confusing. I wasn't sure of the state of affairs at any given moment.

Code Shift by MikeTheWayne 2016-05-05T19:53:00

A bug I had was that once I hired an employee, I could no longer decode. Interesting, but it needs polish.

Moonlight by Phaix 2016-05-05T02:31:00

Interesting start a game. I wasn't sure if I could even damage any of the enemy's, so I just ran past everyone. I hope you continue the game.

Muoto the Geometry Wizard by Windmill Games 2016-04-21T00:09:00

Very good. My one issue is that there is no progression, and no incentive to explore further. The entire game is dependent purely on skill.
Not to say that's necessarily a bad thing, but in a dungeon crawler it's nice to have some reason to explore further.

Morphing Maze by AGausmann 2016-05-07T00:29:00

This game doesn't really have a lot of content. I like the idea of a text adventure maze, but it needs something more. Maybe add random notes that you can read to find some lore, or add a story. Or maybe even a monster chasing you, but as it is, it just seems lacking.

Duality by HolyBlackCat 2016-05-08T07:03:00

I finally beat it. after 74 deaths, I beat it.
This was really well done. One of the most polished, with an abundance of levels. Really great.
I hate the level designer.

The Incredible Vending Machine by Alphish 2016-05-06T02:54:00

I played both Jam and Post, and the idea is interesting, but it gets repetitive. I would suggest putting a slot on the side of the main window to automatically have the dragon assess the Item and give it back to you. I would also have put The Lizard on the main page as well.

The Creation by RyanMan56 2016-05-09T23:57:00

That's it? very short.
This reminds me very much of 'The Visitor' by Zeebarf.

Altered Beard by gillenew 2016-05-04T02:45:00

I liked it.
It needs some checkpoints though, I couldn't get through the first level.
And it would be nice if Z also jumped.

⬛R⬤PPING ONTO SH▲PES by Ovidios 2016-05-08T02:56:00

You really need to speed up the restart screen. I lose, and then hit R because I thought it was telling be I had to hit it again. This frustrated me.
Beautiful game, and pretty clever.
Not level 8 though.
Level 8 is impossible.

Four Horsemen: Chapter 1 by eott 2016-05-07T03:56:00

Pretty interesting. The ending took me by surprise.
(There was a typo on one of the pages- "...youths across the street. They |look looking| for trouble...")

Who you're gonna call? by sez 2016-05-07T01:49:00

Very polished. It felt like a full game. Difficult, too. Good job.
Maybe add a skip for the opening credits.

Figment by CaptainPilot 2016-05-08T07:31:00

I was expecting something far more sinister.
I had some graphical glitches, but good puzzle game.

The Cursed Forest by Gametery 2016-04-21T22:05:00

Aside from some poor design choices, it was a pretty good game. Great graphics.

EnergyShift by Miziziziz 2016-05-09T23:38:00

This has potential. no pun intended.
While it is an interesting mechanic to not be able to fly until you drop, it wasn't used in any meaningful way. This game would be just about the same if you removed the core mechanic.
I hope you do some more work on this because I can see it being great.

Flames and Shifting by Jordan 2016-05-08T00:48:00

I couldn't hear the sounds so I wont rate you on audio.
The graphics were very nice, but the controls weren't tight enough for my taste. and the boss battle was kind of confusing. I couldn't dodge very well because I could only move up and down, but I still won.
On the topic of theme, the shapeshifting was entirely pointless. It seemed like an afterthought.

KillCubeler by theStartlestare 2016-05-07T04:25:00

Really great. It looked phenomenal, and I liked the premise. The killing was kind of fiddley though.
Please add some sound effects too.
But still, very good job.

ShapeShift.Inc by error031 2016-05-03T03:29:00

It was funny, but the game-play became a chore.

Theseus by TheMeorch 2016-05-07T05:32:00

I breezed through all the puzzles.
And then came 19.
Seriously, good work man.
Also, I found one of the hidden solutions on (i think) level 17. Illusion=Broken.

Theseus by TheMeorch 2016-05-09T04:44:00

You should release the piano piece. I liked it.

Sergei's Virus by avinashd 2016-04-19T01:16:00

Wow. I'm way too dumb for this.
Cool idea though.

