FoonLudum Dare ExplorerLD35 → A Tale Of Shifted Shapes

A Tale Of Shifted Shapes

By odyssey

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CategoryRankScoreCount
Coolness289
Graphics3803.23
Theme6813.02
Mood7112.47
Innovation7772.57
Overall8492.64

Comments

dunin 2016-04-18 13:17

Nice looking game.
But it's repetitive and why must we press enter? I think it would be better without the enter key...

(and I read the description after, so I never release mouse! I play with the camera movements, it was.... strange....)

sftrabbit 2016-04-19 19:45

Nice work. Wasn't really able to exit the game very easily! In fact... I'm no sure how I did actually get out - I basically just hit everything on the keyboard.

odyssey 2016-04-19 19:52

@sftrabbit You could release your mouse and then just press X

odyssey 2016-04-19 19:52

@sftrabbit I mean X out

drusilla 2016-04-19 19:54

I had a difficult time aiming my mouse. Since enter is on the right side of the keyboard and I use my mouse with my right hand, it made it more physically challenging. I like the idea and the graphics.

plko 2016-04-19 19:58

It lock mouse position even run in background until the game close. make me confuse...

thunderous-echo 2016-04-19 19:59

Losing sound is a bit jarring, but otherwise it has a great art style. Allowing pressing enter to skip the remaining time was a nice touch.

clockwerkclover 2016-04-19 20:00

I think with a bit better user interaction the game could be interesting.

kappaix 2016-04-19 20:00

Liked the graphical style. I also had a massively difficult time actually quitting the game, had to ctrl+alt+delete to escape.

But, well done!

purplepanda 2016-04-19 20:00

It's an alright idea, but the controllers are too difficult and it was almost impossible to exit

peter_szegedi 2016-04-19 20:05

I had to read the comments to find out the enter thing :)

windmill-games 2016-04-19 21:21

Nice coherent graphics, very impressive overall feel for being a compo game. Great take on the theme and a great entry! :)

aaranos 2016-04-20 02:12

The controls are a little confusing. Some kind of tutorial or introduction would be a lot of help.

dmitrix 2016-04-20 04:15

This game is surprisingly hard. For those wondering how to exit, use alt+f4!

blaclegis 2016-04-20 18:04

The art style looks really good, although it took me a while to get hold how to play it. Good game though.

floatingghost 2016-04-22 00:34

That "failed" noise is terrifying :<

qu2 2016-04-22 00:55

This looks very nice, but the controls are very perplexing, why was the mouse ever locked in the first place?

odyssey 2016-04-22 01:28

The mouse was locked so you could position the board for features I never ended up adding

pixelpotions 2016-04-22 12:38

Fun game! I really love the concept of this and the art style is very nice! I would like there to be like a crosshair or something to indicate what tile I'm on (or highlight the tile) but really good entry!

josefnpat 2016-04-22 23:40

This is a really tough game. Cleanup of the controls would make this a much easier game to play.

Still a good game! Nice job!

flannelvindicate 2016-04-23 16:43

Best instructions I've ever read.

questionablequality 2016-04-24 07:05

I literally couldn't figure this out without looking at the instructions on this page, and the game started so suddenly that is frustrated and flustered me. It gave me some trouble getting out of it though.

davidb 2016-04-24 15:30

I play 0.1.1. Audio is horrible.
Why mouse is captured and control the camera at the begin of round. I need to first release mouse, then locate it. with a puzzle that need to be solve in 3s. it's too many time lost.

Else nice idea, and GFX.

the game is near to "unplayable".

fin_nolimit 2016-04-25 00:19

The camera mouse dynamic crew on me... took a while but it grew on me. I like that I have to think about that all while trying to solve the puzzle all while beating the clock! Very nice!

bubuiic 2016-04-25 11:43

This game looks really nice and works flawless. Graphics are really good! I just think it is quite unnessecary to have us to press enter.
Also it is quite repetitive...

pixelretro 2016-04-25 11:46

Nice graphics!
Although it is

pixelretro 2016-04-25 11:52

Nice graphics!
Although it is a bit repetitive it is still fun and motivating to score well, maybe because of the responsiveness of changing the shapes (animation + sound effect), or the fear of failing, because because of that friggin loud sound, that always scares me.
Also, you should not force the player to press enter when he/she has finished.

tselmek 2016-04-25 16:36

Nice concept yet quickly repetitive.

leom 2016-04-25 16:57

Very hard to reatch the highers lvl, and once you fail you have to do all again. :'(
A bit repetitive after 2/3 games, but the graphisms are nice.

maekeruu 2016-04-26 01:26

Fun, Simple, and Amazingggg!!
it's not easy tho... the game is hard, but fun! kudos to you for the interesting idea, mate :D

minibobbo 2016-04-29 02:58

This was enjoyable for a little while. I basically just decided that I would make everything triangles every time and then clicked on each circle once and then went back and clicked on each square twice. That got me through about 7 levels until I suffered from wrist fatigue!

The ending noise reminded me of Atari.

kschmidt 2016-04-30 05:37

Interesting concept. I found the controls a little confusing - I had to 'release' the mouse every try, but there didn't seem to be a point of moving the camera around in the beginning. Also the sound effects were very abrupt.
The very first level had quite a learning curve (just low amount of time, hard to experiment to learn the mechanic) but once I figured that out, I was able to move on much more easily and it became fun :) Nice work overall.

thecain 2016-05-06 01:57

I liked it. Got pretty stressful in the later levels.