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KillCubeler
KillCubeler
By thestartlestare
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 56 | | |
| Mood | 253 | 3.50 | | |
| Theme | 334 | 3.61 | | |
| Humor | 352 | 2.80 | | |
| Overall | 444 | 3.34 | | |
| Graphics | 472 | 3.46 | | |
| Fun | 557 | 3.11 | | |
| Innovation | 683 | 2.89 | | |
Comments
calzep
2016-04-19 08:26
Lighting and textures look awesome. It's just really hard to kill the enemies and I just found myself running into them spamming the spacebar. It was tricky killing the commanders. I never made it to Cubeler though. HEIL CUBELER!
[Heils Geometrically]
derr
2016-04-26 10:57
Fun entry! It was a bit hard to see on my monitor but once you got used to it, it was no problem. Kudos from Germany tho. ;)
nice graphics, I especially like the raining effects.
I had some problems to see how close you can get to the enemies without them spotting you, might work with a marker for their filed of view, like in metal gear.
Cubeler is dead... yaaay!
I ran into a couple of bugs:
- you go through the 'breefing', then select main menu in the level... the 'breefing' plays back without text, and once in the level, the controls dont work
- the blue enemies come at you and get stuck on each other sometimes.
Also i felt that each level did not have clear exits, and Cubeler could have been more a more unique model... liked the audio!
Cool theme and graphics! :D
Good overall. Music helped the mood a lot, too. Fun infiltration game, although it was sometimes difficult to tell whether an enemy was going to spot me or not (disadvantage with having abstract shapes, I guess, field of view is less obvious). Other than that, great job!
Really liked the mood and your Shadow of the collossus song remix !
seregy7
2016-05-05 19:11
Liked the mood, but I wish there would be some clearer indication of enemies field of view. Also transition between levels is a little bit confusing
thecain
2016-05-07 04:25
Really great. It looked phenomenal, and I liked the premise. The killing was kind of fiddley though.
Please add some sound effects too.
But still, very good job.