System Shift by edve98 2016-04-20T19:29:00

One of the very few games in existance that is Linux compatible, but not Windows compatible.

The Creatures of Pflaumotopia by Yazara 2016-05-07T00:08:00

nice little game, but some instructions are sorely needed

Flow by flummox3d 2016-05-08T23:59:00

Well done. I haven't seen a single puzzlescript games in the jam. You had some clever puzzles, though I beat the whole thing.

Maigune by GameQuester 2016-05-08T00:20:00

Pretty good metroidvania, but could use a little polish for the movements and graphics.

Transmogrifighters by AlDorado 2016-05-04T00:20:00

You need to add some instructions.

Shadow of the Red Hand by andyman404 2016-04-21T00:57:00

Wow, that was really good. Very clever idea.

Reform by EvanEGibbs 2016-04-19T02:59:00

What an ending.

Defective Wiring by TheMonsterFromTheDeep 2016-05-09T23:54:00

I'll make some suggestions:
Allow access to the menu from in-game. This one is obvious, but currently you cannot reach the menu once a level has started.
Unify the control scheme I.e. allow keyboard control of the menu. I shouldn't have to switch from keyboard to mouse every time I finish a level. Inversely, you could add some meaningful mouse control to the gameplay.
Make space continue the dialogue, instead of down arrow. When in small form, the space button doesn't do anything, so it may as well do this.

Pacifist Hill by wavertron 2016-05-07T02:56:00

It's okay, but not great. It lacks any deeper goals.

Pasowix's Magical Shapeshifting Workshop by glaze_96 2016-05-05T02:00:00

Pretty funny. I liked the puzzles, you should add some more.

Lich by ManuSaiz 2016-04-19T20:45:00

Needs polish, and was unbalanced. I don't see how the theme fits in either.

Taiga Woods by Karai17 2016-04-21T01:08:00

The game sort of bugged out on the Ultra Taiga stage, but really well done on the rest. The bow was very hard to hit the taiga with.

Super Sentinels by Brightstar 2016-05-04T01:13:00

Very short, and I didn't see the purpose of the SHIFT

Thomas was a shape by pta2002 2016-04-18T22:38:00

it was okay.

Evasion by d3garcia 2016-05-08T04:02:00

Pretty neat initially.
I stopped playing after the turbo III mark because i felt there was nothing more to gain, and the game was getting tedious.
but the idea is interesting, and I like that.

VHS WARS by goodbadokay 2016-05-10T00:34:00

This is a great looking game, and wonderfully made.
I have no complaints, but if I had to say one, it would be that the font used for the score is sometimes hard to read.
It was kinda easy for me. I got a score of 400,000 on my first try. I haven't even died yet, I just had to stop to go rate some more games.

VHS WARS by goodbadokay 2016-05-10T00:42:00

i.imgur.com/8RaoVF0.png
I forgot to give proof.

Shapeshift Inc by Jajo 2016-05-03T22:15:00

The mechanic could work if you added more interactions. Such as moving the tiles somehow.

Shape Switching by neilcorre2k6 2016-05-08T01:37:00

simple game. It was okay, but not phenomenal.
just a sort of middling game.
Maybe add a 'Previous shape' for right-mouse.

A not-really-an-actual-game based on the theme "shapeshift" by Michael Feeney 2016-05-07T01:40:00

Well, no game here, as expected. But pretty. I won't vote anything except overall and graphics for you.

Block Shift by starvingindie 2016-04-21T20:15:00

Very polished, but it seems to be lacking something

SteamPunkPuzzleGame by 3T3A 2016-05-07T02:09:00

Clever game. That second level was a killer, but I got it (hint- Build stairs).
I didn't see the steampunk theme.
I liked it, but there was some poor design. Haveing to exit out of the editor to move on the second structure for one, and restarting the level, along with the design you made when you fail for two.

(Web) Pyramid Escape by lukethecoder64 2016-05-05T19:38:00

Interesting maze, and each form is unique and useful, but you need to add some animations. One for the checkpoints so you know when one is activated, an ESPECIALLY one for the button, because I had no idea if I had pressed it or not.

