The Night Shift by silkworm_sweatshop 2016-05-09T11:54:00
Reaaaally nice. The writing in the intro was perfect and the game was fun. Only minor gripe was that it was a little frustrating having to start again so easily. But the graphics, music, humour - all awesome!
LD36 — Ancient Technology (19)
R. Lastey, archaeologist by Aurel Bílý 2016-09-04T23:31:00
Awesome game! I'll start with negatives:
- The vine puzzles, dusting, and spider invaders felt a bit like filler! There wasn't really any challenge to them.
- The dusting was quite tedious! And I didn't know which letters I was missing, so I would dust, check the letters, the next level button wouldn't show up, so I'd get back to dusting everything, repeat... Felt a bit like pixel hunting!
- While I quite enjoy sliding puzzles, the one in this game could have done with some innovation! Was just a normal 3x3 sliding puzzle. Still, I enjoyed doing it as much as I would any other!
Now the positives!
- Lightchess - is this an original mechanic? It's *awesome*. I agree with others that the second one was very difficult, but I got to the solution through deduction and reasoning, which was really neat. Took me a while to realise the controls (I keep trying to click and drag the pieces), but honestly I think I was just being dumb. Honestly though, could have made a whole game out of that.
- Loved figuring out the alphabet and the interface for that was really nice. When the message became apparent, I laughed out loud! So obvious...
- Despite some of the other puzzles not being as good, I still like that you put a mix of things together. The map screen was really nice and it was interesting seeing what each dot was going to have in store.
- The graphics were great. Love the minimal colour palette and the way you used it. I especially like the map drawing and the little dude.
- The music was also great. Was great that there were multiple tracks for different parts of the game. I keep telling myself I'll spend more time on music next Ludum Dare, but never get around to it (music for my game was made in 10 minutes right at the end). Next time!
Great work! Enjoyed it throughly!
Key Adventure by g12345 2016-09-01T20:58:00
Very nice! Would have been good to have a proper hearts based system, rather than being damaged a lot just by having a lot of contact with an enemy. I like that there are different kinds of enemy that each have their own behaviour. Fun game!
Also, response to your comment on my game: just checking if you knew you could press shift to view the hex values! Should avoid having to squint so much! There are, however, definitely still some other contrast issues (was quite hard to balance), but I think it's totally playable!
Disgolem by ocarson 2016-09-01T20:45:00
Crazy game! I'm not sure I quite understood the mechanics (how would it know when to stop taking my inputs and why were the inputs sometimes disabled?) but it was definitely interesting and afaik original.
The Unreal Odyssey by cushycode 2016-09-01T20:40:00
Nice idea! I also was quite confused by the starmap and eyeglass, but eventually figured it out! However, even once I got it, it was still a bit of trial and error to see which direction I needed to to get towards the goal - I wasn't sure what perspective the eyeglass view was from. Oh, and I also didn't realise the X was the goal at first. But still, turned out to be a nice little puzzle. Graphics are pretty nice for the boat, ocean and island! Well done.
DYSCOVR by Sean 2016-09-01T20:32:00
Interesting! Also, the effects are really cool (maybe a little over the top!). I was a little bit confused (even after the help), but I understood when I read the description and a few of the comments. Neat idea and interesting aesthetic!
Balloon by Kableado 2016-09-01T20:27:00
Nice art, especially on the balloon! Gameplay is quite simple and also easy to finish. Occasionally the movement was a bit glitchy, but it wasn't too much of a problem! Nice work.
SOS Snake by Pyrofoux 2016-09-01T20:23:00
Great idea! Really tough! Just doing two completely different kinds of movement simultaneously is a real pain. It would have been a bit kinder for the snake to remain safe after crashing and probably still fun (because then the puzzle is to get the snake in the right position). Anyway, really nice work. Graphics are simple but fit well, and the music is great!
THE BOX by ReboundGames 2016-08-31T12:34:00
Really nicely done. Much more enjoyable than a normal sliding puzzle game and having duplicate letters makes it less frustrating. Great idea.
Fireworks Grandmaster by local minimum 2016-08-30T21:20:00
Wow, those customers are not so nice when you mess up! Interesting idea! Interface was a little confusing at first, but a bit of experimenting helped. Nice work.
Siege Climber by masamunedragon 2016-08-30T21:10:00
Unfortunately the controls weren't very responsive for me (Chrome + OS X) - was tapping left and right and it would only occasionally move, which made it very difficult to do anything. Still, looks like an interesting take on a familiar mechanic.
Left Behind by RockhopperGames 2016-08-30T21:06:00
Great atmosphere - particularly the positional sound effects. It was cool seeing a drone move from another's perspective. There are definitely some interesting game mechanics that could come from this!
Conveyor belts by ObscenelyTrue 2016-08-30T20:56:00
Tried out the game on OS X but get the following error:
Exception in thread "LWJGL Application" com.badlogic.gdx.utils.GdxRuntimeException: ERROR: 0:81: 'f' : syntax error: syntax error
Will try it on Linux later!
Lost Orion by Sri Harsha Chilakapati 2016-08-30T20:52:00
Good work! More levels with more enemies would have been great. Movement was a little slow - could have done with a boost!
Dizzy Mayan by aschab 2016-08-30T17:25:00
Very innovative gameplay! I would have liked to see more puzzley variations on the mechanics. Was occasionally a bit tedious to move the cogs around (and especially with arrows involved).
Guidance by Avalanche Games 2016-08-30T17:19:00
Very short and the laser/mirror mechanic isn't new, but still an interesting implementation. Clearly the aesthetics are inspired by Stack!
Temple Balls by SiberianCyborgs666 2016-08-30T17:12:00
Love the background art. Simple game, but the upgrade mechanic keeps it interesting.
BG BLU by Satyre 2016-08-30T15:28:00
Really like the art style. Also, mazes are great! Enjoyable game!
Irradiated Steam by Postcursor Laboratories 2016-08-30T15:06:00
Interesting idea! Could definitely expand on this further. I agree with others above about the controls to pick up/drop cargo not being obvious. I feel like you could make a pretty exciting action game if you just picked cargo up as you passed and you had to figure out the routes between the different stations (maybe avoiding obstacles) and trying to avoid any stations getting too full.
Made of Steam by holgk 2016-08-30T15:00:00
Not sure how to get past the "You can move the camera" screen. No keys seem to do anything and I can't see any way to close it.