FoonLudum Dare ExplorerLD37 → In the Dark Room

In the Dark Room

By nrredinbo

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CategoryRankScoreCount
Mood3383.47
Theme6013.27
Overall7872.80
Graphics7872.47
Coolness129432

Comments

cushycode 2016-12-12 17:52

I like the way you implemented a fog of war for this game. Graphics is fine, but it was hard to difficult to distinguish the floor from walls.

samuelsousa 2016-12-12 19:30

Nice "Fog of War".
Not found on the controls and its kind of hard to navigate the character some space hard just too tight.

Music sounds nice in this atmosphere

derpydev 2016-12-13 00:04

The controls in this game are SO FRUSTRATING! The sound was pretty cool, I personally think the graphics could use some work though.

c4m 2016-12-13 03:35

the controls are a bit weird but the ambience is really nice, also the light looks great!

quiv 2016-12-13 05:45

I like the use of lighting, and seeing the enemies moving around gives just enough warning to orient yourself to kill them. Very cool game :P The music fits very well also

axavian 2016-12-13 10:55

Lighting and ambiance is very cool. Controls wasn't that bad but floor and walls are really hard to distinguish.

megalink 2016-12-14 15:34

Walls look like the floor making it really hard to navigate, also the gameplay was kind of bland. Good job anyways, dude :)

mr-madcat-2 2016-12-15 21:09

The control scheme is a bit unusual for this kind of game.
Also, you can walk right through the southern wall.
Atmoshpere quite good.
As many others mentioned already, light is pretty great too.
It supports the atmosphere well.

taro 2016-12-27 01:12

Yikes, when you have a lot of enemies on the screen, the slow-down can be quite infuriating. I wasn't bothered too much by the tank controls, since the walls have very little friction, but I did get confused with the floors and walls looking very similar to each other. I largely felt the game was pretty slow-paced, and could have used the action coming in sooner to make the game more exciting.