Foon → Ludum Dare Explorer → Users → leondryaso
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 37 | One room | Riftong | jam | 218 | 3.67 | 3.55 | 3.00 | 2.95 | 4.23 | 3.80 | 2.09 | 3.47 | 94 | |
| 2016 | 36 | Ancient Technology | Asteroid Wars | jam | |||||||||||
| 2015 | 32 | An Unconventional Weapon | The Secret of the MD | jam | 1068 | 2.24 | 2.44 | 2.05 | 2.27 | 45 | |||||
| 2014 | 31 | Entire Game on One Screen | Illuminated TD | jam | 638 | 3.05 | 3.03 | 2.23 | 3.15 | 2.68 | 3.41 | 2.56 | 68 | ||
| 2014 | 30 | Connected Worlds | Flipper | jam | 374 | 3.24 | 3.20 | 2.43 | 2.97 | 3.39 | 3.39 | 2.67 | 2.81 | 73 | |
| 2013 | 27 | 10 Seconds | Title Unknown |
Can't believe that you made this in 48 hours. Really nice job!
Very nice concept, but I accidentally left the fullscreen mode and since than I can't do anything
I liked the graphics, but the controls seemed a little bit broken. Nice idea tho.
Really love the graphics and audio, but I don't exactly see the theme "connected worlds" in this. Physics are very good, the landing gravity is just amazing.
Good game, but when I click with RMB in web player, it opens up a context menu, so I can't react quick enough
I really liked the graphics, the gameplay idea is also very solid. Could be longer tho.
Very nice concept and mechanic, the gameplay is quite boring for longer time.
I love this so much!
Could you please run it from terminal by java -jar name.jar and send me the output? I don't have any Mac, but it should work...
Weird, could you please provide output of the game from terminal?
We have actually considered making the movement less "floaty", but we decided to keep it for the.... "hardcore" feeling (ok, that is bad excuse, we were just lazy, but it is completable with little bit of practise :D)
@sikosis - what about console output? The "All platforms" version should work. But yes, there is problem with level loading on some computers, I don't know why. At least, you can try the C# clone from web
Crashes after level 3
Liked the lighting effects. Not bad for the first entry.
Awesome
Brilliant Idea!
Very interesting concept. I really enjoyed this game!
Really good game!
You are using .lnk file for connecting icon with exe? That is not the right way to do it. And it won't start because you can't access res folder from different working directory. You should create some Z-sorting, it feels weird that you can't go behind the tree.
As Maximum said, the link is broken.
The sounds and music were great. Gameplay was also pretty good. I liked it.
Physics are kinda strange, but it is nice entry in overall
Nice idea. AI actually seemed to be pretty good to me.
Really good game. Gameplay is great and the music/graphics are just awesome.
Good game, maybe it's a bit too hard, but you did a good job on the art, I also liked the "cinematic" at the start.
It's really good. The difficulty is just right, I like the floaty movement that makes the platforming a bit harder. The music was also great.
I like it very much, but it's very short :(
Nice one! It's unfortunate it has no sounds :( Also, are you Czech too, assuming from your name?
Oh the menu is actually pretty good! You are the second Czech besides us here I know about :)
I love this entry. Altough the face gave me an heart attack first :D
IE doing nothing is the point :D
The movement is really floaty, but still pretty good game!
Great work, the mechanics are amazing! Only the jumping could be a bit better :)
@Jajo If the problem was the bloody "URI is not hiearchical", it should work now.
@mockthebear Looks like a problem with your graphics card - have you got your drivers updated? It's based on OpenGL version 3.1, so your graphics must support that.
Nothing, we hadn't got time to complete (or make any) story :/
Really great game! It looks awesome and the music is very nice. I have got one problem with the text - it's blurred and pretty non-readable:
http://puu.sh/hlOre/876491ab0a.jpg
I saw something a bit similar in the last LD, but still a really great game. The graphics could be better and when I started it, it felt a bit chaotic. OO WHOAA
Doesn't work in Chrome 42 (neither in IE) :/
Uncaught RangeError: Invalid typed array length
This was a really different experience than most other games. The graphics and music style was really great too. Good job!
Simple game with a nice idea, would be really awesome with a bit more polish.
The last two levels were so hard :D
Definitely gonna keep this in my phone for a while
It looks so nice and the music is very relaxing. I like the idea, but it could definitely use more (and more complex) levels and maybe a few more gameplay elements :) It would be nice if you continued working on it and maybe published it on phones, it feels like this type of game. However, I don't really see the theme here.
I found this game kinda hard :D And also when you die there's no way to restart and you manually have to close the window and start again. And yeah if you'd have more time to add sounds and tweak stuff, this could actually be a kinda cool little game.
