FoonLudum Dare ExplorerLD35 → Figure Shift

Figure Shift

By kingfish

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CategoryRankScoreCount
Coolness285
Fun3343.32
Overall3873.30
Innovation4143.18
Theme5063.30
Graphics7772.41

Comments

brandann 2016-04-18 19:35

FUN GAME! the blobs were a little confusing at first but when I got it, it all made sense! I loved the grid growing and shifting with the arrows, made the game challenging.

kopeph 2016-04-20 03:32

This is the coolest game I have seen so far. Good work!

kopeph 2016-04-20 03:33

This is the coolest game I have seen so far. Good work! Also I want to point out OP and others that the Windows link works fine on OS X, and I'd imagine any other OS that has a java runtime environment.

tsevion 2016-04-20 06:23

Not super complicated, but a simple idea with good execution. Gets very twitchy at higher levels though, if there's a way to predict the switches I couldn't quite figure it out, and the timing of them leaves you scrambling a bit. Fun though, gets that old tetris feeling.

tomdeal 2016-04-20 13:12

Nice game! I had problems at first because I could not figure out that the "Splash"-Icon meant I need to match the color, not any shape. But once I figured it out, I made it to level 6. It gets pretty hard at this stage :-)

jungle 2016-04-20 13:40

Complicated and fun game!

dat_not_my_game 2016-04-20 16:52

Nice game, good job!

khanatos 2016-04-21 08:36

Nice work!

sftrabbit 2016-04-21 08:54

Good game! Nicely implemented tutorial. I felt like the growing grid didn't actually have much of an effect on difficulty, but the moving rows/columns definitely did. Nice work.

corupta 2016-04-21 09:45

try to understand what arrows actually do. You can't finish the game otherwise. Cool puzzle, I missed some music tho. The idea is good and can be developed.

bsoddevguild 2016-04-25 13:13

Cool concept!

runvs 2016-04-27 17:01

Hi there,

nice game. I like the idea and it gets quite tough quickly. It took me some time to realize that the blobs mean just the color and that the shape is irrelevant then. I had minor performance issues on my laptop starting in level 4 but the game was still playable. the core mechanic is well executed and really nice.

in3orn 2016-04-27 17:30

I like this game! The only thing I would change are the arrows. Why couldn't they point to only one direction? :)

Ps. Here's my best score:
http://krk-dev.com/2016/04/27/figure-shift/

marod 2016-04-28 10:34

Nice game!

3rdchance 2016-05-01 21:44

fun game! =D

marc-fichtel 2016-05-06 13:12

Neat idea, excellent execution, very fun to play. Solid entry!

hempuli 2016-05-07 10:53

Whoa, this is fairly tough! At first the idea seemed a bit too simplistic to be very fun, but the difficulty ramped up fast enough that the concept really worked and kept me thinking. Couldn't beat it, though! It'd be nice if there were no more symbols appearing towards the end of a level, there were several times where one was just about to be "registered" before the level changed.

kalth-streil 2016-05-07 12:01

Loved it! The concept reminded me of Quarto (a board game), and in fact I think that it could be expanded in that way (adding a 'size' besides color and shape, you could ask for figures that share 1, 2 or even the 3 traits). Good job!

yuigoto 2016-05-09 06:39

Nice work on the game! :D The "zoom" out after you advance is really nice and gives you that feeling of "oh, gotta go fast there!". :P

A bit of polish on the graphics and some audio could make the game even better. And some additional clues, about the splat and shapes would make the tutorial better too, and faster to "get". :3

Congrats!