OFFLOAD by Anupam Coleman 2016-04-19T02:11:00

The music is nice, and this does add an interesting twist to pong.

Dance Dance Pathogen by SnedHlepPls 2016-04-19T01:18:00

Itch offers a an embed game link for Ludum Dare so the whole page doesn't show up

The Killer's Apprentice by PaulJs 2016-05-06T22:47:00

This was not what I was expecting at all, but much more interesting. WASD movements would be nice though.

Tetragon by Pilly 2016-05-09T04:50:00

Pretty good mash-up. I couldn't get past level 2, and here's why: in tetris, whn you clear a line, everything drops a line. This doesn't have that, which means mistakes are much harder to fix.

Untitled Shape-Shipter by MrTroy 2016-05-03T03:33:00

It was fun, but kind of easy.

A walk to the top by JK5000 2016-05-08T02:20:00

The sound-effects reminded me of Justin Roiland.
I pretty much liked it, but all the solutions were pretty obvious.
What this game could really make use of is a level editor.

The Delivery Hour by Chris Olsen 2016-05-09T04:42:00

It looked great, but the controls were too fidgety for me. Maybe add a very slow crawl to the trampoline form so you can make small adjustments, instead of fussing with the hexagon.

Reconfigure by wg_phancock 2016-05-04T02:35:00

This was a really fun, and really polished game. Well done.
It was a nice touch to add weapon knockback.
Another thing I noticed was that unlike other games of this sort, you move relative to the screen, not the ship.
Anyways, really good job.

Fylgjur by Aaranos 2016-05-07T00:55:00

I generally liked the game, so i state my criticisms.
I get your explanation, but I don't think the theme fit too well.
And graphically, you conflict. The knees rotate along the pixels vertex, and you have a giant tree with giant pixels.
Also the movements a bit weird.

Mr. E by leo_p_mahon 2016-05-09T19:26:00

I think you should have the screen wrap around, so you don't lose track so easily, and the "shapeshift" was very subtle, but that i did like.
You should also slow down the character. on a screen that small, there's no reason they need to go that fast

Geometry Shift by w1n5t0n 2016-05-06T23:22:00

I got 110 on my first try, but then I couldn't beat it.
Interesting shapeshifting mechanic, but I always found it easier to just stay in one shape.

V for Virus by fafastudio 2016-05-04T02:28:00

Nice death mechanic. Made me feel like the final boss.

SUBJECT 26 by MSiddeek 2016-05-05T01:52:00

I really liked this game. I made all the butterflies happy.

Shicken by Saiodin 2016-05-03T00:34:00

Beautiful game. My only issue is that the Chicken/Lever mechanic is not telegraphed.

Shift Order by kutan74 2016-05-03T01:39:00

This is too smart for me. I could barley figure out the first note. Hint for people like me: !SHIFT is a command. Use it to move the RIGHTMONITOR.

Shapescape by AlexLamarche 2016-04-29T19:49:00

Nice and simple puzzle game.
It would have worked to also allow Mouse controls in the game, but perhaps that was a design choice.
My high score was 19000

Incognito by Togimaro 2016-05-08T01:28:00

I like it, but there are two changes I think should be made.
Add a short grace period for when you get seen. That way when you just barely get clipped by the line of sight, you don't have to automatically restart.
And make line of sight not pass through walls.
Besides that, pretty good game.

ShmupShifter by TerraCottaFrog 2016-05-10T00:58:00

1 minute left. Oh man, this was close. No time to give criticism!

Origami Ride by MartinFernandez 2016-04-20T20:16:00

This could be good, but it's just missing a few touches, and a little polish.

Revamp by tayl1r 2016-05-03T01:00:00

Ridiculously difficult. Pretty good.
If this were a full game, a gentler difficulty slope would be nice, because most of the game as it is now requires a mastery of the controls.
But good game nevertheless.

Shifter by Blobby101 2016-05-09T22:44:00

Very tough, but thank you for adding the shadow on the walls.

The Experiment by Oliver_MB 2016-05-08T03:18:00

Kinda funny, Kinda weird.
The music was nice, but it only lasted a little while so I'm gonna drop a star.
That first game(and music) actually seemed pretty interesting. Especially the music.

