wolar 2016-12-13 11:44
Nice catchy play. Easy to understand mechanic and perhaps harder to master. I also like work with simple but effective audio.
Foon → Ludum Dare Explorer → LD37 → Bridge Brush Rush
By krasse
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 215 | 3.56 | ||
| Audio | 282 | 3.35 | ||
| Overall | 301 | 3.55 | ||
| Fun | 438 | 3.16 | ||
| Mood | 459 | 3.24 | ||
| Graphics | 548 | 3.26 | ||
| Coolness | 1071 | 41 |
Nice catchy play. Easy to understand mechanic and perhaps harder to master. I also like work with simple but effective audio.
Simple but effective gameplay. It felt a bit awkward to switch between brushes, but I got used to it quite fast.
Overall, a nice entry!
I like the originality of this game and that you can enter control your experience by controlling the random seed.
Very original gameplay ! And fun to play !
Great and fun game!! The idea is great. The mechanics need to be improved (just a little). Probably equipping the character with a hammer would be an improve to understand what the character does (at the beginning of the game at least)
The way you switch brushes is odd, but overall the gameplay is consistent!
Good job
Easy to play
This is so cool. great idea, very deep. lot to see here! so fun to watch them smack the brushes down.
Nice melodies when you have many characters hitting the floor xD
Great game. Very simple gameplay but very harder to master xD
I advise you to add shortcut for select the brush. For example "1" and "2". It will be more pleasant to play.
Good game, with procedural generation, that's cool !
Cool concept, would be nice to have hotkeys for the brushes but still fun. I like the procedural generation as well.
Ahh, hotkeys! That was a pretty obvious thing I missed :)
Simple but original game, become repetitive after a moment, but it's certainly because of the lack of time, so that's ok. Cool game ! :)
Very good for little time.
Very cool game! Good job making it easy to pick up and play :P The sounds work very well to let you know something is going on. Nice work!
I don't get the relation to the theme, however it is somehow innovative. I like the 3D environment. On the other hand, I find the brush controls little bit clumsy.
Yeah, the brushes should have had shortcuts. I guess I have developed for mobile for too long to see these obvious solutions...
My character phased through blocks and ended up walking on water for a good portion of the game. Is that supposed to happen? I thought it was pretty funny though.
For the couple runs I did, I enjoyed it. It was funny to see the little characters pound the blocks, and I like the sound effects a lot. I'm not really sure how the words I put in to the screen affect the stages, really, but it was amusing for a bit.
~Random-storykeeper