Cool game, loved the me gusta sphinx :D But it seems that the game scrolls up too fast and I could not see my tower anymore. Also, that weight equivalent :D
The game looks great, music is a bit weird, but I could not find the narrative puzzle bit :/
The player movement is a bit "floaty" and the controls are a bit weird. On my first playthrough I also fell under the map and could not see my player, I think that has something to do with the window resolution you pick. But really, not that bad for your first LD game :)
This was so nice, loved it :)
The art was just incredible, but the gameplay needs some refinement. I got stuck at the part with the two tvs too :(
Wow, thank you all very much :)
@paruthidotexe Well, it's supposed to be the hit - die - repeat type of game, maybe it would make sense if there was a much wider scale of upgrades and stuff.
@RubiksJr Yea, there's definitely space for more upgrades and it's levels. But actually it really depends on luck (Random.nextFloat() :D) if you manage to get through the levels easily. When making these strange formulas for upgrades count, I was thinking that it's only a LD game, less people would see how the gameplay with fully upgraded ship goes if it was too long to get there. About the element wrapping - we were thinking about it, but ultimately we decided to not implement it, because it would be too hard and we rather added another ideas we had. Thank you very much for your comment ^^
@nitroix The res folder has to be in your working directory, so unzip it and run the command from inside of the folder containing both the jar and the res folder :)
@jeremyfa We are really sorry, but without an actual Mac machine, it's hard to find out where the problem is :/ One day I might try to set up a Hackintosh and get the engine working on Mac as well ^_^
@little-burrito Thank you very much :) I haven't really thought about it being a kind of rogue-like before :D It's true that the Esc button usage on the upgrade screen is not ideal, but I came up with this combination because at first there wasn't the delay between round end and the upgrade screen and there was a high risk of smashing the Space bar a few times, thus buying something accidentally. Sorry for your loss of an hour of your life ^^ :D
@invader Actually, this error happens everywhere and it's not critical. The problem must be elsewhere. On Mac, we know about the problems, but without an actual Mac computer, we don't know how to fix them, but on Linux, it should work. If you want to help us find the issue, you can try running it with -Dorg.lwjgl.util.Debug=true parameter and posting the full log here
I really like the art style, music and the concept itself. Only the font is kinda unreadable.
I like the idea, great work considering you worked on it from a sofa :D The shield mechanic is really great, however, the shooting could be done a bit better, I haven't felt like having control of the rockets much. The perspective here is really interesting :D You could certainly make something great out of this concept.
The mspaint graphics are okay and the water was really fun to play with (and it did not seem to crash for me :D).
I love the idea and gameplay, the orientation is a bit difficult and the GUI could be better.
The story was great, I enjoyed it. The ending was a bit of a cliffhanger though :D
The game needs to be a bit more polished, the music was good but when I got killed (probably) it just looked like the game froze :(
Great gameplay and graphics, but it's really hard and I was not able to finish it :D
The idea itself is good, but needs a bit more work. Maybe make the combat a bit slower paced and improve the menus, it seem like it switches between the upgrade menu and the game itself on its own :D
Original and really interesting idea, but the controls are choppy and I feel like the porting is acting a bit weird sometimes.
Yes, please! Great idea, music and art style. For me it's a bit too hard and there are some movement bugs (sometimes the enemies stuck and I think once I got stuck as well).
Great one! The collision boxes of stones depressed me a bit ^^
Great work. These text games are often much better than the "normal" ones because of the story effort put into them. The time-travel mechanic is great.
Not really a real game, but still really cool and playing stupid videos using a console and a VCR is like the best thing ever! :D
Really great idea! Finally got to use Brainfuck this way :D Only if I accidentally got into while(true), I couldn't stop it anyhow. Also, "aNcient", right? ^_^
btw, the LD map says you're Czech as well, is it correct?
@PotatoIng_ looking into your code, I suggest major cleanup (everything copy-pasted isn't really a great solution). A hot-patch here may be a simple counter variable that would be increased every loop and it would stop when it reaches a certain high value. For final implementation, I would probably run the whole interpreter in another thread that could be interrupted manually.
Dobré tady vidět nějakou blízkou duši :D
This is just beautiful, both the music and art were absolutely amazing!
It's so fast that it's unplayable for me, I just can't think that fast! :D But I understand the concept and you've made quite a great job with the game itself. Nice graphics and sounds.
Oh my god, that walking animation :D. So you walk into a car with a hand and crash the game, cool, 5 points humor :D
This was... different :D Nice one!