Groad by saucygames 2016-04-19T03:15:00

Pretty fun, needs polish though. I think you should add a feature to rebind keys.

Groad by saucygames 2016-04-19T03:16:00

Pretty fun, needs polish though. I think you should add a feature to rebind keys.

Dovetail by jofra 2016-05-03T04:04:00

Really difficult!

Forge Rampage by Riftpoint 2016-04-19T22:52:00

That was ok. I had fun, but it got boring pretty quick.

Eggplant’s Dynamic Chimerization by DAT.NOT.MY.GAME! 2016-05-07T00:18:00

It's pretty confusing as to what is going on, but it has a nice look.

Time Balls by irwatts 2016-05-09T20:38:00

Your graphics are beautiful. I'm surprised you don't have more votes.
This was really well done, my only complaint is that the movement was kind of floaty.
This deserves to be expanded.

Avian by Porcus_Pie 2016-04-21T00:18:00

It's nice. A post-Compo would be great

Biological Warfare by Patomkin 2016-05-09T22:36:00

Very good. I really like how health works; die on two hits, but have the chance to get health after getting hit.

A Tale Of Shifted Shapes by Odyssey 2016-05-06T01:57:00

I liked it. Got pretty stressful in the later levels.

Highway Carnage by phoenix1987 2016-05-04T00:47:00

It just needs some more depth, but for what it was, it was nice.

Infinite Vertices by CoderCameron 2016-04-18T01:32:00

I liked it. Reminded me of The Pretentious Game. I think after the 0 dimensional screen it should have a special game over message, instead of the regular one.

Infinite Vertices by CoderCameron 2016-04-18T22:39:00

More impressive still that you made the engine from scratch

Breaking Fat by SantiHisteria 2016-05-07T00:38:00

I loved the intro. The music. The dialogue. Really great. Other than that though, there were only two levels. I beat it on hard first, then easy just to check there weren't any hidden levels.

Disarranged by Sheepolution 2016-04-20T04:49:00

Very funny.

H2Olympics by MacDocBros 2016-05-09T19:01:00

this game has a few issues i got hung up on. I got bored after 20, the ice form is useless, and the game over screen takes too long.
But, the music was pretty nice.

Escape from the Dungeon of Snor by Weeping Rupee 2016-04-29T20:45:00

Pretty good point-and-click adventure game. My biggest issue with it is that some of the stuff I wasn't aware I could shape-shift into.

That Blue Square by argowen 2016-04-29T22:57:00

Nice and simple.
I think Shapeshift should have been one button though.

ShapeGrid by matiasbontempo 2016-04-21T22:11:00

This is a great puzzle game.
It would be even better if it had some sort of goal.

Squiggles by Avant-Marde 2016-05-09T21:21:00

Good game. It felt complete.

Restless dungeon by Decentsauce 2016-04-21T19:31:00

How many levels are there? I got stuck after i activated the springs.

Mimic by Chaserbrown 2016-05-08T04:58:00

Way too difficult. But interesting nonetheless. I didn't know about the mimic octopus.
Also, I wasn't hearing the music on the original.
But i'll rate you on the sound-cloud music.
It is pretty good, and no reason to let your efforts go to waste.

Rontangle by erdiizgi 2016-05-06T23:43:00

Very clever game, and quite fun. Is there an ending screen? I played for awhile and it seems that I'm just repeating the same level now, but maybe the later levels just look the same.

Shape Soup by jeroenwimmers 2016-04-21T04:41:00

This was clever, simple, and I liked it a lot. The puzzle was unique and interesting.

Shape Soup by jeroenwimmers 2016-05-03T02:38:00

Is this the secret "ending"?
http://i.imgur.com/c4tEqP5.png

SEMILUCID by curtamyth 2016-05-06T03:04:00

I liked it. Very good looking, but all the levels were pretty same-ey.

Doppel City by Green Soda 2016-05-08T16:31:00

Wow, really good job. It's extremely polished, and a lot of fun. I got 4247 on level 38. i.imgur.com/EmNB667.png
It reminds me of the 7DFPS game 'Serial Sniper'
If I were to change one thing, it would be to make the cursor just a little more precise.
But you did a fantastic job on this one, I might come back to it later when I want a game to play.

