FoonLudum Dare ExplorerLD30 → World 255

World 255

By jimmymcmillan

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CategoryRankScoreCount
Coolness1100
Humor2732.83
Theme4363.41
Graphics6153.00
Mood6672.86
Audio7292.37
Innovation8442.78
Overall8622.90
Fun9572.57

Comments

techblogogy 2014-08-25 11:08

This game is pretty nice.

sftrabbit 2014-08-25 11:11

Unfortunately doesn't work on Linux for me: "java.lang.NoSuchMethodError: Method org.lwjgl.openal.ALC10.nalcGetString(JI)Ljava/lang/String; name or signature does not match" thrown from com.beefdrippinggames.ld48.Game.init(Game.java:174) in your code.

conk 2014-08-25 21:46

What you end up doing is pretty funny, good ending too :P good job.

jimmymcmillan 2014-08-26 09:20

@sftrabbit I think i was missing some natives. It should work for linux now. But I have no way to test it!

spotco 2014-08-26 10:04

interesting game and a cool way to connect rooms

malphaswats 2014-08-26 10:53

Nice. I thought the lighting was cool. I don't like it when I have to do things of dubious morality though ;)

camlang 2014-08-26 10:56

Good game. Everything is very balanced and looks amazing

tanser 2014-08-26 12:31

Looks nice, just the 4 squares bar is a but too big.

queader 2014-08-26 13:05

Nice lighting :) World 255..hmm 8 bits and stuff :D Good game!

dvigubaipiktas 2014-08-26 13:07

Nice game, just needs to be more developed and you gotta fix collision, i managed to get stuck once.

vallar 2014-08-26 18:57

Nice game. I liked the whole premise of the game going through worlds and discovering them. Although I didn't like doing the shady stuff and was trying to see if there was a choice.

It was funny though at times. Though I didn't really get the ending with flashing text that disappeared quickly.

I think with polish this could turn into something really cool XD.

solifuge 2014-08-27 06:48

Man... please fix the collision detection. I had to walk over each wormhole like a billion times. Also, your UI doesn't need four boxes, if you can only hold one item at the time! You could declutter the screen pretty easily, I think. SFX are good.

hempuli 2014-08-27 11:12

Nice! The exploration of morals was interesting, although I was a bit sad that I wasn't given a choice to refuse. The player's collision box seemed pretty weird, but otherwise it was smooth and nice. The ending was also cute :)

munkeebacon 2014-08-28 07:04

Pretty good, a few bugs but good job on the dialog.

nanolotl 2014-08-28 09:41

Liked the effects on the menu buttons and the lighting effect was neat. Managed to get stuck at one point though and had to restart.

hairein 2014-08-28 18:09

A very nice short piece with a few surprising twists. The idea came across very well and it was a fun distraction, so thanks for that! GG!

lexgear 2014-08-29 10:16

I would have liked to have seen more depth to the puzzles. It was very straight forward.

Lighting effect was nice. Dialog was a nice touch.

kyru 2014-08-29 14:12

Fun little game, graphics fit well.

hungyg 2014-08-29 14:20

Really nice narrative. I'm so glad that man got his necklace back :) Audio was annoying, but I really liked the game overall! (I did mute it though... xD)

androniq 2014-08-29 14:24

Funny concept. I enjoyed it. Shame it ends so quickly. I like the lighting.

arzi 2014-08-29 14:46

Nice shadow effect. The colour of the portals was a bit confusing, as the portals where you needed the tokes were purple and the free portals were yellow as were the coins.

caranha 2014-08-30 16:59

That was short but sweet. I like the many different visual effects you put into the game -- specially the initial menus. It would be nice if there was some sort of choice involved in some of the scenarios.

Cheers!