FoonLudum Dare ExplorerUsers → Quiv

Quiv

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201740The more you have, the worse it isLamp Baejam
201637One room(One) Room for Improvementjam4393.333.252.493.382.863.092.273.2773

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Quiv

LD37 — One room

3 Minutes 2 Escape 1 Room by Cole Chittim 2016-12-13T06:51:00

I couldn't find all the keycards, so I picked up the lamp and shed some light on the situation. In the end, freedom was mine.

It is fun to throw furniture all over the place while scouring a room for objects x) Cool game!

At night by Pikas96 2016-12-13T04:35:00

Very neat little exploration game! I really liked how the movement speed and vision was affected by the character's confidence. The level progression from checkpoint to checkpoint also felt very natural. Cool work!

Well of Youth by Skosnowich 2016-12-13T05:24:00

Those big guys are TOUGH. It felt like if there were 2 or 3 of them on the screen, that's it, you were done!

Well done sprites and lighting, they are very appealing and fit the game well :)

Idle Office Simulator by Moeilijk 2016-12-17T02:07:00

I've done it, I've earned 1,000 million dollars. That's right, one gigadollar.

These clicker games are so addictive, and you did well By giving some visual feedback when new upgrades got purchased! Some more for the late stages would help out further :P Nice work!

Hikikomori by WarmLemon 2016-12-15T18:40:00

I hit a bug when I was asleep and my brother came in the room: the fun meter didn't decrease past halfway. Therefore I did the only logical thing: sleep for two months straight. I have transcended to become the ultimate hikikomori!

The collision was a bit buggy when clicking on the objects, but overall, funny game :P

Happy Saila Productions by HappySaila 2016-12-16T18:34:00

Very neat game here, I like the aesthetic as all the pieces seem to work with each other graphically :P Movement is a little funky and could use a bit of refinement, but nothing too bad. Cool work!

Annoying Fly by TheRedMachine 2016-12-13T06:03:00

There's something oddly therapeutic about flying directly into someone's ear.

Cool work on that idle animation too! Certainly gives off that fly attitude!

Last Pig Standing by HotByteDog 2016-12-13T05:06:00

The main character is adorable and you gotta root for him! Fun game, though it seems like if you're running in one direction, you cannot shoot from the opposite direction. Great idea and fun sprites :)

Pizza Catcher by Kyrv19 2016-12-16T01:53:00

I've never been so pumped to catch and toss pizzas before. Amazing work with the audio, immediately sets the mood and keeps it up for the whole ridiculously awesome concept xP Nice work!

Back To Your Room by jramell 2016-12-14T06:39:00

Charming little game :) The sound effects and enemy designs worked for the game very nicely, it was enjoyable to play!

Floor is Lava! by #gmdsgn 2016-12-15T06:16:00

Awesome idea for a game, it immediately caught my eye :D And very fun implementation! It's great to get the right momentum and jump all the way to the top of the screen and to the other side!

There were a couple tiny lag spikes which were just enough to throw me off course once or twice, but otherwise it played very smoothly!

Magic Mop-Up by maybe-later-team 2016-12-16T20:25:00

Awesome graphics and control! It was very fun to move around and always have something to do :P

I agree, the traps didn't really seem to do very much. But it was still a very good game. Nice theatrics :P

Nightlight by captainskye 2016-12-13T23:54:00

This is a cool game! I really liked how you kept the central navigation via light mechanic, but adapted it to be slightly different in each new area. The minimalist music and art/lighting worked really well together, well done :)

Little Sandwich by NumNumDude 2016-12-14T06:58:00

Great work with the level design, it got progressively more challenging and was never too frustrating (maybe there was ONE jump :P) You gave the little sandwich a lot of character with those comments at the start of a level, and showed how you could interact with the enemies.

(One) Room for Improvement by quiv 2016-12-13T05:50:00

You did nothing wrong, just that the web version can be more finnicky than desktop, especially when not optimized.

This is also sometimes the case with the random lag spikes on web version.

(One) Room for Improvement by quiv 2016-12-13T05:57:00

Lesson learned for the future: focus on optimizing the most commonly viewed platform for your game :P

(One) Room for Improvement by quiv 2016-12-15T17:33:00

Very good points, Maple. I agree with both of those ideas, but they just never occurred to us while making the game. We'll play with them for the future.

And thanks everyone for your feedback! It's great to hear the good and the bad, we're learning so much for how to make things even better for you all while playing :P

Out of Breath by james-gillespie 2016-12-15T04:03:00

Very well done! Awesome work with the progression and allowing the character to get further and further from home base. Had to be careful not to forget which direction I came from :P

The White Room by Ganon 2016-12-15T18:56:00

Good game with a clear objective :P I couldn't quite figure out how to hit the spiders without getting hit back, which made an interesting balance between killing them and restoring your health. Bit laggy, but overall very fun :)

BadRoom by MpowG 2016-12-16T04:33:00

This game is oozing charm, and the graphics and audio all help out with that! It's tons of fun making sure not to get caught and spooking the people out of the room :P Cool work!