A Mazeshift Title by antglynn 2016-05-06T19:47:00

Simple, polished, difficult. Good job.

You're a Floor Lamp Now by blinry 2016-05-08T07:53:00

That was nice.

Scevus by rosden shadow 2016-05-08T03:11:00

Drat. I couldn't beat it.
Well, good job. I hope I wasn't missing anything for the ending.
I think it would be fair to add a few pixels of allowance for when a block spawns. There was a time when I was just barely next to a spawning block, but it still killed me.

Shifter by Studiosaurus 2016-05-07T04:28:00

It took be awhile to get the hang of the mechanic, but it is really cool. Very original arcade game.
I'm too ashamed to say my final score though.

Tito's Revenge by brinkhousegames 2016-04-21T21:10:00

Good game, some progression would have been nice.

Dr. Lepus - The Last Rabbit On Earth by gurkenlabs 2016-04-20T19:15:00

Very hard, but fun. I couldn't tell if the zombies kept spawning, or if there was just that many.
Were you supposed to transform when you ate the carrots, or did you need them for the machine? I haven't beaten it yet.

Shape Escape by JoeManaco 2016-05-06T03:10:00

Nice little game. Very polished.

Tsocwol Tour Operator by LeReveur 2016-05-09T04:28:00

Kinda reminds me of 1Teratoaster

Don't Shapeshift by ginger9 2016-04-19T03:34:00

I had some issues. The story progressed kind of wierd, and I got stuck on the level with the giant robot. Can it be killed? I couldn't go anywhere, and he wouldn't shapeshift.

Nyamo's Adventure by DDRKirby(ISQ) 2016-05-06T00:55:00

I didn't beat it, got 41/51, but then a bug forced me to quit, but this is a really good metroidvania! Very polished, especially for a compo.

Soul Shifter by Tommyno222 2016-05-04T03:05:00

This is a game that really should be expanded into a full game. The fighting mechanic makes the game great, and would be even better to polish it and add more content to it.

Buck Shift by bwalter 2016-05-09T22:29:00

I got 5965.
Pretty simple and pretty good. Nothing amazing, but a solid little game.

Helium-4 by mountainstorm 2016-04-19T01:47:00

Man is this fun!
This is one of my favorites so far. It looks good too.
I was on a streak, but it crashed.

Helium-4 by mountainstorm 2016-04-19T01:48:00

Man is this fun!
This is one of my favorites so far. It looks good too.
I was on a streak, but it crashed.
Also, you should add a Top Ten scores list

Grokh's Arena by Cerno_b 2016-05-09T04:07:00

Very difficult. Those crawlers just took the wind out of my sails.
Very solid though.

Exhuman by Arvydas 2016-05-08T16:57:00

Pretty good. Kinda like a isometric Risk of Rain. You should add some more to this game, it's pretty good.
I didn't like the gun; It's more powerful than the melee at the same tier, which made it markedly superior, and the aiming was off. Unless you made it aim weird on purpose to balance it out.

Bloodbearer by emielboven 2016-04-21T00:01:00

Pretty Fun.
Hit detection was a little off, and the boss was very easy.

Marked For Death by 1qgl 2016-05-05T01:05:00

I feel that this has potential to be expanded on.
As it is, It has a great mood with the whole crowd and the tense music, but you don't really do anything except walk in circles.

Who Are You And What Are You Doing Here?? by Shatter Point Studios 2016-05-08T06:05:00

Cool idea. This is the type of thing that should be expanded upon.

i drew this because i was bored by DragonZBW (SparkLight Games) 2016-05-09T22:11:00

'Less then 10 minutes.' that last level took me over 20
That last level is way too hard.
But other than that I liked it.

It got Paul! And now it's coming for US!!! by UnlikelyRogue 2016-04-19T04:10:00

Finally beat it. Got a bit boring at the end because all that was left was guards, so i had to wait for them to go to bed. Very solid idea though.

Walker by Yetikatt 2016-05-09T21:37:00

That was pretty good. I'm not a fan of tank controls, but the graphics were pretty good, and I liked the story.

