One room, one life by Ygogo 2016-12-13T22:57:00
Great one, I liked how it was, with the mini-games and the stress management :D
Foon → Ludum Dare Explorer → Users → Theck
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Don't Frag 'em All | jam | 1.67 | 1.50 | 1.33 | 2.67 | 3.00 | 2.67 | 1.75 | 2.00 | ||||
| 2016 | 37 | One room | [Almost] One Room | jam | 131 | 3.85 | 3.50 | 3.65 | 4.00 | 4.50 | 3.89 | 30 | ||||
| 2016 | 36 | Ancient Technology | Ancient Rolling Stones | jam | ||||||||||||
| 2016 | 35 | Shapeshift | Neon Level Switcher | jam | 889 | 2.87 | 2.87 | 3.40 | 3.13 | 2.87 | 3.00 | 2.47 | 26 |
Theck leaves an average of 1.7 feedback comments each event.
Great one, I liked how it was, with the mini-games and the stress management :D
Great one, I've been able to see how it grew (we were in the same location in the real world doing the jam) and it looks gorgeous in its final build :D
As Sebastien said. It's imperative to be able to skip the dialog, specially in the conversation with the mother when you're leaving because it's looooong.
The P&C system worked well but some times it fails to show the usable icon. For example if you are reading the "Not now" in screen and you place the cursor in another clickable element it will not change. You need to mouse-out and mouse-over again.
The gameplay is solid, but the Theme implementation is not very good.
Great idea and game but poor interpretation (gameplay wise) of the theme. Great work anyways :D
LD40 — The more you have, the worse it is (1)
My Greedy Dog Steve by Honest Dan 2017-12-07T00:02:43Z ♥ 2
I liked it, maybe not the best animation, but the sprites are great. The gameplay is good and I think the approach to theme is correct.