Great game that was quite stressful but I did it, good job! The first puzzle sadly glitched for me once and I could not see the entire panel :(
The concept is really interesting, but the level was just too big for me to remember all the spikes. Definitely a cool idea tho!
Both the art and music were quite good, but the gameplay felt a bit unfinished and the game seemed really easy for me.
This is really weird but fun! :D
The graphics are absolutely adorable, love it! The movement is a bit floaty and it looks strange when the sword goes through a solid block, but still... good entry.
This would be a nice game if it would really be finished, I like the idea of the fort building :D
Nice game, only thing that was really annoying was that you could not rotate when surrounded with cubes, thus losing really quickly.
Seems like a brilliant idea, I have to borrow a controller and try it out!
The collision boxes and movement didn't go quite well, did they? I really like the art and music though :)
Nice game, I ragequitted at level 17 :D
Nice little game :) The web version could be optimized more though. That LibGDX Javascript exports doesn't seem like a good idea :D Also, using Z for jump makes me anxious, especially when using QWERTZ keyboard.
Oh my god, the tts is just killing it :D
The art was awesome, but the game seemed a bit too hard. It's also a shame that there were no sounds other than the music. Great game overall!
Great job, I like the idea, the only problem I had was that the progress didn't save, so I gave up in level 13, but still very enjoyable :)
Nice controls, the graphics weren't great but the gameplay felt nice. One small thing, I'd like a restart button after I die :D Also the bullet physics felt really nice!
The art is just adorable! Well done.
Really liked the gameplay of this one, good job! I too got stuck after the second level with no win screen :/
Interesting mechanics and nice art :)
I actually liked the graphics, the concept is really interesting :D
Interesting idea, good music :) But the usage of Adobe Flash made me anxious a bit ^_^
The idea was just awesome! I enjoyed this game a lot, good job!
Really nice, the puzzles actually took me a while to solve :D. It's also really cool to see a non unity WebGL game, good job!
The art looked really cool, but the story was a kinda... non existant. (If I'm not missing something :D)
Nice graphics and gameplay mechanics
The mechanic is just awesome! :D
The concept is great, I like the style and especially the mood music. Could be longer though :)
I like your take on the theme, quite a nice idea!
I like the style of this, but it really lacks a proper AI. Also, throughout one game I didn't get an option of getting a bed, that should be fixed somehow. You should continue working on this :)
@nick.bota Yeah, it's sadly a bug that causes the health regen to increase instead of decreasing on higher levels, we will probably fix this since it's a bit of a game breaking bug.
Thank you all for your feedback :)
@jsmars In terminal, "java -jar (filename)" should do it (although on Windows it's usually possible to open jars using doubleclick on the file only)
@Ayxs well... if you think about the edges of the grid as of walls... it could be a room ^__^ There are upgrades for the towers, but yeah, it's not ideal
@imphenzia You have to have the cursor over the tower if you want to purchase the upgrade, it's kinda confusing (and fixed in the post-jam), we know :/
@bigoss73 it's just geometry and a bit of mathematics ^^
@Justin Mullin any Geometry Wars resemblance is purely coincidental O:-)
The graphics were, well not great, but the gameplay was really fun and I enjoyed this game a lot, got to the end with 33 deaths :D
Really nice game, maybe a bit too hard, the days could be shorter. Anyway, I'm gonna keep it on my phone for a while.
Nice graphics and music, the movement was a bit slow tho.
Nice, addictive game. I like the physics. And I'm totally bad at it :D I had some thinking about the Google Play permissions, but I'll believe it's fine.
Nice and relaxing game :)
Quite challenging, but nice little game :)
The gameplay is nice, but the story is a bit... weird :D
The first part was nice but the second one with the spinning triangles was kinda hard. Nice entry tho!
Nice, and (at least for me) hard game :D
This was actually a bit similar to our game (with the whole player rotating around a center point bit :D), but with a better gameplay. The simple art also looks quite nice.
It looks awesome, but the story seemed to be really short. Really nice and good looking entry tho!
Nice game, the stickman had a nice animation!
Nice game, lasted 2.5 minutes :D
"Thanks man, I owe you one!" :D
Nice, simple and fun game. Awesome take on the theme :D
Actually a nice and simple game, I like your interpretation of the theme. Good job!
This is so, so great! I wasn't able to finish (cuz I'm noob ^^), but one day I'm sure I'll do it. The combat/movement is a liiitle bit choppy, but still... great job.
Great art and music, but it's too hard for me :( :D Well done :)
Yeah, the sounds were really missing, also I'd suggest not using installer but just a portable exe next time, it's kinda annoying having to install and uninstall the game. Otherwise, cool entry :D
It was hard at first, but then i got the hang of it. The gameplay was quite innovative and fun!