Amorphosis by NvrSkipGameDay 2016-05-06T04:26:00

It looked good. You should add a keyboard shortcut for a quick restart

Dustin Finamore by fin_nolimit 2016-05-04T00:26:00

I liked it. It reminded me of the Nitrome game "Silly Sausage"

Dreadwood by Le_Sarus 2016-05-03T23:55:00

Some checkpoints would have been nice.
And a crouch animation.
Some polish would make this better.

The Mystery of the Colorful Glasses by Palys Plays 2016-05-09T21:05:00

I'll keep an eye on this one.

Whale quest! by methylenblub 2016-04-21T03:57:00

Was there any way to actually win? or just get 'Congrats?'
Anyways, interesting meld of puzzles.

Atomicollider by seizeTheDia 2016-05-03T04:01:00

it was pretty fun.

WolfBit by MatMortatti 2016-05-08T03:03:00

I only got to 52 seconds (I'm assuming it's endless so I didn't try harder).
Very interesting, I really wasn't expecting that.

Mutant Chicken Death Jam by norseware 2016-05-08T01:59:00

I liked it, but I had to quit on level 5 because the mutant chicken would cause the game to freeze (i used the embed web game).
Very fun, though I could see the game getting boring quick because there was no further progression than "Kill monster with gun, become Mutant, repeat".

Agent Shift by jollyserpent 2016-04-18T02:32:00

I seemed to lose every time I 'Checked'. Am I missing something?

Agent Shift by jollyserpent 2016-04-18T22:40:00

I hope there will be a post-Compo

Agent Shift by jollyserpent 2016-05-03T22:37:00

I've already rated, but came back for the post jam.
You made some nice improvements, and I'm glad I came back.
I'm not changing the rating, but still, good job.

Extanation by Fake Unicorn 2016-05-08T05:05:00

The aiming is off, there is no restart button, the enemy control doesn't work, things like this. This game has a lot of issues, and it really isn't very good in it's current state. The only thing going for it is the graphics.
If you come back and overhaul a lot of the issues, this might be a great game. But as it is, I'm going to rate it low.
Except the graphics. Those were nice.

Extanation by Fake Unicorn 2016-05-08T17:21:00

I played the post jam, and you fixed most of issues I had. Now it's a lot better than it was before (don't worry, i'm not changing my rating. It was post). One more thing I would suggest is autosaving every time you enter a new floor.

Shallow Shift by rahulparihar 2016-04-21T03:40:00

I like the mood, and it felt good to get to the top.
I think the game over screen should have been a bit faster, though.
Overall it was nice.

Boolean Differences by ruchirbapat 2016-04-21T20:35:00

Pretty good, but I never needed the oblong sphere.
A charge gauge for the jump would be nice.
Also, one level I beat and it just reset me.

Shiftshapes by gmoddan 2016-05-09T03:55:00

Clever math game, with potential for expansion

Unbecoming by tomlum 2016-05-01T16:34:00

That was really clever. I liked the ending, it really punctuated it.

Ape-Evo by Roland M 2016-04-19T20:40:00

It was fun.
Would have been nice if there was a greater purpose, or story.

Oh What a Night by Siegfried Croes 2016-05-05T03:02:00

I beat the original, but I had to use the post-compo Cheese hint to do it. You seemed to fix all the main issues. I'm only left with one very minor, nitpicky gripe- the mousehole leading to the key, did it have to be so long?
But anyways, it was a very polished game, so good job.

Trisquircle by Ayawaska 2016-05-04T02:24:00

good game.

The Cloak-ed Man by TinyHugger 2016-04-21T18:43:00

I wasn't quite sure what to do, or what was happening.

Morph Man by Leroyii 2016-05-06T03:20:00

Fun platformer, but the shape-shifting seemed superficial.
I couldn't beat it because of a bug that caused me to die every time I landed.

Everyone's Evil Twin by JJJANEE 2016-04-21T19:25:00

I couldn't get past level one. Literally.
I beat it, but no other levels showed up.

Liquify by sathomason 2016-05-07T00:46:00

Nice graphics, but I couldn't tell what things were intractable, or what I was supposed to do exactly. I got stuck on the room after the bathroom. Also, it was kinda buggy.

Sunday by trulyvile 2016-05-04T00:11:00

Really well done! It gave subtle hints with the scenery and writing as to what was going on before the reveal.
There were no jumpscares.

