FoonLudum Dare ExplorerLD35 → Shapeshift Inc

Shapeshift Inc

By jajo

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CategoryRankScoreCount
Innovation4033.20
Fun6862.80
Graphics8032.33
Overall8132.75
Coolness193426

Comments

squatch 2016-04-20 02:49

I like that you used Java with LWJGL (At least I think you used LWJGL). The game is challenging, and I haven't seen anyone else use this concept.

jajo 2016-04-22 17:01

Slick2D, actually. It's a library that uses LWJGL.

sftrabbit 2016-04-22 17:28

Unfortunately I get "Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path" - I guess the LWJGL dependency should be shipped with it?

macronoid 2016-04-22 17:40

Interesting mechanic. It's hard to come up with a "puzzle" game on a game jam.

I would like to see some more depth on it. It ended up being a "find-the-largest-group" game somehow.

Explore some more on this concept, it could be a good game ;)

somnium 2016-04-22 18:47

Nice puzzle game :)

I think that combining a pattern matching game with "battle" mechanics is an interesting idea.

If you are going to develop the game further, a suggestion for an additional mechanic, could be to shift the tiles above the removed tiles downwards, tetris-style (and then add the new random tiles at the top). This would allow for more "strategy" in aligning the rest of the colors to your advantage :)

nnnnneeeedddd 2016-04-29 14:27

I don't really understand what I am supposed to do :/.

walnoot 2016-04-29 14:49

Sadly I got the same error as sftrabbit, I'd play this if you could resolve the issue :)

sparewizard 2016-05-03 17:43

I really liked the concept, but it would be better with more strategic depth than click on the largest area. Perhaps if the different shapes did different actions?

thecain 2016-05-03 22:15

The mechanic could work if you added more interactions. Such as moving the tiles somehow.

jajo 2016-05-04 18:44

Thanks for all the advice, I've certainly taken it into account :)

qu2 2016-05-05 21:09

Well done for getting this in. It's a nice idea, but I agree with others that you should experiment more with the mechanic.