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Tsevion

Games

YearLDThemeGameDivisionRankOvFuInThGrMoCo
201635ShapeshiftEuclidean Shiftcompo7932.792.703.133.652.432.3548

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Mood vs Overall

Comments by Tsevion

LD35 — Shapeshift

Matchlock Alchemy by sockfolder 2016-04-19T07:23:00

A confusing set of rules, but once you wrap your head around them, it's really interesting and deep. The rule interactions do make it a little hard to predict what will happen though.

Spooky, Scary Shapes by Tater_hater 2016-04-19T06:39:00

Fantastic Mood, good audio, and your use of lighting to hide the maze changes (well, kind of), was neat.

Squishy by Sixteen 2016-04-23T03:11:00

Neat idea with some interesting and clean visuals. Could have used some better depth cues though, it took several tries to hit some of the boxes.

Torus by Chris Delta 2016-04-19T05:18:00

Clever. The perspective and light made it difficult to remember what was what, so the fact the labyrinth was constantly shifting was not obvious.

I gotta ask, is the name Torus related to the movie Cube?

Figure Shift by Simaflux 2016-04-20T06:23:00

Not super complicated, but a simple idea with good execution. Gets very twitchy at higher levels though, if there's a way to predict the switches I couldn't quite figure it out, and the timing of them leaves you scrambling a bit. Fun though, gets that old tetris feeling.

Robot Escape by rjhelms 2016-05-03T04:01:00

Solid game. Really impressive for one weekend. The controls definitely could've used some tweaking, directional changing was confusing, and the tools could've been context sensitive, constantly switching them didn't really add to gameplay, as there was always a clear right choice.

Charming old-school graphics though, and an appropriate soundtrack, and a decent feeling power curve. It's a fine little game.

Mouth shape, pitch shift by Blastopio 2016-05-03T03:27:00

An interesting concept. I had a lot of trouble with it though, but that's because I'm pretty tone-deaf. Once things get within a half-step, I stop hearing any discernable difference.

Quadra by bjorn 2016-05-03T04:17:00

Really slick. Good feel, good graphics, catchy music, and addictive gameplay. Also a bit brain-breaking.

Theseus by TheMeorch 2016-04-20T07:03:00

Fantastic. Really interesting puzzle design. I did feel kinda bad leaving some squares behind though :/

Flow by flummox3d 2016-04-19T06:30:00

Really neat mechanic, and a different take on the theme. I played through all 20 levels, and enjoyed it quite a bit.

Wolf -> Man by Ninjanick107 2016-05-03T04:10:00

An interesting concept. The controls were a bit wonky for me, every so often I'd end up moving diagonally despite only hitting a single direction.

Dr. Deckenstein: An Adventure in Severed Parts by quill18 2016-04-20T06:17:00

Amazing... some totally imbalanced card combos, but hey, that's what games like this are for. Using the tapeworm to minimize my deck I got it so I could play Extra Life every other turn or so, forever. Unlimited Stamina... So I ramped it up to 55ish, and then when I won a fight and got a junk card and tried to boost stamina, it just locked up, showing a single encounter card and no dialog. I had skipped the dragon once to farm more, that may play into it.

Tapeworm is super OP though... both it and Extra Life should be set aside from your deck when played so they can only be played once per combat... otherwise you can pretty much always cycle tapeworm faster than enemies can give you wounds.

The Kuraikoa by strong99 2016-04-19T06:51:00

Great soundtrack. Impressive work for 48 hours. Could've used some more feedback on what the various forms do.

Oops! My Dear is a Deer by Remdiky 2016-04-23T03:04:00

I don't know how great it is a as a game, but it is hilarious, and has solid art.

ShapeDodger by Djapz30 2016-05-03T03:34:00

Fun idea, but a steep difficulty curve.

Cuddle Fish by zaywolfe 2016-04-19T04:49:00

A fun little game, great length, and quite amusing to play. Great audio.

Euclidean Shift by Tsevion 2016-04-19T07:25:00

Yeah, the difficulty ramp is a bit harsh, if I was making a regular game, I'd have a much less steep ramp, but I only had time for 10 levels, and didn't want to just give them away :)

Euclidean Shift by Tsevion 2016-04-19T10:47:00

Well, I've released a version with the bugs mentioned here fixed: Windows Version should download, I've added a second set of keybinds for the non-QWERTYs of the world, and I fixed the left/right swap. Thanks for comments.

Euclidean Shift by Tsevion 2016-04-19T22:56:00

For people having trouble with Stage 4 (the fourth screenshot): Try sledding down the slope while compressing and pushing right. In addition to the torque from hitting the keys there is a small force component in that direction as well (because it felt really annoying without any air control at all).

Shift the shape by DcrDro 2016-04-23T02:52:00

Heh, it's funny, you and I went with very similar concepts, it's interesting to see what you did differently. Good job.