ShapeShift by Doombox 2016-04-29T21:01:00

Wow, this was a very polished game. It's very impressive.
One issue- you cannot jump while moving as square.

Shifty Ninja by ConorOD 2016-04-21T04:33:00

it's ok

Apeshifter Munk by monkeybit29 2016-05-07T02:29:00

Good job. This was very well done, and very polished.
It had a very clever mechanic, that could be used for many more puzzles than you had.

shape, LeSS by medidog 2016-05-09T04:22:00

Simple enough. You probably shouldn't put a death trap where you put the credits. I didn't read them in time.

Shoop-da-Poop by Dia6lo 2016-05-09T05:01:00

Weird puzzle game. And who eats portal guns?

Chameleon Candidate by KappaIX 2016-04-21T00:38:00

Pretty funny. I liked how you made fun of BOTH political sides.

I'm one of you guys now by codeartisticninja 2016-04-20T19:46:00

I got to the end of 'The War zone', but was shot up. I didn't retry it because the characters just move too slow.

Galaxy Survivor by treylon 2016-04-21T20:06:00

I liked it, but it would have been nice if there was some sort of progression, or story.
Also, does the description count towards humor?

2045 Henkei no Densetsu by Rock Eaters 2016-05-06T03:28:00

It was an okay game, not exactly to my tastes, but still good.
I kept accidentally hitting the restart button.

Prehistoric Shifter by IvanFon 2016-04-21T20:39:00

If this was expanded upon, it could be really good.
Nice art though.

Vote for Duck by kawzar 2016-05-06T22:17:00

It needs a little more, like confirmations of your actions would be nice. But it was still good.

Space Shifter by SaxOps1 2016-05-08T07:40:00

A simple little platformer.
It didn't have much, but what it did have it did well.

DNA Madness by OveRMolo 2016-05-06T23:14:00

I liked the music.
On level five, after I had made 21 couples, the pieces became invisible. The missed counter was going up, but no pieces were dropping.
Pretty neat game, it just needs a little polish.

Greedy Miners by RafaSKB 2016-05-06T02:59:00

Well done. Very polished, with solid game-play. Very well done.

Shape Runners by smal 2016-05-08T01:08:00

I got 642 pretty easily.
I didn't find a reason to shapeshift, some music would be nice, and a score counter.
I liked the look of it.
also, it's too late now, but next jam, remember to remove the .pdb files before release.

Varrer by CarlosPidox 2016-05-06T04:29:00

Pretty good. pretty fun

Go Away, Zeus! by Crimson713 2016-04-29T20:22:00

I couldn't get past level 10 on normal, and I quit at level 21 on easy, but I assume It was endless.
It was pretty clever, and really gets difficult.
I think it should have an end level, and an option to continue to endless.

lorem ipsum by tauntButtered 2016-04-29T19:42:00

Pretty solid idea here, it just needs more levels, and more distinctive transformations. Reminds me of the Nitrome game 'Enemy 585'

Euclidean Shift by Tsevion 2016-05-08T05:32:00

This game had been on my to-play list for awhile. I'm glad I finally got to it. I did beat it as well.
You did a fair job. Some more explanation, obviously.
And you need to polish the physics more. I mean, you couldn't even jump if you were standing on an object.
But neat physics puzzler. reminds me of the classic flash games I used to play.

Golden Rush by image/31 2016-05-09T04:11:00

Pretty polished, but it just felt lackluster to me.
After I got bored of running around the maze, I had no reason to replay it.
But some people might like it a lot.

Corporate Espionage by spacewarp 2016-04-29T21:57:00

This has potential.
If you were to add a real stealth mechanic, some objectives, and multiple options for the [SPACE] screen, this could be really good.
Also, I liked the path-finding for when you moved by clicking.

Stockholmia by RttStudio 2016-05-05T01:26:00

With some balancing, and maybe some progression this could be a good game, but as it is, it gets repetitive quick, and the strategy breaks down.
My final score: 12 knights, 41 turns.

Ephemeral Path by HealogiK 2016-05-03T03:09:00

You put an interesting twist in it. I came to expect one thing, then you changed that. It was an interesting game.
Also, that warped control level was pretty lame.