Under the River (Sob o Rio) [UPDATED] by Giardi 2016-12-15T06:46:00

Very interesting theme. I couldn't understand the language much, but I think I was able to piece together enough. I liked how there were more items to discover over time, just move one object you thought you couldn't, and boom. When that clock started ticking the first time, I was not prepared at all :P

Very nice way of showing the narrative as well, line-by-line. Cool game :)

Tiny World by Ednei 2016-12-15T06:08:00

Very good setting and story, and nice job having a clear objective of what to do. Right away you're running around, grabbing those molecules :P I did get stuck on some objects when I tried jumping on them occasionally, and the climbing was a bit tricky to get used to. But nice work for one weekend :P

72 Hours by shnitzhell 2016-12-14T00:26:00

I broke up with my girlfriend, my room stinks because I never let my dog outside, and I'm certain I'm going to get food poisoning from all the old crap I'm eating from the fridge.

But hey, I finished my Ludum Dare game in 4 hours, so I got that going for me, which is nice

In the Dark Room by Mennalus 2016-12-13T05:45:00

I like the use of lighting, and seeing the enemies moving around gives just enough warning to orient yourself to kill them. Very cool game :P The music fits very well also

The Outside Within by Maple 2016-12-16T02:22:00

I see what you mean, Yume-Nikki inspired :P Still, very nice work making a surreal world to explore!

Room for Improvement by Recursiveanomaly 2016-12-14T19:40:00

Awesome idea of having enemies that can flat-out kill you, but giving the player the maneuverability to get around them. I liked having to figure out how to get around and either kill everything in the early levels or ensure I could test every door in the later levels. Nice work :)

Escape the Room by CoderDozer 2016-12-13T23:26:00

The movement and especially the jumping was very fast, took a little time to get used to! I did appreciate the checkpoints :P It was quite a difficult game, but I found it enjoyable.

Oh! Circle, Dot. by calzep 2016-12-14T05:27:00

Simple, but addicting!

Roomies by NicMagnier 2016-12-16T17:53:00

Like you said, a bit more of an AI system might improve things a bit, but it's still a very enjoyable game! You need to notice early when one of the categories is starting to decrease, otherwise you'll be hoping for the next furniture cycle to get here as fast as possible :P Nice work!

Riftong by leondryaso 2016-12-13T22:38:00

The graphics and music work very well together! I think the towers might be a bit strong, as I had a protective, impenetrable barrier most of the game, but it was overall very fun :P

I Ain't Leaving My Bunker by sandbaydev 2016-12-15T07:11:00

Very accurate description - my last points of sanity were spent desperately trying to keep myself together in the warm embrace of solitaire.

Good job setting the mood and atmosphere! It felt rewarding actually scavenging successfully when everything else was crumbling around you :P I managed to make 17 days.

DMG CTRL by SidewalkSleeper 2016-12-16T01:34:00

Dang, Timmy has a lot of toy tanks and soldiers :P Very well put together game, though it does get a bit repetitive after a bit. The powerups really help out with that, but slowly increasing the density of enemies might work too. Nice work!

Shush Prowler by Zemmi 2016-12-14T03:26:00

Those fellows were rather noisy. Very innovative game! The power of the shush should not be underestimated!

I really liked how you got the mirror in play, and though it took a moment to understand it, was a very cool mechanic. Nice work!

The 5th Room by ahmedmohi 2016-12-13T23:34:00

Very cool atmosphere here! Would certainly be interested in seeing it fleshed out some more :P I found the looking controls a bit floaty and sensitive by default, and it was occasionally tricky to aim at interactive objects. Nice work!

Recoil by BUNN1E5 2016-12-13T06:36:00

It's a good sign when just moving around is exceptionally fun! And the music is really catchy too. Really cool porject you have here!

Perspective by akirassasin 2016-12-13T05:55:00

Very cool technique you have here. It's relaxing to just wander around, and interesting to think about what it could be used for!

ROOM by spacedoubt 2016-12-13T05:35:00

Aha, I found the poster!

Very relaxing game, wandering around in a surreal setting. The graphics really help contribute to that. Cool work :P

Alter Void by fafastudio 2016-12-13T06:26:00

That is a wonderful game mechanic, as well as the graphics and sounds to go with it. Very well done! Awesome puzzle game!

The Dash Club by bigbuggames 2016-12-14T00:03:00

This game is so fun! Awesome animations to go with the music, and cool take on the rhythm genre! Very well done, loved it :D

Bat Cave by schizoid2k 2016-12-13T04:22:00

Simple game, but very fun! Had a blast playing it :)

A couple quirks I noticed: the powerups didn't seem to run out for me, so I collected multiples which made me a gatling gun of carnage! Also, the CTRL/ALT button scheme occasionally caused my screen to rotate when I hit an arrow key with them.

Le Rest'ouf by xclementx 2016-12-13T23:11:00

This is hilarious! Good job making failure fun, ie, throwing plates all over the restaurant :P I liked the customer exclamations too.

Coincidence by Simple Ghost 2016-12-13T22:52:00

Very cool little game, especially the art! Well done :)

Roomba Rampage by PeachTreeOath 2016-12-14T05:40:00

283% battery, I think I got this

The Last Fish by PickleCrew 2016-12-14T03:50:00

Very neat idea that you're competing with all the other fish for food, and also that you recreated the aquatic version of Hamlet :P Cool work!

Bridge Brush Rush by Per 2016-12-14T17:39:00

Very cool game! Good job making it easy to pick up and play :P The sounds work very well to let you know something is going on. Nice work!

Interoom by Hexcolyte 2016-12-15T03:27:00

Very difficult game, but very satisfying to get a new high score by predicting the enemy movement better :P I really likes the control scheme as well, very easy to play! Nice work!