Dark Dungeons by Pineapple 2016-04-29T22:52:00

Interesting, but needs polish

We Can't Decide by Dennis Bowen 2016-05-09T23:30:00

Funny, but I would have appreciated a real ending.
Also, I was expecting a hotline miami bit.

Pyramech by Futilrevenge 2016-05-04T01:33:00

It was really good, but I wish you could kill the pyramech.

String Theory by SemiColon 2016-05-10T00:55:00

"Works best in Chrome"
Now that's the first time i've heard that this entire jam.
Anyways, cool puzzle. Very original. The puzzles were very well made, and the game looked pretty good too.
The voice acting sometimes sounded a little stilted, but whatever.

Click by shabam 2016-05-10T00:50:00

Looks good, but I have an issue with the fact that if the counter reaches 0, you lose automatically. Shouldn't it be you switch back, and then it checks if you are seen?
Also, you can't skip the beginning custsceen

Mr. Shift by anthonychian 2016-04-29T22:40:00

This would have been great with a few more levels, but really interesting idea.
It had a Jazzpunk feel to it.

Alien ate my neigbours by Delfrank94 2016-04-21T04:36:00

You Mis-categorized the download as 'Web'

Polarity Dragon by zondarg 2016-04-21T03:32:00

It was ok. I liked the music, but the combat was a little weird because of the perspective, and the polarity shift seemed superficial.
But, it did have a nice feel to it, and looked pretty good.

Squarcle by bagface 2016-04-19T22:25:00

That was fun, and had clever mechanics.

Zedhus by GGAlliance 2016-05-07T01:44:00

It was neat, but really didn't have enough to keep me. Maybe work on the combat a little more.

Mr. Purrgalar by KairosXIII 2016-05-08T02:36:00

It was a nice game.
The shifting was weird. I would have to do a little shuffle every time I wanted to go through a different color.
I beat it.

Geometry Shifter by gustavopereira1 2016-05-05T00:57:00

It was fun, but the arrows underneath the shapes made it easier. Perhaps you could add a hard mode that removed the arrows. And some menu music would be cool too.
To fix the odd webGL frame, resize the ludum dare game window in page options.

Shifty Zombies by auscarpenter 2016-05-03T03:14:00

I liked the music, but the game-play needs balancing.

MagicClay by FatalFemalesVideogameFactory 2016-05-07T01:01:00

Nice game, and I got 79851.41 on my first try.
I have one big issue, and that is that the wall is a 3d asset, but the shape you use is a sprite, and it isn't even the same size as the hole.
Also, the animation for the arms isn't synced with the walls.
Other than that, solid game.

Max Wheigt: A really heavy story by Allorius 2016-05-09T19:36:00

Well, i hope to come back to this later. As it is it could use some polish; make the muffins disappear after taking them, give an objective, tutorial, that sort of thing.

Shapinoid by williamtosh 2016-04-21T20:10:00

For six hours, this is pretty good.

The Other Woman by Nesferjo 2016-05-07T04:41:00

Very well done indeed. It was fun and clever and witty.

Escaping Darkness by geeky_penguin 2016-05-06T23:49:00

Very short, and very easy. Also, not at all what I was expecting. But, for a first, it's a nice try.
Also, remember to remove the .pdb files

CDO by A_Cupcake 2016-05-06T03:52:00

It would have been nice if the shapes would snap to the grid. But this was an interesting idea that I think can be improved upon.

Conviction by JTBurby 2016-04-21T02:45:00

With some music, this could have had a great mood.

Combibox by pogo 2016-05-06T04:19:00

This is a very well polished game.

Mimicry by WesternPlains 2016-05-06T03:39:00

The dialogue is where this one shines.

Block Dropper by blockdroppers 2016-05-07T02:19:00

At first, I thought this was going to be just like the many other "mach the shape" games i've played so far.
And it was, to an extent. Your's requires HUGE coordiantion, because you added two new layers: mach the shape AND the position, and you have to match the beat.
Well done.

LD37 — One room

Concierge by Zarkonnen 2016-12-14T03:35:00

It'd be nice to have a win screen. Other than that I enjoyed it.